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path: root/crypto/src/util/encoders/HexEncoder.cs
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using System;
using System.IO;

namespace Org.BouncyCastle.Utilities.Encoders
{
	public class HexEncoder
		: IEncoder
	{
		private static readonly byte[] encodingTable =
		{
			(byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7',
			(byte)'8', (byte)'9', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f'
		};

        private static readonly byte[] decodingTable = ConstructDecodingTable(encodingTable);

        private static byte[] ConstructDecodingTable(byte[] et)
		{
            byte[] dt = new byte[128];
			for (int i = 0; i < et.Length; i++)
			{
				dt[et[i]] = (byte)i;
			}

			dt['A'] = dt['a'];
			dt['B'] = dt['b'];
			dt['C'] = dt['c'];
			dt['D'] = dt['d'];
			dt['E'] = dt['e'];
			dt['F'] = dt['f'];

            return dt;
		}

        /**
		* encode the input data producing a Hex output stream.
		*
		* @return the number of bytes produced.
		*/
		public int Encode(
			byte[]	data,
			int		off,
			int		length,
			Stream	outStream)
		{
			for (int i = off; i < (off + length); i++)
			{
				int v = data[i];

				outStream.WriteByte(encodingTable[v >> 4]);
				outStream.WriteByte(encodingTable[v & 0xf]);
			}

			return length * 2;
		}

        private static bool Ignore(char c)
        {
            return c == '\n' || c =='\r' || c == '\t' || c == ' ';
        }

        /**
		* decode the Hex encoded byte data writing it to the given output stream,
		* whitespace characters will be ignored.
		*
		* @return the number of bytes produced.
		*/
		public int Decode(
			byte[]	data,
			int		off,
			int		length,
			Stream	outStream)
		{
			byte b1, b2;
			int outLen = 0;
			int end = off + length;

			while (end > off)
			{
				if (!Ignore((char)data[end - 1]))
				{
					break;
				}

				end--;
			}

			int i = off;
			while (i < end)
			{
				while (i < end && Ignore((char)data[i]))
				{
					i++;
				}

				b1 = decodingTable[data[i++]];

				while (i < end && Ignore((char)data[i]))
				{
					i++;
				}

				b2 = decodingTable[data[i++]];

				outStream.WriteByte((byte)((b1 << 4) | b2));

				outLen++;
			}

			return outLen;
		}

		/**
		* decode the Hex encoded string data writing it to the given output stream,
		* whitespace characters will be ignored.
		*
		* @return the number of bytes produced.
		*/
		public int DecodeString(
			string	data,
			Stream	outStream)
		{
			byte    b1, b2;
			int     length = 0;

			int     end = data.Length;

			while (end > 0)
			{
				if (!Ignore(data[end - 1]))
				{
					break;
				}

				end--;
			}

			int i = 0;
			while (i < end)
			{
				while (i < end && Ignore(data[i]))
				{
					i++;
				}

				b1 = decodingTable[data[i++]];

				while (i < end && Ignore(data[i]))
				{
					i++;
				}

				b2 = decodingTable[data[i++]];

				outStream.WriteByte((byte)((b1 << 4) | b2));

				length++;
			}

			return length;
		}
	}
}