using System; namespace Org.BouncyCastle.Utilities { public abstract class Integers { public static int RotateLeft(int i, int distance) { return (i << distance) ^ (int)((uint)i >> -distance); } [CLSCompliantAttribute(false)] public static uint RotateLeft(uint i, int distance) { return (i << distance) ^ (i >> -distance); } public static int RotateRight(int i, int distance) { return (int)((uint)i >> distance) ^ (i << -distance); } [CLSCompliantAttribute(false)] public static uint RotateRight(uint i, int distance) { return (i >> distance) ^ (i << -distance); } } }