using System; using System.IO; using Org.BouncyCastle.Asn1.Utilities; namespace Org.BouncyCastle.Utilities.IO { public class PushbackStream : FilterStream { private int buf = -1; public PushbackStream( Stream s) : base(s) { } public override int ReadByte() { if (buf != -1) { int tmp = buf; buf = -1; return tmp; } return base.ReadByte(); } public override int Read(byte[] buffer, int offset, int count) { if (buf != -1 && count > 0) { // TODO Can this case be made more efficient? buffer[offset] = (byte) buf; buf = -1; return 1; } return base.Read(buffer, offset, count); } public virtual void Unread(int b) { if (buf != -1) throw new InvalidOperationException("Can only push back one byte"); buf = b & 0xFF; } } }