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using System;
using Org.BouncyCastle.Utilities.IO;
namespace Org.BouncyCastle.Tls
{
/// <summary>OutputStream based on a ByteQueue implementation.</summary>
public sealed class ByteQueueOutputStream
: BaseOutputStream
{
private readonly ByteQueue m_buffer;
public ByteQueueOutputStream()
{
this.m_buffer = new ByteQueue();
}
public ByteQueue Buffer
{
get { return m_buffer; }
}
public override void WriteByte(byte b)
{
m_buffer.AddData(new byte[]{ b }, 0, 1);
}
public override void Write(byte[] buf, int off, int len)
{
m_buffer.AddData(buf, off, len);
}
}
}
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