using System; /* * $Id: Tree.cs,v 1.2 2008-05-10 09:35:40 bouncy Exp $ * Copyright (c) 2000,2001,2002,2003 ymnk, JCraft,Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The names of the authors may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT, INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * This program is based on zlib-1.1.3, so all credit should go authors * Jean-loup Gailly(jloup@gzip.org) and Mark Adler(madler@alumni.caltech.edu) * and contributors of zlib. */ namespace Org.BouncyCastle.Utilities.Zlib { internal sealed class Tree{ private const int MAX_BITS=15; private const int BL_CODES=19; private const int D_CODES=30; private const int LITERALS=256; private const int LENGTH_CODES=29; private const int L_CODES=(LITERALS+1+LENGTH_CODES); private const int HEAP_SIZE=(2*L_CODES+1); // Bit length codes must not exceed MAX_BL_BITS bits internal const int MAX_BL_BITS=7; // end of block literal code internal const int END_BLOCK=256; // repeat previous bit length 3-6 times (2 bits of repeat count) internal const int REP_3_6=16; // repeat a zero length 3-10 times (3 bits of repeat count) internal const int REPZ_3_10=17; // repeat a zero length 11-138 times (7 bits of repeat count) internal const int REPZ_11_138=18; // extra bits for each length code internal static readonly int[] extra_lbits={ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0 }; // extra bits for each distance code internal static readonly int[] extra_dbits={ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; // extra bits for each bit length code internal static readonly int[] extra_blbits={ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7 }; internal static readonly byte[] bl_order={ 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15}; // The lengths of the bit length codes are sent in order of decreasing // probability, to avoid transmitting the lengths for unused bit // length codes. internal const int Buf_size=8*2; // see definition of array dist_code below internal const int DIST_CODE_LEN=512; internal static readonly byte[] _dist_code = { 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17, 18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29 }; internal static readonly byte[] _length_code={ 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, 19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28 }; internal static readonly int[] base_length = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 0 }; internal static readonly int[] base_dist = { 0, 1, 2, 3, 4, 6, 8, 12, 16, 24, 32, 48, 64, 96, 128, 192, 256, 384, 512, 768, 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576 }; // Mapping from a distance to a distance code. dist is the distance - 1 and // must not have side effects. _dist_code[256] and _dist_code[257] are never // used. internal static int d_code(int dist){ return ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)]); } internal short[] dyn_tree; // the dynamic tree internal int max_code; // largest code with non zero frequency internal StaticTree stat_desc; // the corresponding static tree // Compute the optimal bit lengths for a tree and update the total bit length // for the current block. // IN assertion: the fields freq and dad are set, heap[heap_max] and // above are the tree nodes sorted by increasing frequency. // OUT assertions: the field len is set to the optimal bit length, the // array bl_count contains the frequencies for each bit length. // The length opt_len is updated; static_len is also updated if stree is // not null. internal void gen_bitlen(Deflate s){ short[] tree = dyn_tree; short[] stree = stat_desc.static_tree; int[] extra = stat_desc.extra_bits; int based = stat_desc.extra_base; int max_length = stat_desc.max_length; int h; // heap index int n, m; // iterate over the tree elements int bits; // bit length int xbits; // extra bits short f; // frequency int overflow = 0; // number of elements with bit length too large for (bits = 0; bits <= MAX_BITS; bits++) s.bl_count[bits] = 0; // In a first pass, compute the optimal bit lengths (which may // overflow in the case of the bit length tree). tree[s.heap[s.heap_max]*2+1] = 0; // root of the heap for(h=s.heap_max+1; h max_length){ bits = max_length; overflow++; } tree[n*2+1] = (short)bits; // We overwrite tree[n*2+1] which is no longer needed if (n > max_code) continue; // not a leaf node s.bl_count[bits]++; xbits = 0; if (n >= based) xbits = extra[n-based]; f = tree[n*2]; s.opt_len += f * (bits + xbits); if (stree!=null) s.static_len += f * (stree[n*2+1] + xbits); } if (overflow == 0) return; // This happens for example on obj2 and pic of the Calgary corpus // Find the first bit length which could increase: do { bits = max_length-1; while(s.bl_count[bits]==0) bits--; s.bl_count[bits]--; // move one leaf down the tree s.bl_count[bits+1]+=2; // move one overflow item as its brother s.bl_count[max_length]--; // The brother of the overflow item also moves one step up, // but this does not affect bl_count[max_length] overflow -= 2; } while (overflow > 0); for (bits = max_length; bits != 0; bits--) { n = s.bl_count[bits]; while (n != 0) { m = s.heap[--h]; if (m > max_code) continue; if (tree[m*2+1] != bits) { s.opt_len += (int)(((long)bits - (long)tree[m*2+1])*(long)tree[m*2]); tree[m*2+1] = (short)bits; } n--; } } } // Construct one Huffman tree and assigns the code bit strings and lengths. // Update the total bit length for the current block. // IN assertion: the field freq is set for all tree elements. // OUT assertions: the fields len and code are set to the optimal bit length // and corresponding code. The length opt_len is updated; static_len is // also updated if stree is not null. The field max_code is set. internal void build_tree(Deflate s){ short[] tree=dyn_tree; short[] stree=stat_desc.static_tree; int elems=stat_desc.elems; int n, m; // iterate over heap elements int max_code=-1; // largest code with non zero frequency int node; // new node being created // Construct the initial heap, with least frequent element in // heap[1]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. // heap[0] is not used. s.heap_len = 0; s.heap_max = HEAP_SIZE; for(n=0; n=1; n--) s.pqdownheap(tree, n); // Construct the Huffman tree by repeatedly combining the least two // frequent nodes. node=elems; // next internal node of the tree do{ // n = node of least frequency n=s.heap[1]; s.heap[1]=s.heap[s.heap_len--]; s.pqdownheap(tree, 1); m=s.heap[1]; // m = node of next least frequency s.heap[--s.heap_max] = n; // keep the nodes sorted by frequency s.heap[--s.heap_max] = m; // Create a new node father of n and m tree[node*2] = (short)(tree[n*2] + tree[m*2]); s.depth[node] = (byte)(System.Math.Max(s.depth[n],s.depth[m])+1); tree[n*2+1] = tree[m*2+1] = (short)node; // and insert the new node in the heap s.heap[1] = node++; s.pqdownheap(tree, 1); } while(s.heap_len>=2); s.heap[--s.heap_max] = s.heap[1]; // At this point, the fields freq and dad are set. We can now // generate the bit lengths. gen_bitlen(s); // The field len is now set, we can generate the bit codes gen_codes(tree, max_code, s.bl_count); } // Generate the codes for a given tree and bit counts (which need not be // optimal). // IN assertion: the array bl_count contains the bit length statistics for // the given tree and the field len is set for all tree elements. // OUT assertion: the field code is set for all tree elements of non // zero code length. internal static void gen_codes(short[] tree, // the tree to decorate int max_code, // largest code with non zero frequency short[] bl_count // number of codes at each bit length ){ short[] next_code=new short[MAX_BITS+1]; // next code value for each bit length short code = 0; // running code value int bits; // bit index int n; // code index // The distribution counts are first used to generate the code values // without bit reversal. for (bits = 1; bits <= MAX_BITS; bits++) { next_code[bits] = code = (short)((code + bl_count[bits-1]) << 1); } // Check that the bit counts in bl_count are consistent. The last code // must be all ones. //Assert (code + bl_count[MAX_BITS]-1 == (1<>=1; res<<=1; } while(--len>0); return res>>1; } } }