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using System;
#if NETCOREAPP3_0_OR_GREATER
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86;
#endif
namespace Org.BouncyCastle.Math.Raw
{
internal abstract class Nat512
{
public static void Mul(uint[] x, uint[] y, uint[] zz)
{
Nat256.Mul(x, y, zz);
Nat256.Mul(x, 8, y, 8, zz, 16);
uint c24 = Nat256.AddToEachOther(zz, 8, zz, 16);
uint c16 = c24 + Nat256.AddTo(zz, 0, zz, 8, 0);
c24 += Nat256.AddTo(zz, 24, zz, 16, c16);
uint[] dx = Nat256.Create(), dy = Nat256.Create();
bool neg = Nat256.Diff(x, 8, x, 0, dx, 0) != Nat256.Diff(y, 8, y, 0, dy, 0);
uint[] tt = Nat256.CreateExt();
Nat256.Mul(dx, dy, tt);
c24 += neg ? Nat.AddTo(16, tt, 0, zz, 8) : (uint)Nat.SubFrom(16, tt, 0, zz, 8);
Nat.AddWordAt(32, c24, zz, 24);
}
public static void Square(uint[] x, uint[] zz)
{
Nat256.Square(x, zz);
Nat256.Square(x, 8, zz, 16);
uint c24 = Nat256.AddToEachOther(zz, 8, zz, 16);
uint c16 = c24 + Nat256.AddTo(zz, 0, zz, 8, 0);
c24 += Nat256.AddTo(zz, 24, zz, 16, c16);
uint[] dx = Nat256.Create();
Nat256.Diff(x, 8, x, 0, dx, 0);
uint[] m = Nat256.CreateExt();
Nat256.Square(dx, m);
c24 += (uint)Nat.SubFrom(16, m, 0, zz, 8);
Nat.AddWordAt(32, c24, zz, 24);
}
public static void Xor(uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
{
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER
Xor(x.AsSpan(xOff), y.AsSpan(yOff), z.AsSpan(zOff));
#else
for (int i = 0; i < 16; i += 4)
{
z[zOff + i + 0] = x[xOff + i + 0] ^ y[yOff + i + 0];
z[zOff + i + 1] = x[xOff + i + 1] ^ y[yOff + i + 1];
z[zOff + i + 2] = x[xOff + i + 2] ^ y[yOff + i + 2];
z[zOff + i + 3] = x[xOff + i + 3] ^ y[yOff + i + 3];
}
#endif
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER
public static void Xor(ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> z)
{
#if NETCOREAPP3_0_OR_GREATER
if (Avx2.IsSupported && Unsafe.SizeOf<Vector256<byte>>() == 32)
{
var X = MemoryMarshal.AsBytes(x[..16]);
var Y = MemoryMarshal.AsBytes(y[..16]);
var Z = MemoryMarshal.AsBytes(z[..16]);
var X0 = MemoryMarshal.Read<Vector256<byte>>(X[0x00..0x20]);
var X1 = MemoryMarshal.Read<Vector256<byte>>(X[0x20..0x40]);
var Y0 = MemoryMarshal.Read<Vector256<byte>>(Y[0x00..0x20]);
var Y1 = MemoryMarshal.Read<Vector256<byte>>(Y[0x20..0x40]);
var Z0 = Avx2.Xor(X0, Y0);
var Z1 = Avx2.Xor(X1, Y1);
MemoryMarshal.Write(Z[0x00..0x20], ref Z0);
MemoryMarshal.Write(Z[0x20..0x40], ref Z1);
return;
}
if (Sse2.IsSupported && Unsafe.SizeOf<Vector128<byte>>() == 16)
{
var X = MemoryMarshal.AsBytes(x[..16]);
var Y = MemoryMarshal.AsBytes(y[..16]);
var Z = MemoryMarshal.AsBytes(z[..16]);
var X0 = MemoryMarshal.Read<Vector128<byte>>(X[0x00..0x10]);
var X1 = MemoryMarshal.Read<Vector128<byte>>(X[0x10..0x20]);
var X2 = MemoryMarshal.Read<Vector128<byte>>(X[0x20..0x30]);
var X3 = MemoryMarshal.Read<Vector128<byte>>(X[0x30..0x40]);
var Y0 = MemoryMarshal.Read<Vector128<byte>>(Y[0x00..0x10]);
var Y1 = MemoryMarshal.Read<Vector128<byte>>(Y[0x10..0x20]);
var Y2 = MemoryMarshal.Read<Vector128<byte>>(Y[0x20..0x30]);
var Y3 = MemoryMarshal.Read<Vector128<byte>>(Y[0x30..0x40]);
var Z0 = Sse2.Xor(X0, Y0);
var Z1 = Sse2.Xor(X1, Y1);
var Z2 = Sse2.Xor(X2, Y2);
var Z3 = Sse2.Xor(X3, Y3);
MemoryMarshal.Write(Z[0x00..0x10], ref Z0);
MemoryMarshal.Write(Z[0x10..0x20], ref Z1);
MemoryMarshal.Write(Z[0x20..0x30], ref Z2);
MemoryMarshal.Write(Z[0x30..0x40], ref Z3);
return;
}
#endif
for (int i = 0; i < 16; i += 4)
{
z[i + 0] = x[i + 0] ^ y[i + 0];
z[i + 1] = x[i + 1] ^ y[i + 1];
z[i + 2] = x[i + 2] ^ y[i + 2];
z[i + 3] = x[i + 3] ^ y[i + 3];
}
}
#endif
}
}
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