using System; namespace Org.BouncyCastle.Utilities.Collections { /// Interface for matching objects in an . /// The contravariant type of selectable objects. public interface ISelector : ICloneable { /// Match the passed in object, returning true if it would be selected by this selector, false /// otherwise. /// The object to be matched. /// true if the objects is matched by this selector, false otherwise. bool Match(T candidate); } }