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using System;
namespace Org.BouncyCastle.Asn1
{
internal class DLSequence
: DerSequence
{
internal static new readonly DLSequence Empty = new DLSequence();
internal static new DLSequence FromVector(Asn1EncodableVector elementVector)
{
return elementVector.Count < 1 ? Empty : new DLSequence(elementVector);
}
/**
* create an empty sequence
*/
internal DLSequence()
: base()
{
}
/**
* create a sequence containing one object
*/
internal DLSequence(Asn1Encodable element)
: base(element)
{
}
internal DLSequence(params Asn1Encodable[] elements)
: base(elements)
{
}
/**
* create a sequence containing a vector of objects.
*/
internal DLSequence(Asn1EncodableVector elementVector)
: base(elementVector)
{
}
internal DLSequence(Asn1Encodable[] elements, bool clone)
: base(elements, clone)
{
}
internal override IAsn1Encoding GetEncoding(int encoding)
{
if (Asn1OutputStream.EncodingDer == encoding)
return base.GetEncoding(encoding);
return new ConstructedDLEncoding(Asn1Tags.Universal, Asn1Tags.Sequence,
Asn1OutputStream.GetContentsEncodings(encoding, elements));
}
internal override IAsn1Encoding GetEncodingImplicit(int encoding, int tagClass, int tagNo)
{
if (Asn1OutputStream.EncodingDer == encoding)
return base.GetEncodingImplicit(encoding, tagClass, tagNo);
return new ConstructedDLEncoding(tagClass, tagNo,
Asn1OutputStream.GetContentsEncodings(encoding, elements));
}
internal override DerBitString ToAsn1BitString()
{
return new DLBitString(BerBitString.FlattenBitStrings(GetConstructedBitStrings()), false);
}
// TODO[asn1] DLExternal
//internal override DerExternal ToAsn1External()
//{
// return new DLExternal(this);
//}
internal override Asn1Set ToAsn1Set()
{
return new DLSet(false, elements);
}
}
}
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