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using System;
using System.Collections;
namespace Org.BouncyCastle.Utilities.Collections
{
public class UnmodifiableListProxy
: UnmodifiableList
{
private readonly IList l;
public UnmodifiableListProxy(IList l)
{
this.l = l;
}
public override bool Contains(object o)
{
return l.Contains(o);
}
public override void CopyTo(Array array, int index)
{
l.CopyTo(array, index);
}
public override int Count
{
get { return l.Count; }
}
public override IEnumerator GetEnumerator()
{
return l.GetEnumerator();
}
public override int IndexOf(object o)
{
return l.IndexOf(o);
}
public override bool IsFixedSize
{
get { return l.IsFixedSize; }
}
public override bool IsSynchronized
{
get { return l.IsSynchronized; }
}
public override object SyncRoot
{
get { return l.SyncRoot; }
}
protected override object GetValue(int i)
{
return l[i];
}
}
}
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