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|
using System;
using System.Collections;
using System.IO;
using System.Text;
using Org.BouncyCastle.Asn1;
using Org.BouncyCastle.Asn1.X509;
using Org.BouncyCastle.Crypto.Agreement;
using Org.BouncyCastle.Crypto.Agreement.Srp;
using Org.BouncyCastle.Crypto.Digests;
using Org.BouncyCastle.Crypto.Encodings;
using Org.BouncyCastle.Crypto.Engines;
using Org.BouncyCastle.Crypto.Generators;
using Org.BouncyCastle.Crypto.IO;
using Org.BouncyCastle.Crypto.Parameters;
using Org.BouncyCastle.Crypto.Prng;
using Org.BouncyCastle.Math;
using Org.BouncyCastle.Security;
using Org.BouncyCastle.Utilities;
using Org.BouncyCastle.Utilities.Date;
namespace Org.BouncyCastle.Crypto.Tls
{
/// <remarks>An implementation of all high level protocols in TLS 1.0.</remarks>
public class TlsProtocolHandler
{
/*
* Our Connection states
*/
private const short CS_CLIENT_HELLO_SEND = 1;
private const short CS_SERVER_HELLO_RECEIVED = 2;
private const short CS_SERVER_CERTIFICATE_RECEIVED = 3;
private const short CS_SERVER_KEY_EXCHANGE_RECEIVED = 4;
private const short CS_CERTIFICATE_REQUEST_RECEIVED = 5;
private const short CS_SERVER_HELLO_DONE_RECEIVED = 6;
private const short CS_CLIENT_KEY_EXCHANGE_SEND = 7;
private const short CS_CERTIFICATE_VERIFY_SEND = 8;
private const short CS_CLIENT_CHANGE_CIPHER_SPEC_SEND = 9;
private const short CS_CLIENT_FINISHED_SEND = 10;
private const short CS_SERVER_CHANGE_CIPHER_SPEC_RECEIVED = 11;
private const short CS_DONE = 12;
private static readonly byte[] emptybuf = new byte[0];
private static readonly string TLS_ERROR_MESSAGE = "Internal TLS error, this could be an attack";
/*
* Queues for data from some protocols.
*/
private ByteQueue applicationDataQueue = new ByteQueue();
private ByteQueue alertQueue = new ByteQueue(2);
private ByteQueue handshakeQueue = new ByteQueue();
/*
* The Record Stream we use
*/
private RecordStream rs;
private SecureRandom random;
private TlsStream tlsStream = null;
private bool closed = false;
private bool failedWithError = false;
private bool appDataReady = false;
private IDictionary clientExtensions;
private SecurityParameters securityParameters = null;
private TlsClientContextImpl tlsClientContext = null;
private TlsClient tlsClient = null;
private CipherSuite[] offeredCipherSuites = null;
private CompressionMethod[] offeredCompressionMethods = null;
private TlsKeyExchange keyExchange = null;
private TlsAuthentication authentication = null;
private CertificateRequest certificateRequest = null;
private short connection_state = 0;
private static SecureRandom CreateSecureRandom()
{
/*
* We use our threaded seed generator to generate a good random seed. If the user
* has a better random seed, he should use the constructor with a SecureRandom.
*
* Hopefully, 20 bytes in fast mode are good enough.
*/
byte[] seed = new ThreadedSeedGenerator().GenerateSeed(20, true);
return new SecureRandom(seed);
}
public TlsProtocolHandler(
Stream s)
: this(s, s)
{
}
public TlsProtocolHandler(
Stream s,
SecureRandom sr)
: this(s, s, sr)
{
}
/// <remarks>Both streams can be the same object</remarks>
public TlsProtocolHandler(
Stream inStr,
Stream outStr)
: this(inStr, outStr, CreateSecureRandom())
{
}
/// <remarks>Both streams can be the same object</remarks>
public TlsProtocolHandler(
Stream inStr,
Stream outStr,
SecureRandom sr)
{
this.rs = new RecordStream(this, inStr, outStr);
this.random = sr;
}
internal void ProcessData(
ContentType protocol,
byte[] buf,
int offset,
int len)
{
/*
* Have a look at the protocol type, and add it to the correct queue.
*/
switch (protocol)
{
case ContentType.change_cipher_spec:
ProcessChangeCipherSpec(buf, offset, len);
break;
case ContentType.alert:
alertQueue.AddData(buf, offset, len);
ProcessAlert();
break;
case ContentType.handshake:
handshakeQueue.AddData(buf, offset, len);
ProcessHandshake();
break;
case ContentType.application_data:
if (!appDataReady)
{
this.FailWithError(AlertLevel.fatal, AlertDescription.unexpected_message);
}
applicationDataQueue.AddData(buf, offset, len);
ProcessApplicationData();
break;
default:
/*
* Uh, we don't know this protocol.
*
* RFC2246 defines on page 13, that we should ignore this.
*/
break;
}
}
private void ProcessHandshake()
{
bool read;
do
{
read = false;
/*
* We need the first 4 bytes, they contain type and length of
* the message.
*/
if (handshakeQueue.Available >= 4)
{
byte[] beginning = new byte[4];
handshakeQueue.Read(beginning, 0, 4, 0);
MemoryStream bis = new MemoryStream(beginning, false);
HandshakeType type = (HandshakeType)TlsUtilities.ReadUint8(bis);
int len = TlsUtilities.ReadUint24(bis);
/*
* Check if we have enough bytes in the buffer to read
* the full message.
*/
if (handshakeQueue.Available >= (len + 4))
{
/*
* Read the message.
*/
byte[] buf = handshakeQueue.RemoveData(len, 4);
/*
* RFC 2246 7.4.9. The value handshake_messages includes all
* handshake messages starting at client hello up to, but not
* including, this finished message. [..] Note: [Also,] Hello Request
* messages are omitted from handshake hashes.
*/
switch (type)
{
case HandshakeType.hello_request:
case HandshakeType.finished:
break;
default:
rs.UpdateHandshakeData(beginning, 0, 4);
rs.UpdateHandshakeData(buf, 0, len);
break;
}
/*
* Now, parse the message.
*/
ProcessHandshakeMessage(type, buf);
read = true;
}
}
}
while (read);
}
private void ProcessHandshakeMessage(HandshakeType type, byte[] buf)
{
MemoryStream inStr = new MemoryStream(buf, false);
/*
* Check the type.
*/
switch (type)
{
case HandshakeType.certificate:
{
switch (connection_state)
{
case CS_SERVER_HELLO_RECEIVED:
{
// Parse the Certificate message and send to cipher suite
Certificate serverCertificate = Certificate.Parse(inStr);
AssertEmpty(inStr);
this.keyExchange.ProcessServerCertificate(serverCertificate);
this.authentication = tlsClient.GetAuthentication();
this.authentication.NotifyServerCertificate(serverCertificate);
break;
}
default:
this.FailWithError(AlertLevel.fatal, AlertDescription.unexpected_message);
break;
}
connection_state = CS_SERVER_CERTIFICATE_RECEIVED;
break;
}
case HandshakeType.finished:
switch (connection_state)
{
case CS_SERVER_CHANGE_CIPHER_SPEC_RECEIVED:
/*
* Read the checksum from the finished message, it has always 12 bytes.
*/
byte[] serverVerifyData = new byte[12];
TlsUtilities.ReadFully(serverVerifyData, inStr);
AssertEmpty(inStr);
/*
* Calculate our own checksum.
*/
byte[] expectedServerVerifyData = TlsUtilities.PRF(
securityParameters.masterSecret, "server finished",
rs.GetCurrentHash(), 12);
/*
* Compare both checksums.
*/
if (!Arrays.ConstantTimeAreEqual(expectedServerVerifyData, serverVerifyData))
{
/*
* Wrong checksum in the finished message.
*/
this.FailWithError(AlertLevel.fatal, AlertDescription.decrypt_error);
}
connection_state = CS_DONE;
/*
* We are now ready to receive application data.
*/
this.appDataReady = true;
break;
default:
this.FailWithError(AlertLevel.fatal, AlertDescription.unexpected_message);
break;
}
break;
case HandshakeType.server_hello:
switch (connection_state)
{
case CS_CLIENT_HELLO_SEND:
/*
* Read the server hello message
*/
TlsUtilities.CheckVersion(inStr);
/*
* Read the server random
*/
securityParameters.serverRandom = new byte[32];
TlsUtilities.ReadFully(securityParameters.serverRandom, inStr);
byte[] sessionID = TlsUtilities.ReadOpaque8(inStr);
if (sessionID.Length > 32)
{
this.FailWithError(AlertLevel.fatal, AlertDescription.illegal_parameter);
}
this.tlsClient.NotifySessionID(sessionID);
/*
* Find out which CipherSuite the server has chosen and check that
* it was one of the offered ones.
*/
CipherSuite selectedCipherSuite = (CipherSuite)TlsUtilities.ReadUint16(inStr);
if (!ArrayContains(offeredCipherSuites, selectedCipherSuite)
|| selectedCipherSuite == CipherSuite.TLS_EMPTY_RENEGOTIATION_INFO_SCSV)
{
this.FailWithError(AlertLevel.fatal, AlertDescription.illegal_parameter);
}
this.tlsClient.NotifySelectedCipherSuite(selectedCipherSuite);
/*
* Find out which CompressionMethod the server has chosen and check that
* it was one of the offered ones.
*/
CompressionMethod selectedCompressionMethod = (CompressionMethod)TlsUtilities.ReadUint8(inStr);
if (!ArrayContains(offeredCompressionMethods, selectedCompressionMethod))
{
this.FailWithError(AlertLevel.fatal, AlertDescription.illegal_parameter);
}
this.tlsClient.NotifySelectedCompressionMethod(selectedCompressionMethod);
/*
* RFC3546 2.2 The extended server hello message format MAY be
* sent in place of the server hello message when the client has
* requested extended functionality via the extended client hello
* message specified in Section 2.1.
* ...
* Note that the extended server hello message is only sent in response
* to an extended client hello message. This prevents the possibility
* that the extended server hello message could "break" existing TLS 1.0
* clients.
*/
/*
* TODO RFC 3546 2.3
* If [...] the older session is resumed, then the server MUST ignore
* extensions appearing in the client hello, and send a server hello
* containing no extensions.
*/
// ExtensionType -> byte[]
IDictionary serverExtensions = Platform.CreateHashtable();
if (inStr.Position < inStr.Length)
{
// Process extensions from extended server hello
byte[] extBytes = TlsUtilities.ReadOpaque16(inStr);
MemoryStream ext = new MemoryStream(extBytes, false);
while (ext.Position < ext.Length)
{
ExtensionType extType = (ExtensionType)TlsUtilities.ReadUint16(ext);
byte[] extValue = TlsUtilities.ReadOpaque16(ext);
// Note: RFC 5746 makes a special case for EXT_RenegotiationInfo
if (extType != ExtensionType.renegotiation_info
&& !clientExtensions.Contains(extType))
{
/*
* RFC 3546 2.3
* Note that for all extension types (including those defined in
* future), the extension type MUST NOT appear in the extended server
* hello unless the same extension type appeared in the corresponding
* client hello. Thus clients MUST abort the handshake if they receive
* an extension type in the extended server hello that they did not
* request in the associated (extended) client hello.
*/
this.FailWithError(AlertLevel.fatal, AlertDescription.unsupported_extension);
}
if (serverExtensions.Contains(extType))
{
/*
* RFC 3546 2.3
* Also note that when multiple extensions of different types are
* present in the extended client hello or the extended server hello,
* the extensions may appear in any order. There MUST NOT be more than
* one extension of the same type.
*/
this.FailWithError(AlertLevel.fatal, AlertDescription.illegal_parameter);
}
serverExtensions.Add(extType, extValue);
}
}
AssertEmpty(inStr);
/*
* RFC 5746 3.4. When a ServerHello is received, the client MUST check if it
* includes the "renegotiation_info" extension:
*/
{
bool secure_negotiation = serverExtensions.Contains(ExtensionType.renegotiation_info);
/*
* If the extension is present, set the secure_renegotiation flag
* to TRUE. The client MUST then verify that the length of the
* "renegotiated_connection" field is zero, and if it is not, MUST
* abort the handshake (by sending a fatal handshake_failure
* alert).
*/
if (secure_negotiation)
{
byte[] renegExtValue = (byte[])serverExtensions[ExtensionType.renegotiation_info];
if (!Arrays.ConstantTimeAreEqual(renegExtValue,
CreateRenegotiationInfo(emptybuf)))
{
this.FailWithError(AlertLevel.fatal, AlertDescription.handshake_failure);
}
}
tlsClient.NotifySecureRenegotiation(secure_negotiation);
}
if (clientExtensions != null)
{
tlsClient.ProcessServerExtensions(serverExtensions);
}
this.keyExchange = tlsClient.GetKeyExchange();
connection_state = CS_SERVER_HELLO_RECEIVED;
break;
default:
this.FailWithError(AlertLevel.fatal, AlertDescription.unexpected_message);
break;
}
break;
case HandshakeType.server_hello_done:
switch (connection_state)
{
case CS_SERVER_HELLO_RECEIVED:
case CS_SERVER_CERTIFICATE_RECEIVED:
case CS_SERVER_KEY_EXCHANGE_RECEIVED:
case CS_CERTIFICATE_REQUEST_RECEIVED:
// NB: Original code used case label fall-through
if (connection_state == CS_SERVER_HELLO_RECEIVED)
{
// There was no server certificate message; check it's OK
this.keyExchange.SkipServerCertificate();
this.authentication = null;
// There was no server key exchange message; check it's OK
this.keyExchange.SkipServerKeyExchange();
}
else if (connection_state == CS_SERVER_CERTIFICATE_RECEIVED)
{
// There was no server key exchange message; check it's OK
this.keyExchange.SkipServerKeyExchange();
}
AssertEmpty(inStr);
connection_state = CS_SERVER_HELLO_DONE_RECEIVED;
TlsCredentials clientCreds = null;
if (certificateRequest == null)
{
this.keyExchange.SkipClientCredentials();
}
else
{
clientCreds = this.authentication.GetClientCredentials(certificateRequest);
Certificate clientCert;
if (clientCreds == null)
{
this.keyExchange.SkipClientCredentials();
clientCert = Certificate.EmptyChain;
}
else
{
this.keyExchange.ProcessClientCredentials(clientCreds);
clientCert = clientCreds.Certificate;
}
SendClientCertificate(clientCert);
}
/*
* Send the client key exchange message, depending on the key
* exchange we are using in our CipherSuite.
*/
SendClientKeyExchange();
connection_state = CS_CLIENT_KEY_EXCHANGE_SEND;
if (clientCreds != null && clientCreds is TlsSignerCredentials)
{
TlsSignerCredentials signerCreds = (TlsSignerCredentials)clientCreds;
byte[] md5andsha1 = rs.GetCurrentHash();
byte[] clientCertificateSignature = signerCreds.GenerateCertificateSignature(
md5andsha1);
SendCertificateVerify(clientCertificateSignature);
connection_state = CS_CERTIFICATE_VERIFY_SEND;
}
/*
* Now, we send change cipher state
*/
byte[] cmessage = new byte[1];
cmessage[0] = 1;
rs.WriteMessage(ContentType.change_cipher_spec, cmessage, 0, cmessage.Length);
connection_state = CS_CLIENT_CHANGE_CIPHER_SPEC_SEND;
/*
* Calculate the master_secret
*/
byte[] pms = this.keyExchange.GeneratePremasterSecret();
securityParameters.masterSecret = TlsUtilities.PRF(pms, "master secret",
TlsUtilities.Concat(securityParameters.clientRandom, securityParameters.serverRandom),
48);
// TODO Is there a way to ensure the data is really overwritten?
/*
* RFC 2246 8.1. The pre_master_secret should be deleted from
* memory once the master_secret has been computed.
*/
Array.Clear(pms, 0, pms.Length);
/*
* Initialize our cipher suite
*/
rs.ClientCipherSpecDecided(tlsClient.GetCompression(), tlsClient.GetCipher());
/*
* Send our finished message.
*/
byte[] clientVerifyData = TlsUtilities.PRF(securityParameters.masterSecret,
"client finished", rs.GetCurrentHash(), 12);
MemoryStream bos = new MemoryStream();
TlsUtilities.WriteUint8((byte)HandshakeType.finished, bos);
TlsUtilities.WriteOpaque24(clientVerifyData, bos);
byte[] message = bos.ToArray();
rs.WriteMessage(ContentType.handshake, message, 0, message.Length);
this.connection_state = CS_CLIENT_FINISHED_SEND;
break;
default:
this.FailWithError(AlertLevel.fatal, AlertDescription.handshake_failure);
break;
}
break;
case HandshakeType.server_key_exchange:
{
switch (connection_state)
{
case CS_SERVER_HELLO_RECEIVED:
case CS_SERVER_CERTIFICATE_RECEIVED:
{
// NB: Original code used case label fall-through
if (connection_state == CS_SERVER_HELLO_RECEIVED)
{
// There was no server certificate message; check it's OK
this.keyExchange.SkipServerCertificate();
this.authentication = null;
}
this.keyExchange.ProcessServerKeyExchange(inStr);
AssertEmpty(inStr);
break;
}
default:
this.FailWithError(AlertLevel.fatal, AlertDescription.unexpected_message);
break;
}
this.connection_state = CS_SERVER_KEY_EXCHANGE_RECEIVED;
break;
}
case HandshakeType.certificate_request:
switch (connection_state)
{
case CS_SERVER_CERTIFICATE_RECEIVED:
case CS_SERVER_KEY_EXCHANGE_RECEIVED:
{
// NB: Original code used case label fall-through
if (connection_state == CS_SERVER_CERTIFICATE_RECEIVED)
{
// There was no server key exchange message; check it's OK
this.keyExchange.SkipServerKeyExchange();
}
if (this.authentication == null)
{
/*
* RFC 2246 7.4.4. It is a fatal handshake_failure alert
* for an anonymous server to request client identification.
*/
this.FailWithError(AlertLevel.fatal, AlertDescription.handshake_failure);
}
int numTypes = TlsUtilities.ReadUint8(inStr);
ClientCertificateType[] certificateTypes = new ClientCertificateType[numTypes];
for (int i = 0; i < numTypes; ++i)
{
certificateTypes[i] = (ClientCertificateType)TlsUtilities.ReadUint8(inStr);
}
byte[] authorities = TlsUtilities.ReadOpaque16(inStr);
AssertEmpty(inStr);
IList authorityDNs = Platform.CreateArrayList();
MemoryStream bis = new MemoryStream(authorities, false);
while (bis.Position < bis.Length)
{
byte[] dnBytes = TlsUtilities.ReadOpaque16(bis);
// TODO Switch to X500Name when available
authorityDNs.Add(X509Name.GetInstance(Asn1Object.FromByteArray(dnBytes)));
}
this.certificateRequest = new CertificateRequest(certificateTypes,
authorityDNs);
this.keyExchange.ValidateCertificateRequest(this.certificateRequest);
break;
}
default:
this.FailWithError(AlertLevel.fatal, AlertDescription.unexpected_message);
break;
}
this.connection_state = CS_CERTIFICATE_REQUEST_RECEIVED;
break;
case HandshakeType.hello_request:
/*
* RFC 2246 7.4.1.1 Hello request
* This message will be ignored by the client if the client is currently
* negotiating a session. This message may be ignored by the client if it
* does not wish to renegotiate a session, or the client may, if it wishes,
* respond with a no_renegotiation alert.
*/
if (connection_state == CS_DONE)
{
// Renegotiation not supported yet
SendAlert(AlertLevel.warning, AlertDescription.no_renegotiation);
}
break;
case HandshakeType.client_key_exchange:
case HandshakeType.certificate_verify:
case HandshakeType.client_hello:
default:
// We do not support this!
this.FailWithError(AlertLevel.fatal, AlertDescription.unexpected_message);
break;
}
}
private void ProcessApplicationData()
{
/*
* There is nothing we need to do here.
*
* This function could be used for callbacks when application
* data arrives in the future.
*/
}
private void ProcessAlert()
{
while (alertQueue.Available >= 2)
{
/*
* An alert is always 2 bytes. Read the alert.
*/
byte[] tmp = alertQueue.RemoveData(2, 0);
byte level = tmp[0];
byte description = tmp[1];
if (level == (byte)AlertLevel.fatal)
{
this.failedWithError = true;
this.closed = true;
/*
* Now try to Close the stream, ignore errors.
*/
try
{
rs.Close();
}
catch (Exception)
{
}
throw new IOException(TLS_ERROR_MESSAGE);
}
else
{
if (description == (byte)AlertDescription.close_notify)
{
HandleClose(false);
}
/*
* If it is just a warning, we continue.
*/
}
}
}
/**
* This method is called, when a change cipher spec message is received.
*
* @throws IOException If the message has an invalid content or the
* handshake is not in the correct state.
*/
private void ProcessChangeCipherSpec(byte[] buf, int off, int len)
{
for (int i = 0; i < len; ++i)
{
if (buf[off + i] != 1)
{
this.FailWithError(AlertLevel.fatal, AlertDescription.decode_error);
}
/*
* Check if we are in the correct connection state.
*/
if (this.connection_state != CS_CLIENT_FINISHED_SEND)
{
this.FailWithError(AlertLevel.fatal, AlertDescription.unexpected_message);
}
rs.ServerClientSpecReceived();
this.connection_state = CS_SERVER_CHANGE_CIPHER_SPEC_RECEIVED;
}
}
private void SendClientCertificate(Certificate clientCert)
{
MemoryStream bos = new MemoryStream();
TlsUtilities.WriteUint8((byte)HandshakeType.certificate, bos);
// Reserve space for length
TlsUtilities.WriteUint24(0, bos);
clientCert.Encode(bos);
byte[] message = bos.ToArray();
// Patch actual length back in
TlsUtilities.WriteUint24(message.Length - 4, message, 1);
rs.WriteMessage(ContentType.handshake, message, 0, message.Length);
}
private void SendClientKeyExchange()
{
MemoryStream bos = new MemoryStream();
TlsUtilities.WriteUint8((byte)HandshakeType.client_key_exchange, bos);
// Reserve space for length
TlsUtilities.WriteUint24(0, bos);
this.keyExchange.GenerateClientKeyExchange(bos);
byte[] message = bos.ToArray();
// Patch actual length back in
TlsUtilities.WriteUint24(message.Length - 4, message, 1);
rs.WriteMessage(ContentType.handshake, message, 0, message.Length);
}
private void SendCertificateVerify(byte[] data)
{
/*
* Send signature of handshake messages so far to prove we are the owner of
* the cert See RFC 2246 sections 4.7, 7.4.3 and 7.4.8
*/
MemoryStream bos = new MemoryStream();
TlsUtilities.WriteUint8((byte)HandshakeType.certificate_verify, bos);
TlsUtilities.WriteUint24(data.Length + 2, bos);
TlsUtilities.WriteOpaque16(data, bos);
byte[] message = bos.ToArray();
rs.WriteMessage(ContentType.handshake, message, 0, message.Length);
}
/// <summary>Connects to the remote system.</summary>
/// <param name="verifyer">Will be used when a certificate is received to verify
/// that this certificate is accepted by the client.</param>
/// <exception cref="IOException">If handshake was not successful</exception>
[Obsolete("Use version taking TlsClient")]
public virtual void Connect(
ICertificateVerifyer verifyer)
{
this.Connect(new LegacyTlsClient(verifyer));
}
public virtual void Connect(TlsClient tlsClient)
{
if (tlsClient == null)
throw new ArgumentNullException("tlsClient");
if (this.tlsClient != null)
throw new InvalidOperationException("Connect can only be called once");
/*
* Send Client hello
*
* First, generate some random data.
*/
this.securityParameters = new SecurityParameters();
this.securityParameters.clientRandom = new byte[32];
random.NextBytes(securityParameters.clientRandom, 4, 28);
TlsUtilities.WriteGmtUnixTime(securityParameters.clientRandom, 0);
this.tlsClientContext = new TlsClientContextImpl(random, securityParameters);
this.tlsClient = tlsClient;
this.tlsClient.Init(tlsClientContext);
MemoryStream outStr = new MemoryStream();
TlsUtilities.WriteVersion(outStr);
outStr.Write(securityParameters.clientRandom, 0, 32);
/*
* Length of Session id
*/
TlsUtilities.WriteUint8(0, outStr);
this.offeredCipherSuites = this.tlsClient.GetCipherSuites();
// ExtensionType -> byte[]
this.clientExtensions = this.tlsClient.GetClientExtensions();
// Cipher Suites (and SCSV)
{
/*
* RFC 5746 3.4.
* The client MUST include either an empty "renegotiation_info"
* extension, or the TLS_EMPTY_RENEGOTIATION_INFO_SCSV signaling
* cipher suite value in the ClientHello. Including both is NOT
* RECOMMENDED.
*/
bool noRenegExt = clientExtensions == null
|| !clientExtensions.Contains(ExtensionType.renegotiation_info);
int count = offeredCipherSuites.Length;
if (noRenegExt)
{
// Note: 1 extra slot for TLS_EMPTY_RENEGOTIATION_INFO_SCSV
++count;
}
TlsUtilities.WriteUint16(2 * count, outStr);
for (int i = 0; i < offeredCipherSuites.Length; ++i)
{
TlsUtilities.WriteUint16((int)offeredCipherSuites[i], outStr);
}
if (noRenegExt)
{
TlsUtilities.WriteUint16((int)CipherSuite.TLS_EMPTY_RENEGOTIATION_INFO_SCSV, outStr);
}
}
/*
* Compression methods, just the null method.
*/
this.offeredCompressionMethods = tlsClient.GetCompressionMethods();
{
TlsUtilities.WriteUint8((byte)offeredCompressionMethods.Length, outStr);
for (int i = 0; i < offeredCompressionMethods.Length; ++i)
{
TlsUtilities.WriteUint8((byte)offeredCompressionMethods[i], outStr);
}
}
// Extensions
if (clientExtensions != null)
{
MemoryStream ext = new MemoryStream();
foreach (ExtensionType extType in clientExtensions.Keys)
{
WriteExtension(ext, extType, (byte[])clientExtensions[extType]);
}
TlsUtilities.WriteOpaque16(ext.ToArray(), outStr);
}
MemoryStream bos = new MemoryStream();
TlsUtilities.WriteUint8((byte)HandshakeType.client_hello, bos);
TlsUtilities.WriteUint24((int)outStr.Length, bos);
byte[] outBytes = outStr.ToArray();
bos.Write(outBytes, 0, outBytes.Length);
byte[] message = bos.ToArray();
SafeWriteMessage(ContentType.handshake, message, 0, message.Length);
connection_state = CS_CLIENT_HELLO_SEND;
/*
* We will now read data, until we have completed the handshake.
*/
while (connection_state != CS_DONE)
{
SafeReadData();
}
this.tlsStream = new TlsStream(this);
}
/**
* Read data from the network. The method will return immediately, if there is
* still some data left in the buffer, or block until some application
* data has been read from the network.
*
* @param buf The buffer where the data will be copied to.
* @param offset The position where the data will be placed in the buffer.
* @param len The maximum number of bytes to read.
* @return The number of bytes read.
* @throws IOException If something goes wrong during reading data.
*/
internal int ReadApplicationData(byte[] buf, int offset, int len)
{
while (applicationDataQueue.Available == 0)
{
if (this.closed)
{
/*
* We need to read some data.
*/
if (this.failedWithError)
{
/*
* Something went terribly wrong, we should throw an IOException
*/
throw new IOException(TLS_ERROR_MESSAGE);
}
/*
* Connection has been closed, there is no more data to read.
*/
return 0;
}
SafeReadData();
}
len = System.Math.Min(len, applicationDataQueue.Available);
applicationDataQueue.RemoveData(buf, offset, len, 0);
return len;
}
private void SafeReadData()
{
try
{
rs.ReadData();
}
catch (TlsFatalAlert e)
{
if (!this.closed)
{
this.FailWithError(AlertLevel.fatal, e.AlertDescription);
}
throw e;
}
catch (IOException e)
{
if (!this.closed)
{
this.FailWithError(AlertLevel.fatal, AlertDescription.internal_error);
}
throw e;
}
catch (Exception e)
{
if (!this.closed)
{
this.FailWithError(AlertLevel.fatal, AlertDescription.internal_error);
}
throw e;
}
}
private void SafeWriteMessage(ContentType type, byte[] buf, int offset, int len)
{
try
{
rs.WriteMessage(type, buf, offset, len);
}
catch (TlsFatalAlert e)
{
if (!this.closed)
{
this.FailWithError(AlertLevel.fatal, e.AlertDescription);
}
throw e;
}
catch (IOException e)
{
if (!closed)
{
this.FailWithError(AlertLevel.fatal, AlertDescription.internal_error);
}
throw e;
}
catch (Exception e)
{
if (!closed)
{
this.FailWithError(AlertLevel.fatal, AlertDescription.internal_error);
}
throw e;
}
}
/**
* Send some application data to the remote system.
* <p/>
* The method will handle fragmentation internally.
*
* @param buf The buffer with the data.
* @param offset The position in the buffer where the data is placed.
* @param len The length of the data.
* @throws IOException If something goes wrong during sending.
*/
internal void WriteData(byte[] buf, int offset, int len)
{
if (this.closed)
{
if (this.failedWithError)
throw new IOException(TLS_ERROR_MESSAGE);
throw new IOException("Sorry, connection has been closed, you cannot write more data");
}
while (len > 0)
{
/*
* Protect against known IV attack!
*
* DO NOT REMOVE THIS LINE, EXCEPT YOU KNOW EXACTLY WHAT
* YOU ARE DOING HERE.
*/
SafeWriteMessage(ContentType.application_data, emptybuf, 0, 0);
/*
* We are only allowed to write fragments up to 2^14 bytes.
*/
int toWrite = System.Math.Min(len, 1 << 14);
SafeWriteMessage(ContentType.application_data, buf, offset, toWrite);
offset += toWrite;
len -= toWrite;
}
}
/// <summary>A Stream which can be used to send data.</summary>
[Obsolete("Use 'Stream' property instead")]
public virtual Stream OutputStream
{
get { return this.tlsStream; }
}
/// <summary>A Stream which can be used to read data.</summary>
[Obsolete("Use 'Stream' property instead")]
public virtual Stream InputStream
{
get { return this.tlsStream; }
}
/// <summary>The secure bidirectional stream for this connection</summary>
public virtual Stream Stream
{
get { return this.tlsStream; }
}
/**
* Terminate this connection with an alert.
* <p/>
* Can be used for normal closure too.
*
* @param alertLevel The level of the alert, an be AlertLevel.fatal or AL_warning.
* @param alertDescription The exact alert message.
* @throws IOException If alert was fatal.
*/
private void FailWithError(AlertLevel alertLevel, AlertDescription alertDescription)
{
/*
* Check if the connection is still open.
*/
if (!closed)
{
/*
* Prepare the message
*/
this.closed = true;
if (alertLevel == AlertLevel.fatal)
{
/*
* This is a fatal message.
*/
this.failedWithError = true;
}
SendAlert(alertLevel, alertDescription);
rs.Close();
if (alertLevel == AlertLevel.fatal)
{
throw new IOException(TLS_ERROR_MESSAGE);
}
}
else
{
throw new IOException(TLS_ERROR_MESSAGE);
}
}
internal void SendAlert(AlertLevel alertLevel, AlertDescription alertDescription)
{
byte[] error = new byte[2];
error[0] = (byte)alertLevel;
error[1] = (byte)alertDescription;
rs.WriteMessage(ContentType.alert, error, 0, 2);
}
/// <summary>Closes this connection</summary>
/// <exception cref="IOException">If something goes wrong during closing.</exception>
public virtual void Close()
{
HandleClose(true);
}
protected virtual void HandleClose(bool user_canceled)
{
if (!closed)
{
if (user_canceled && !appDataReady)
{
SendAlert(AlertLevel.warning, AlertDescription.user_canceled);
}
this.FailWithError(AlertLevel.warning, AlertDescription.close_notify);
}
}
/**
* Make sure the Stream is now empty. Fail otherwise.
*
* @param is The Stream to check.
* @throws IOException If is is not empty.
*/
internal void AssertEmpty(
MemoryStream inStr)
{
if (inStr.Position < inStr.Length)
{
throw new TlsFatalAlert(AlertDescription.decode_error);
}
}
internal void Flush()
{
rs.Flush();
}
internal bool IsClosed
{
get { return closed; }
}
private static bool ArrayContains(CipherSuite[] a, CipherSuite n)
{
for (int i = 0; i < a.Length; ++i)
{
if (a[i] == n)
return true;
}
return false;
}
private static bool ArrayContains(CompressionMethod[] a, CompressionMethod n)
{
for (int i = 0; i < a.Length; ++i)
{
if (a[i] == n)
return true;
}
return false;
}
private static byte[] CreateRenegotiationInfo(byte[] renegotiated_connection)
{
MemoryStream buf = new MemoryStream();
TlsUtilities.WriteOpaque8(renegotiated_connection, buf);
return buf.ToArray();
}
private static void WriteExtension(Stream output, ExtensionType extType, byte[] extValue)
{
TlsUtilities.WriteUint16((int)extType, output);
TlsUtilities.WriteOpaque16(extValue, output);
}
}
}
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