using System; namespace Org.BouncyCastle.Utilities.IO.Pem { public class PemHeader { private string name; private string val; public PemHeader(string name, string val) { this.name = name; this.val = val; } public virtual string Name { get { return name; } } public virtual string Value { get { return val; } } public override int GetHashCode() { return GetHashCode(this.name) + 31 * GetHashCode(this.val); } public override bool Equals(object obj) { if (obj == this) return true; if (!(obj is PemHeader)) return false; PemHeader other = (PemHeader)obj; return Platform.Equals(this.name, other.name) && Platform.Equals(this.val, other.val); } private int GetHashCode(string s) { if (s == null) { return 1; } return s.GetHashCode(); } } }