/* Copyright (c) 2001 Lapo Luchini. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The names of the authors may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * This program is based on zlib-1.1.3, so all credit should go authors * Jean-loup Gailly(jloup@gzip.org) and Mark Adler(madler@alumni.caltech.edu) * and contributors of zlib. */ /* This file is a port of jzlib v1.0.7, com.jcraft.jzlib.ZInputStream.java */ using System; using System.Diagnostics; using System.IO; namespace Org.BouncyCastle.Utilities.Zlib { public class ZInputStream : Stream { private static ZStream GetDefaultZStream(bool nowrap) { ZStream z = new ZStream(); z.inflateInit(nowrap); return z; } private const int BufferSize = 4096; protected ZStream z; protected int flushLevel = JZlib.Z_NO_FLUSH; // TODO Allow custom buf protected byte[] buf = new byte[BufferSize]; protected byte[] buf1 = new byte[1]; protected bool compress; protected Stream input; protected bool closed; private bool nomoreinput = false; public ZInputStream(Stream input) : this(input, false) { } public ZInputStream(Stream input, bool nowrap) : this(input, GetDefaultZStream(nowrap)) { } public ZInputStream(Stream input, ZStream z) : base() { Debug.Assert(input.CanRead); if (z == null) { z = new ZStream(); } if (z.istate == null && z.dstate == null) { z.inflateInit(); } this.input = input; this.compress = (z.istate == null); this.z = z; this.z.next_in = buf; this.z.next_in_index = 0; this.z.avail_in = 0; } public ZInputStream(Stream input, int level) : this(input, level, false) { } public ZInputStream(Stream input, int level, bool nowrap) { Debug.Assert(input.CanRead); this.input = input; this.compress = true; this.z = new ZStream(); this.z.deflateInit(level, nowrap); this.z.next_in = buf; this.z.next_in_index = 0; this.z.avail_in = 0; } /*public int available() throws IOException { return inf.finished() ? 0 : 1; }*/ public sealed override bool CanRead { get { return !closed; } } public sealed override bool CanSeek { get { return false; } } public sealed override bool CanWrite { get { return false; } } #if PORTABLE protected override void Dispose(bool disposing) { if (disposing) { if (closed) return; closed = true; Platform.Dispose(input); } base.Dispose(disposing); } #else public override void Close() { if (closed) return; closed = true; Platform.Dispose(input); base.Close(); } #endif public sealed override void Flush() {} public virtual int FlushMode { get { return flushLevel; } set { this.flushLevel = value; } } public sealed override long Length { get { throw new NotSupportedException(); } } public sealed override long Position { get { throw new NotSupportedException(); } set { throw new NotSupportedException(); } } public override int Read(byte[] b, int off, int len) { if (len==0) return 0; z.next_out = b; z.next_out_index = off; z.avail_out = len; int err; do { if (z.avail_in == 0 && !nomoreinput) { // if buffer is empty and more input is available, refill it z.next_in_index = 0; z.avail_in = input.Read(buf, 0, buf.Length); //(bufsize