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using System;
namespace Org.BouncyCastle.Asn1
{
public class BerSequence
: DerSequence
{
public static new readonly BerSequence Empty = new BerSequence();
public static new BerSequence FromVector(Asn1EncodableVector elementVector)
{
return elementVector.Count < 1 ? Empty : new BerSequence(elementVector);
}
/**
* create an empty sequence
*/
public BerSequence()
: base()
{
}
/**
* create a sequence containing one object
*/
public BerSequence(Asn1Encodable element)
: base(element)
{
}
public BerSequence(params Asn1Encodable[] elements)
: base(elements)
{
}
/**
* create a sequence containing a vector of objects.
*/
public BerSequence(Asn1EncodableVector elementVector)
: base(elementVector)
{
}
internal BerSequence(Asn1Encodable[] elements, bool clone)
: base(elements, clone)
{
}
internal override int EncodedLength(int encoding, bool withID)
{
if (Asn1OutputStream.EncodingBer != encoding)
return base.EncodedLength(encoding, withID);
int totalLength = withID ? 4 : 3;
for (int i = 0, count = elements.Length; i < count; ++i)
{
Asn1Object asn1Object = elements[i].ToAsn1Object();
totalLength += asn1Object.EncodedLength(encoding, true);
}
return totalLength;
}
internal override void Encode(Asn1OutputStream asn1Out, bool withID)
{
if (Asn1OutputStream.EncodingBer != asn1Out.Encoding)
{
base.Encode(asn1Out, withID);
return;
}
asn1Out.WriteEncodingIL(withID, Asn1Tags.Constructed | Asn1Tags.Sequence, elements);
}
internal override DerBitString ToAsn1BitString()
{
return new BerBitString(GetConstructedBitStrings());
}
internal override DerExternal ToAsn1External()
{
// TODO There is currently no BerExternal class (or ToDLObject/ToDerObject)
//return ((Asn1Sequence)ToDLObject()).ToAsn1External();
return new DLSequence(elements).ToAsn1External();
}
internal override Asn1OctetString ToAsn1OctetString()
{
return new BerOctetString(GetConstructedOctetStrings());
}
internal override Asn1Set ToAsn1Set()
{
return new BerSet(false, elements);
}
}
}
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