using System; using Org.BouncyCastle.Math.Raw; namespace Org.BouncyCastle.Utilities { public abstract class Longs { public static long Reverse(long i) { i = (long)Bits.BitPermuteStepSimple((ulong)i, 0x5555555555555555UL, 1); i = (long)Bits.BitPermuteStepSimple((ulong)i, 0x3333333333333333UL, 2); i = (long)Bits.BitPermuteStepSimple((ulong)i, 0x0F0F0F0F0F0F0F0FUL, 4); return ReverseBytes(i); } [CLSCompliantAttribute(false)] public static ulong Reverse(ulong i) { i = Bits.BitPermuteStepSimple(i, 0x5555555555555555UL, 1); i = Bits.BitPermuteStepSimple(i, 0x3333333333333333UL, 2); i = Bits.BitPermuteStepSimple(i, 0x0F0F0F0F0F0F0F0FUL, 4); return ReverseBytes(i); } public static long ReverseBytes(long i) { return RotateLeft((long)((ulong)i & 0xFF000000FF000000UL), 8) | RotateLeft((long)((ulong)i & 0x00FF000000FF0000UL), 24) | RotateLeft((long)((ulong)i & 0x0000FF000000FF00UL), 40) | RotateLeft((long)((ulong)i & 0x000000FF000000FFUL), 56); } [CLSCompliantAttribute(false)] public static ulong ReverseBytes(ulong i) { return RotateLeft(i & 0xFF000000FF000000UL, 8) | RotateLeft(i & 0x00FF000000FF0000UL, 24) | RotateLeft(i & 0x0000FF000000FF00UL, 40) | RotateLeft(i & 0x000000FF000000FFUL, 56); } public static long RotateLeft(long i, int distance) { return (i << distance) ^ (long)((ulong)i >> -distance); } [CLSCompliantAttribute(false)] public static ulong RotateLeft(ulong i, int distance) { return (i << distance) ^ (i >> -distance); } public static long RotateRight(long i, int distance) { return (long)((ulong)i >> distance) ^ (i << -distance); } [CLSCompliantAttribute(false)] public static ulong RotateRight(ulong i, int distance) { return (i >> distance) ^ (i << -distance); } } }