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using System;
using Org.BouncyCastle.Crypto.Parameters;
using Org.BouncyCastle.Utilities;
namespace Org.BouncyCastle.Crypto.Engines
{
public class RC4Engine
: IStreamCipher
{
private readonly static int STATE_LENGTH = 256;
/*
* variables to hold the state of the RC4 engine
* during encryption and decryption
*/
private byte[] engineState;
private int x;
private int y;
private byte[] workingKey;
/**
* initialise a RC4 cipher.
*
* @param forEncryption whether or not we are for encryption.
* @param parameters the parameters required to set up the cipher.
* @exception ArgumentException if the parameters argument is
* inappropriate.
*/
public virtual void Init(
bool forEncryption,
ICipherParameters parameters)
{
if (parameters is KeyParameter)
{
/*
* RC4 encryption and decryption is completely
* symmetrical, so the 'forEncryption' is
* irrelevant.
*/
workingKey = ((KeyParameter)parameters).GetKey();
SetKey(workingKey);
return;
}
throw new ArgumentException("invalid parameter passed to RC4 init - " + Platform.GetTypeName(parameters));
}
public virtual string AlgorithmName
{
get { return "RC4"; }
}
public virtual byte ReturnByte(
byte input)
{
x = (x + 1) & 0xff;
y = (engineState[x] + y) & 0xff;
// swap
byte tmp = engineState[x];
engineState[x] = engineState[y];
engineState[y] = tmp;
// xor
return (byte)(input ^ engineState[(engineState[x] + engineState[y]) & 0xff]);
}
public virtual void ProcessBytes(byte[] input, int inOff, int length, byte[] output, int outOff)
{
Check.DataLength(input, inOff, length, "input buffer too short");
Check.OutputLength(output, outOff, length, "output buffer too short");
for (int i = 0; i < length ; i++)
{
x = (x + 1) & 0xff;
y = (engineState[x] + y) & 0xff;
byte sx = engineState[x];
byte sy = engineState[y];
// swap
engineState[x] = sy;
engineState[y] = sx;
// xor
output[i+outOff] = (byte)(input[i + inOff] ^ engineState[(sx + sy) & 0xff]);
}
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER
public virtual void ProcessBytes(ReadOnlySpan<byte> input, Span<byte> output)
{
Check.OutputLength(output, input.Length, "output buffer too short");
for (int i = 0; i < input.Length; i++)
{
x = (x + 1) & 0xff;
y = (engineState[x] + y) & 0xff;
byte sx = engineState[x];
byte sy = engineState[y];
// swap
engineState[x] = sy;
engineState[y] = sx;
// xor
output[i] = (byte)(input[i] ^ engineState[(sx + sy) & 0xff]);
}
}
#endif
public virtual void Reset()
{
SetKey(workingKey);
}
// Private implementation
private void SetKey(
byte[] keyBytes)
{
workingKey = keyBytes;
// System.out.println("the key length is ; "+ workingKey.Length);
x = 0;
y = 0;
if (engineState == null)
{
engineState = new byte[STATE_LENGTH];
}
// reset the state of the engine
for (int i=0; i < STATE_LENGTH; i++)
{
engineState[i] = (byte)i;
}
int i1 = 0;
int i2 = 0;
for (int i=0; i < STATE_LENGTH; i++)
{
i2 = ((keyBytes[i1] & 0xff) + engineState[i] + i2) & 0xff;
// do the byte-swap inline
byte tmp = engineState[i];
engineState[i] = engineState[i2];
engineState[i2] = tmp;
i1 = (i1+1) % keyBytes.Length;
}
}
}
}
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