using System; #if NETCOREAPP3_0_OR_GREATER using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Intrinsics; using System.Runtime.Intrinsics.X86; #endif namespace Org.BouncyCastle.Math.Raw { internal abstract class Nat512 { public static void Mul(uint[] x, uint[] y, uint[] zz) { Nat256.Mul(x, y, zz); Nat256.Mul(x, 8, y, 8, zz, 16); uint c24 = Nat256.AddToEachOther(zz, 8, zz, 16); uint c16 = c24 + Nat256.AddTo(zz, 0, zz, 8, 0); c24 += Nat256.AddTo(zz, 24, zz, 16, c16); uint[] dx = Nat256.Create(), dy = Nat256.Create(); bool neg = Nat256.Diff(x, 8, x, 0, dx, 0) != Nat256.Diff(y, 8, y, 0, dy, 0); uint[] tt = Nat256.CreateExt(); Nat256.Mul(dx, dy, tt); c24 += neg ? Nat.AddTo(16, tt, 0, zz, 8) : (uint)Nat.SubFrom(16, tt, 0, zz, 8); Nat.AddWordAt(32, c24, zz, 24); } public static void Square(uint[] x, uint[] zz) { Nat256.Square(x, zz); Nat256.Square(x, 8, zz, 16); uint c24 = Nat256.AddToEachOther(zz, 8, zz, 16); uint c16 = c24 + Nat256.AddTo(zz, 0, zz, 8, 0); c24 += Nat256.AddTo(zz, 24, zz, 16, c16); uint[] dx = Nat256.Create(); Nat256.Diff(x, 8, x, 0, dx, 0); uint[] m = Nat256.CreateExt(); Nat256.Square(dx, m); c24 += (uint)Nat.SubFrom(16, m, 0, zz, 8); Nat.AddWordAt(32, c24, zz, 24); } public static void Xor(uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff) { #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER Xor(x.AsSpan(xOff), y.AsSpan(yOff), z.AsSpan(zOff)); #else for (int i = 0; i < 16; i += 4) { z[zOff + i + 0] = x[xOff + i + 0] ^ y[yOff + i + 0]; z[zOff + i + 1] = x[xOff + i + 1] ^ y[yOff + i + 1]; z[zOff + i + 2] = x[xOff + i + 2] ^ y[yOff + i + 2]; z[zOff + i + 3] = x[xOff + i + 3] ^ y[yOff + i + 3]; } #endif } #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER public static void Xor(ReadOnlySpan x, ReadOnlySpan y, Span z) { #if NETCOREAPP3_0_OR_GREATER if (Avx2.IsSupported && Unsafe.SizeOf>() == 32) { var X = MemoryMarshal.Cast(x[..16]); var Y = MemoryMarshal.Cast(y[..16]); var Z = MemoryMarshal.Cast(z[..16]); var X0 = MemoryMarshal.Read>(X[0x00..0x20]); var X1 = MemoryMarshal.Read>(X[0x20..0x40]); var Y0 = MemoryMarshal.Read>(Y[0x00..0x20]); var Y1 = MemoryMarshal.Read>(Y[0x20..0x40]); var Z0 = Avx2.Xor(X0, Y0); var Z1 = Avx2.Xor(X1, Y1); MemoryMarshal.Write(Z[0x00..0x20], ref Z0); MemoryMarshal.Write(Z[0x20..0x40], ref Z1); return; } if (Sse2.IsSupported && Unsafe.SizeOf>() == 16) { var X = MemoryMarshal.Cast(x[..16]); var Y = MemoryMarshal.Cast(y[..16]); var Z = MemoryMarshal.Cast(z[..16]); var X0 = MemoryMarshal.Read>(X[0x00..0x10]); var X1 = MemoryMarshal.Read>(X[0x10..0x20]); var X2 = MemoryMarshal.Read>(X[0x20..0x30]); var X3 = MemoryMarshal.Read>(X[0x30..0x40]); var Y0 = MemoryMarshal.Read>(Y[0x00..0x10]); var Y1 = MemoryMarshal.Read>(Y[0x10..0x20]); var Y2 = MemoryMarshal.Read>(Y[0x20..0x30]); var Y3 = MemoryMarshal.Read>(Y[0x30..0x40]); var Z0 = Sse2.Xor(X0, Y0); var Z1 = Sse2.Xor(X1, Y1); var Z2 = Sse2.Xor(X2, Y2); var Z3 = Sse2.Xor(X3, Y3); MemoryMarshal.Write(Z[0x00..0x10], ref Z0); MemoryMarshal.Write(Z[0x10..0x20], ref Z1); MemoryMarshal.Write(Z[0x20..0x30], ref Z2); MemoryMarshal.Write(Z[0x30..0x40], ref Z3); return; } #endif for (int i = 0; i < 16; i += 4) { z[i + 0] = x[i + 0] ^ y[i + 0]; z[i + 1] = x[i + 1] ^ y[i + 1]; z[i + 2] = x[i + 2] ^ y[i + 2]; z[i + 3] = x[i + 3] ^ y[i + 3]; } } #endif } }