using System; using Org.BouncyCastle.Utilities.IO; namespace Org.BouncyCastle.Tls { /// OutputStream based on a ByteQueue implementation. public sealed class ByteQueueOutputStream : BaseOutputStream { private readonly ByteQueue m_buffer; public ByteQueueOutputStream() { this.m_buffer = new ByteQueue(); } public ByteQueue Buffer { get { return m_buffer; } } public override void WriteByte(byte b) { m_buffer.AddData(new byte[]{ b }, 0, 1); } public override void Write(byte[] buf, int off, int len) { m_buffer.AddData(buf, off, len); } } }