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using System;
namespace Org.BouncyCastle.Asn1.Pkcs
{
public class PbeS2Parameters
: Asn1Encodable
{
private readonly KeyDerivationFunc func;
private readonly EncryptionScheme scheme;
public static PbeS2Parameters GetInstance(object obj)
{
if (obj == null)
return null;
PbeS2Parameters existing = obj as PbeS2Parameters;
if (existing != null)
return existing;
return new PbeS2Parameters(Asn1Sequence.GetInstance(obj));
}
public PbeS2Parameters(KeyDerivationFunc keyDevFunc, EncryptionScheme encScheme)
{
this.func = keyDevFunc;
this.scheme = encScheme;
}
private PbeS2Parameters(Asn1Sequence seq)
{
if (seq.Count != 2)
throw new ArgumentException("Wrong number of elements in sequence", "seq");
Asn1Sequence funcSeq = (Asn1Sequence)seq[0].ToAsn1Object();
// TODO Not sure if this special case is really necessary/appropriate
if (funcSeq[0].Equals(PkcsObjectIdentifiers.IdPbkdf2))
{
func = new KeyDerivationFunc(PkcsObjectIdentifiers.IdPbkdf2,
Pbkdf2Params.GetInstance(funcSeq[1]));
}
else
{
func = new KeyDerivationFunc(funcSeq);
}
scheme = EncryptionScheme.GetInstance(seq[1].ToAsn1Object());
}
public KeyDerivationFunc KeyDerivationFunc
{
get { return func; }
}
public EncryptionScheme EncryptionScheme
{
get { return scheme; }
}
public override Asn1Object ToAsn1Object()
{
return new DerSequence(func, scheme);
}
}
}
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