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using System;
using Org.BouncyCastle.Utilities;
namespace Org.BouncyCastle.Asn1
{
public class BerSequence
: DerSequence
{
public static new readonly BerSequence Empty = new BerSequence();
public static new BerSequence FromVector(Asn1EncodableVector elementVector)
{
return elementVector.Count < 1 ? Empty : new BerSequence(elementVector);
}
/**
* create an empty sequence
*/
public BerSequence()
: base()
{
}
/**
* create a sequence containing one object
*/
public BerSequence(Asn1Encodable element)
: base(element)
{
}
public BerSequence(params Asn1Encodable[] elements)
: base(elements)
{
}
/**
* create a sequence containing a vector of objects.
*/
public BerSequence(Asn1EncodableVector elementVector)
: base(elementVector)
{
}
internal override int EncodedLength(bool withID)
{
throw Platform.CreateNotImplementedException("BerSequence.EncodedLength");
}
internal override void Encode(Asn1OutputStream asn1Out, bool withID)
{
if (asn1Out.IsBer)
{
asn1Out.WriteEncodingIL(withID, Asn1Tags.Constructed | Asn1Tags.Sequence, elements);
}
else
{
base.Encode(asn1Out, withID);
}
}
}
}
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