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using System;
namespace Org.BouncyCastle.Utilities
{
public abstract class Integers
{
public static int NumberOfLeadingZeros(int i)
{
if (i <= 0)
return (~i >> (31 - 5)) & (1 << 5);
uint u = (uint)i;
int n = 1;
if (0 == (u >> 16)) { n += 16; u <<= 16; }
if (0 == (u >> 24)) { n += 8; u <<= 8; }
if (0 == (u >> 28)) { n += 4; u <<= 4; }
if (0 == (u >> 30)) { n += 2; u <<= 2; }
n -= (int)(u >> 31);
return n;
}
public static int RotateLeft(int i, int distance)
{
return (i << distance) ^ (int)((uint)i >> -distance);
}
[CLSCompliantAttribute(false)]
public static uint RotateLeft(uint i, int distance)
{
return (i << distance) ^ (i >> -distance);
}
public static int RotateRight(int i, int distance)
{
return (int)((uint)i >> distance) ^ (i << -distance);
}
[CLSCompliantAttribute(false)]
public static uint RotateRight(uint i, int distance)
{
return (i >> distance) ^ (i << -distance);
}
}
}
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