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using System;
namespace Org.BouncyCastle.Crypto
{
public interface ISigner
{
/// <summary>The algorithm name.</summary>
string AlgorithmName { get; }
/// <summary>Initialise the signer for signing or verification.</summary>
/// <param name="forSigning">true if for signing, false otherwise.</param>
/// <param name="parameters">necessary parameters.</param>
void Init(bool forSigning, ICipherParameters parameters);
/// <summary>Update the signer with a single byte.</summary>
/// <param name="input">the input byte to be entered.</param>
void Update(byte input);
/// <summary>Update the signer with a block of bytes.</summary>
/// <param name="input">the byte array containing the data.</param>
/// <param name="inOff">the offset into the byte array where the data starts.</param>
/// <param name="inLen">the length of the data.</param>
void BlockUpdate(byte[] input, int inOff, int inLen);
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER
/// <summary>Update the signer with a span of bytes.</summary>
/// <param name="input">the span containing the data.</param>
void BlockUpdate(ReadOnlySpan<byte> input);
#endif
int GetMaxSignatureSize();
/// <summary>Generate a signature for the message we've been loaded with using the key we were initialised with.
/// </summary>
/// <returns>A byte array containing the signature for the message.</returns>
byte[] GenerateSignature();
/// <summary>Return true if the internal state represents the signature described in the passed in array.
/// </summary>
/// <param name="signature">an array containing the candidate signature to verify.</param>
/// <returns>true if the internal state represents the signature described in the passed in array.</returns>
bool VerifySignature(byte[] signature);
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER
// TODO[api]
//bool VerifySignature(ReadOnlySpan<byte> signature);
#endif
/// <summary>Reset the signer back to its initial state.</summary>
void Reset();
}
}
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