namespace Org.BouncyCastle.Bcpg.OpenPgp { /// /// A PGP marker packet - in general these should be ignored other than where /// the idea is to preserve the original input stream. /// public class PgpMarker : PgpObject { private readonly MarkerPacket p; public PgpMarker( BcpgInputStream bcpgIn) { p = (MarkerPacket) bcpgIn.ReadPacket(); } } }