using System; using System.Diagnostics; using System.IO; namespace Org.BouncyCastle.Utilities.IO { public class TeeOutputStream : BaseOutputStream { private readonly Stream output, tee; public TeeOutputStream(Stream output, Stream tee) { Debug.Assert(output.CanWrite); Debug.Assert(tee.CanWrite); this.output = output; this.tee = tee; } protected override void Dispose(bool disposing) { if (disposing) { output.Dispose(); tee.Dispose(); } base.Dispose(disposing); } public override void Write(byte[] buffer, int offset, int count) { output.Write(buffer, offset, count); tee.Write(buffer, offset, count); } #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER public override void Write(ReadOnlySpan buffer) { output.Write(buffer); tee.Write(buffer); } #endif public override void WriteByte(byte value) { output.WriteByte(value); tee.WriteByte(value); } } }