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using System;
namespace Org.BouncyCastle.Math.EC.Multiplier
{
public class FixedPointUtilities
{
public static readonly string PRECOMP_NAME = "bc_fixed_point";
public static int GetCombSize(ECCurve c)
{
BigInteger order = c.Order;
return order == null ? c.FieldSize + 1 : order.BitLength;
}
public static FixedPointPreCompInfo GetFixedPointPreCompInfo(PreCompInfo preCompInfo)
{
return preCompInfo as FixedPointPreCompInfo;
}
public static FixedPointPreCompInfo Precompute(ECPoint p)
{
return (FixedPointPreCompInfo)p.Curve.Precompute(p, PRECOMP_NAME, new FixedPointCallback(p));
}
private class FixedPointCallback
: IPreCompCallback
{
private readonly ECPoint m_p;
internal FixedPointCallback(ECPoint p)
{
this.m_p = p;
}
public PreCompInfo Precompute(PreCompInfo existing)
{
FixedPointPreCompInfo existingFP = (existing is FixedPointPreCompInfo) ? (FixedPointPreCompInfo)existing : null;
ECCurve c = m_p.Curve;
int bits = FixedPointUtilities.GetCombSize(c);
int minWidth = bits > 250 ? 6 : 5;
int n = 1 << minWidth;
if (CheckExisting(existingFP, n))
return existingFP;
int d = (bits + minWidth - 1) / minWidth;
ECPoint[] pow2Table = new ECPoint[minWidth + 1];
pow2Table[0] = m_p;
for (int i = 1; i < minWidth; ++i)
{
pow2Table[i] = pow2Table[i - 1].TimesPow2(d);
}
// This will be the 'offset' value
pow2Table[minWidth] = pow2Table[0].Subtract(pow2Table[1]);
c.NormalizeAll(pow2Table);
ECPoint[] lookupTable = new ECPoint[n];
lookupTable[0] = pow2Table[0];
for (int bit = minWidth - 1; bit >= 0; --bit)
{
ECPoint pow2 = pow2Table[bit];
int step = 1 << bit;
for (int i = step; i < n; i += (step << 1))
{
lookupTable[i] = lookupTable[i - step].Add(pow2);
}
}
c.NormalizeAll(lookupTable);
FixedPointPreCompInfo result = new FixedPointPreCompInfo();
result.LookupTable = c.CreateCacheSafeLookupTable(lookupTable, 0, lookupTable.Length);
result.Offset = pow2Table[minWidth];
result.Width = minWidth;
return result;
}
private bool CheckExisting(FixedPointPreCompInfo existingFP, int n)
{
return existingFP != null && CheckTable(existingFP.LookupTable, n);
}
private bool CheckTable(ECLookupTable table, int n)
{
return table != null && table.Size >= n;
}
}
}
}
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