using System; using System.Diagnostics; #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER using System.Runtime.CompilerServices; using System.Runtime.InteropServices; #endif using Org.BouncyCastle.Math.Raw; using Org.BouncyCastle.Utilities; namespace Org.BouncyCastle.Math.EC.Rfc8032 { internal static class Scalar25519 { internal const int Size = 8; private const int ScalarBytes = Size * 4; private const long M28L = 0x0FFFFFFFL; private const int TargetLength = 254; private static readonly uint[] L = { 0x5CF5D3EDU, 0x5812631AU, 0xA2F79CD6U, 0x14DEF9DEU, 0x00000000U, 0x00000000U, 0x00000000U, 0x10000000U }; private static readonly uint[] LSq = { 0xAB128969U, 0xE2EDF685U, 0x2298A31DU, 0x68039276U, 0xD217F5BEU, 0x3DCEEC73U, 0x1B7C309AU, 0xA1B39941U, 0x4B9EBA7DU, 0xCB024C63U, 0xD45EF39AU, 0x029BDF3BU, 0x00000000U, 0x00000000U, 0x00000000U, 0x01000000U }; private const int L0 = -0x030A2C13; // L0:26/-- private const int L1 = 0x012631A6; // L1:24/22 private const int L2 = 0x079CD658; // L2:27/-- private const int L3 = -0x006215D1; // L3:23/-- private const int L4 = 0x000014DF; // L4:12/11 #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER internal static bool CheckVar(ReadOnlySpan s, Span n) { Decode(s, n); return !Nat256.Gte(n, L); } #else internal static bool CheckVar(byte[] s, uint[] n) { Decode(s, n); return !Nat256.Gte(n, L); } #endif #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER internal static void Decode(ReadOnlySpan k, Span n) { Codec.Decode32(k, n[..Size]); } #else internal static void Decode(byte[] k, uint[] n) { Codec.Decode32(k, 0, n, 0, Size); } #endif #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER internal static void GetOrderWnafVar(int width, Span ws) #else internal static void GetOrderWnafVar(int width, sbyte[] ws) #endif { Wnaf.GetSignedVar(L, width, ws); } #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER internal static void Multiply128Var(ReadOnlySpan x, ReadOnlySpan y128, Span z) { Span tt = stackalloc uint[12]; Nat256.Mul128(x, y128, tt); if ((int)y128[3] < 0) { Nat256.AddTo(L, tt[4..], 0U); Nat256.SubFrom(x, tt[4..], 0); } if (BitConverter.IsLittleEndian) { Span r = MemoryMarshal.AsBytes(tt); Reduce384(r, r); tt[..Size].CopyTo(z); } else { Span r = stackalloc byte[48]; Codec.Encode32(tt, r); Reduce384(r, r); Decode(r, z); } } #else internal static void Multiply128Var(uint[] x, uint[] y128, uint[] z) { uint[] tt = new uint[12]; Nat256.Mul128(x, y128, tt); if ((int)y128[3] < 0) { Nat256.AddTo(L, 0, tt, 4, 0U); Nat256.SubFrom(x, 0, tt, 4, 0); } byte[] bytes = new byte[48]; Codec.Encode32(tt, 0, 12, bytes, 0); byte[] r = Reduce384(bytes); Decode(r, z); } #endif internal static byte[] Reduce384(byte[] n) { byte[] r = new byte[ScalarBytes]; #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER Reduce384(n, r); #else long x00 = Codec.Decode32(n, 0); // x00:32/-- long x01 = (Codec.Decode24(n, 4) << 4); // x01:28/-- long x02 = Codec.Decode32(n, 7); // x02:32/-- long x03 = (Codec.Decode24(n, 11) << 4); // x03:28/-- long x04 = Codec.Decode32(n, 14); // x04:32/-- long x05 = (Codec.Decode24(n, 18) << 4); // x05:28/-- long x06 = Codec.Decode32(n, 21); // x06:32/-- long x07 = (Codec.Decode24(n, 25) << 4); // x07:28/-- long x08 = Codec.Decode32(n, 28); // x08:32/-- long x09 = (Codec.Decode24(n, 32) << 4); // x09:28/-- long x10 = Codec.Decode32(n, 35); // x10:32/-- long x11 = (Codec.Decode24(n, 39) << 4); // x11:28/-- long x12 = Codec.Decode32(n, 42); // x12:32/-- long x13 = (Codec.Decode16(n, 46) << 4); // x13:20/-- long t; // TODO Fix bounds calculations which were copied from Reduce512 x13 += (x12 >> 28); x12 &= M28L; // x13:28/22, x12:28/-- x04 -= x13 * L0; // x04:54/49 x05 -= x13 * L1; // x05:54/53 x06 -= x13 * L2; // x06:56/-- x07 -= x13 * L3; // x07:56/52 x08 -= x13 * L4; // x08:56/52 x12 += (x11 >> 28); x11 &= M28L; // x12:28/24, x11:28/-- x03 -= x12 * L0; // x03:54/49 x04 -= x12 * L1; // x04:54/51 x05 -= x12 * L2; // x05:56/-- x06 -= x12 * L3; // x06:56/52 x07 -= x12 * L4; // x07:56/53 x11 += (x10 >> 28); x10 &= M28L; // x11:29/--, x10:28/-- x02 -= x11 * L0; // x02:55/32 x03 -= x11 * L1; // x03:55/-- x04 -= x11 * L2; // x04:56/55 x05 -= x11 * L3; // x05:56/52 x06 -= x11 * L4; // x06:56/53 x10 += (x09 >> 28); x09 &= M28L; // x10:29/--, x09:28/-- x01 -= x10 * L0; // x01:55/28 x02 -= x10 * L1; // x02:55/54 x03 -= x10 * L2; // x03:56/55 x04 -= x10 * L3; // x04:57/-- x05 -= x10 * L4; // x05:56/53 x08 += (x07 >> 28); x07 &= M28L; // x08:56/53, x07:28/-- x09 += (x08 >> 28); x08 &= M28L; // x09:29/25, x08:28/-- t = (x08 >> 27) & 1L; x09 += t; // x09:29/26 x00 -= x09 * L0; // x00:55/53 x01 -= x09 * L1; // x01:55/54 x02 -= x09 * L2; // x02:57/-- x03 -= x09 * L3; // x03:57/-- x04 -= x09 * L4; // x04:57/42 x01 += (x00 >> 28); x00 &= M28L; x02 += (x01 >> 28); x01 &= M28L; x03 += (x02 >> 28); x02 &= M28L; x04 += (x03 >> 28); x03 &= M28L; x05 += (x04 >> 28); x04 &= M28L; x06 += (x05 >> 28); x05 &= M28L; x07 += (x06 >> 28); x06 &= M28L; x08 += (x07 >> 28); x07 &= M28L; x09 = (x08 >> 28); x08 &= M28L; x09 -= t; Debug.Assert(x09 == 0L || x09 == -1L); x00 += x09 & L0; x01 += x09 & L1; x02 += x09 & L2; x03 += x09 & L3; x04 += x09 & L4; x01 += (x00 >> 28); x00 &= M28L; x02 += (x01 >> 28); x01 &= M28L; x03 += (x02 >> 28); x02 &= M28L; x04 += (x03 >> 28); x03 &= M28L; x05 += (x04 >> 28); x04 &= M28L; x06 += (x05 >> 28); x05 &= M28L; x07 += (x06 >> 28); x06 &= M28L; x08 += (x07 >> 28); x07 &= M28L; Codec.Encode56((ulong)(x00 | (x01 << 28)), r, 0); Codec.Encode56((ulong)(x02 | (x03 << 28)), r, 7); Codec.Encode56((ulong)(x04 | (x05 << 28)), r, 14); Codec.Encode56((ulong)(x06 | (x07 << 28)), r, 21); Codec.Encode32((uint)x08, r, 28); #endif return r; } #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER internal static void Reduce384(ReadOnlySpan n, Span r) { long x00 = Codec.Decode32(n[ 0..]); // x00:32/-- long x01 = (Codec.Decode24(n[ 4..]) << 4); // x01:28/-- long x02 = Codec.Decode32(n[ 7..]); // x02:32/-- long x03 = (Codec.Decode24(n[11..]) << 4); // x03:28/-- long x04 = Codec.Decode32(n[14..]); // x04:32/-- long x05 = (Codec.Decode24(n[18..]) << 4); // x05:28/-- long x06 = Codec.Decode32(n[21..]); // x06:32/-- long x07 = (Codec.Decode24(n[25..]) << 4); // x07:28/-- long x08 = Codec.Decode32(n[28..]); // x08:32/-- long x09 = (Codec.Decode24(n[32..]) << 4); // x09:28/-- long x10 = Codec.Decode32(n[35..]); // x10:32/-- long x11 = (Codec.Decode24(n[39..]) << 4); // x11:28/-- long x12 = Codec.Decode32(n[42..]); // x12:32/-- long x13 = (Codec.Decode16(n[46..]) << 4); // x13:20/-- long t; // TODO Fix bounds calculations which were copied from Reduce512 x13 += (x12 >> 28); x12 &= M28L; // x13:28/22, x12:28/-- x04 -= x13 * L0; // x04:54/49 x05 -= x13 * L1; // x05:54/53 x06 -= x13 * L2; // x06:56/-- x07 -= x13 * L3; // x07:56/52 x08 -= x13 * L4; // x08:56/52 x12 += (x11 >> 28); x11 &= M28L; // x12:28/24, x11:28/-- x03 -= x12 * L0; // x03:54/49 x04 -= x12 * L1; // x04:54/51 x05 -= x12 * L2; // x05:56/-- x06 -= x12 * L3; // x06:56/52 x07 -= x12 * L4; // x07:56/53 x11 += (x10 >> 28); x10 &= M28L; // x11:29/--, x10:28/-- x02 -= x11 * L0; // x02:55/32 x03 -= x11 * L1; // x03:55/-- x04 -= x11 * L2; // x04:56/55 x05 -= x11 * L3; // x05:56/52 x06 -= x11 * L4; // x06:56/53 x10 += (x09 >> 28); x09 &= M28L; // x10:29/--, x09:28/-- x01 -= x10 * L0; // x01:55/28 x02 -= x10 * L1; // x02:55/54 x03 -= x10 * L2; // x03:56/55 x04 -= x10 * L3; // x04:57/-- x05 -= x10 * L4; // x05:56/53 x08 += (x07 >> 28); x07 &= M28L; // x08:56/53, x07:28/-- x09 += (x08 >> 28); x08 &= M28L; // x09:29/25, x08:28/-- t = (x08 >> 27) & 1L; x09 += t; // x09:29/26 x00 -= x09 * L0; // x00:55/53 x01 -= x09 * L1; // x01:55/54 x02 -= x09 * L2; // x02:57/-- x03 -= x09 * L3; // x03:57/-- x04 -= x09 * L4; // x04:57/42 x01 += (x00 >> 28); x00 &= M28L; x02 += (x01 >> 28); x01 &= M28L; x03 += (x02 >> 28); x02 &= M28L; x04 += (x03 >> 28); x03 &= M28L; x05 += (x04 >> 28); x04 &= M28L; x06 += (x05 >> 28); x05 &= M28L; x07 += (x06 >> 28); x06 &= M28L; x08 += (x07 >> 28); x07 &= M28L; x09 = (x08 >> 28); x08 &= M28L; x09 -= t; Debug.Assert(x09 == 0L || x09 == -1L); x00 += x09 & L0; x01 += x09 & L1; x02 += x09 & L2; x03 += x09 & L3; x04 += x09 & L4; x01 += (x00 >> 28); x00 &= M28L; x02 += (x01 >> 28); x01 &= M28L; x03 += (x02 >> 28); x02 &= M28L; x04 += (x03 >> 28); x03 &= M28L; x05 += (x04 >> 28); x04 &= M28L; x06 += (x05 >> 28); x05 &= M28L; x07 += (x06 >> 28); x06 &= M28L; x08 += (x07 >> 28); x07 &= M28L; Codec.Encode56((ulong)(x00 | (x01 << 28)), r); Codec.Encode56((ulong)(x02 | (x03 << 28)), r[7..]); Codec.Encode56((ulong)(x04 | (x05 << 28)), r[14..]); Codec.Encode56((ulong)(x06 | (x07 << 28)), r[21..]); Codec.Encode32((uint)x08, r[28..]); } #endif internal static byte[] Reduce512(byte[] n) { byte[] r = new byte[ScalarBytes]; #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER Reduce512(n, r); #else long x00 = Codec.Decode32(n, 0); // x00:32/-- long x01 = (Codec.Decode24(n, 4) << 4); // x01:28/-- long x02 = Codec.Decode32(n, 7); // x02:32/-- long x03 = (Codec.Decode24(n, 11) << 4); // x03:28/-- long x04 = Codec.Decode32(n, 14); // x04:32/-- long x05 = (Codec.Decode24(n, 18) << 4); // x05:28/-- long x06 = Codec.Decode32(n, 21); // x06:32/-- long x07 = (Codec.Decode24(n, 25) << 4); // x07:28/-- long x08 = Codec.Decode32(n, 28); // x08:32/-- long x09 = (Codec.Decode24(n, 32) << 4); // x09:28/-- long x10 = Codec.Decode32(n, 35); // x10:32/-- long x11 = (Codec.Decode24(n, 39) << 4); // x11:28/-- long x12 = Codec.Decode32(n, 42); // x12:32/-- long x13 = (Codec.Decode24(n, 46) << 4); // x13:28/-- long x14 = Codec.Decode32(n, 49); // x14:32/-- long x15 = (Codec.Decode24(n, 53) << 4); // x15:28/-- long x16 = Codec.Decode32(n, 56); // x16:32/-- long x17 = (Codec.Decode24(n, 60) << 4); // x17:28/-- long x18 = n[63]; // x18:08/-- long t; //x18 += (x17 >> 28); x17 &= M28L; x09 -= x18 * L0; // x09:34/28 x10 -= x18 * L1; // x10:33/30 x11 -= x18 * L2; // x11:35/28 x12 -= x18 * L3; // x12:32/31 x13 -= x18 * L4; // x13:28/21 x17 += (x16 >> 28); x16 &= M28L; // x17:28/--, x16:28/-- x08 -= x17 * L0; // x08:54/32 x09 -= x17 * L1; // x09:52/51 x10 -= x17 * L2; // x10:55/34 x11 -= x17 * L3; // x11:51/36 x12 -= x17 * L4; // x12:41/-- //x16 += (x15 >> 28); x15 &= M28L; x07 -= x16 * L0; // x07:54/28 x08 -= x16 * L1; // x08:54/53 x09 -= x16 * L2; // x09:55/53 x10 -= x16 * L3; // x10:55/52 x11 -= x16 * L4; // x11:51/41 x15 += (x14 >> 28); x14 &= M28L; // x15:28/--, x14:28/-- x06 -= x15 * L0; // x06:54/32 x07 -= x15 * L1; // x07:54/53 x08 -= x15 * L2; // x08:56/-- x09 -= x15 * L3; // x09:55/54 x10 -= x15 * L4; // x10:55/53 //x14 += (x13 >> 28); x13 &= M28L; x05 -= x14 * L0; // x05:54/28 x06 -= x14 * L1; // x06:54/53 x07 -= x14 * L2; // x07:56/-- x08 -= x14 * L3; // x08:56/51 x09 -= x14 * L4; // x09:56/-- x13 += (x12 >> 28); x12 &= M28L; // x13:28/22, x12:28/-- x04 -= x13 * L0; // x04:54/49 x05 -= x13 * L1; // x05:54/53 x06 -= x13 * L2; // x06:56/-- x07 -= x13 * L3; // x07:56/52 x08 -= x13 * L4; // x08:56/52 x12 += (x11 >> 28); x11 &= M28L; // x12:28/24, x11:28/-- x03 -= x12 * L0; // x03:54/49 x04 -= x12 * L1; // x04:54/51 x05 -= x12 * L2; // x05:56/-- x06 -= x12 * L3; // x06:56/52 x07 -= x12 * L4; // x07:56/53 x11 += (x10 >> 28); x10 &= M28L; // x11:29/--, x10:28/-- x02 -= x11 * L0; // x02:55/32 x03 -= x11 * L1; // x03:55/-- x04 -= x11 * L2; // x04:56/55 x05 -= x11 * L3; // x05:56/52 x06 -= x11 * L4; // x06:56/53 x10 += (x09 >> 28); x09 &= M28L; // x10:29/--, x09:28/-- x01 -= x10 * L0; // x01:55/28 x02 -= x10 * L1; // x02:55/54 x03 -= x10 * L2; // x03:56/55 x04 -= x10 * L3; // x04:57/-- x05 -= x10 * L4; // x05:56/53 x08 += (x07 >> 28); x07 &= M28L; // x08:56/53, x07:28/-- x09 += (x08 >> 28); x08 &= M28L; // x09:29/25, x08:28/-- t = (x08 >> 27) & 1L; x09 += t; // x09:29/26 x00 -= x09 * L0; // x00:55/53 x01 -= x09 * L1; // x01:55/54 x02 -= x09 * L2; // x02:57/-- x03 -= x09 * L3; // x03:57/-- x04 -= x09 * L4; // x04:57/42 x01 += (x00 >> 28); x00 &= M28L; x02 += (x01 >> 28); x01 &= M28L; x03 += (x02 >> 28); x02 &= M28L; x04 += (x03 >> 28); x03 &= M28L; x05 += (x04 >> 28); x04 &= M28L; x06 += (x05 >> 28); x05 &= M28L; x07 += (x06 >> 28); x06 &= M28L; x08 += (x07 >> 28); x07 &= M28L; x09 = (x08 >> 28); x08 &= M28L; x09 -= t; Debug.Assert(x09 == 0L || x09 == -1L); x00 += x09 & L0; x01 += x09 & L1; x02 += x09 & L2; x03 += x09 & L3; x04 += x09 & L4; x01 += (x00 >> 28); x00 &= M28L; x02 += (x01 >> 28); x01 &= M28L; x03 += (x02 >> 28); x02 &= M28L; x04 += (x03 >> 28); x03 &= M28L; x05 += (x04 >> 28); x04 &= M28L; x06 += (x05 >> 28); x05 &= M28L; x07 += (x06 >> 28); x06 &= M28L; x08 += (x07 >> 28); x07 &= M28L; Codec.Encode56((ulong)(x00 | (x01 << 28)), r, 0); Codec.Encode56((ulong)(x02 | (x03 << 28)), r, 7); Codec.Encode56((ulong)(x04 | (x05 << 28)), r, 14); Codec.Encode56((ulong)(x06 | (x07 << 28)), r, 21); Codec.Encode32((uint)x08, r, 28); #endif return r; } #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER internal static void Reduce512(ReadOnlySpan n, Span r) { long x00 = Codec.Decode32(n[ 0..]); // x00:32/-- long x01 = (Codec.Decode24(n[ 4..]) << 4); // x01:28/-- long x02 = Codec.Decode32(n[ 7..]); // x02:32/-- long x03 = (Codec.Decode24(n[11..]) << 4); // x03:28/-- long x04 = Codec.Decode32(n[14..]); // x04:32/-- long x05 = (Codec.Decode24(n[18..]) << 4); // x05:28/-- long x06 = Codec.Decode32(n[21..]); // x06:32/-- long x07 = (Codec.Decode24(n[25..]) << 4); // x07:28/-- long x08 = Codec.Decode32(n[28..]); // x08:32/-- long x09 = (Codec.Decode24(n[32..]) << 4); // x09:28/-- long x10 = Codec.Decode32(n[35..]); // x10:32/-- long x11 = (Codec.Decode24(n[39..]) << 4); // x11:28/-- long x12 = Codec.Decode32(n[42..]); // x12:32/-- long x13 = (Codec.Decode24(n[46..]) << 4); // x13:28/-- long x14 = Codec.Decode32(n[49..]); // x14:32/-- long x15 = (Codec.Decode24(n[53..]) << 4); // x15:28/-- long x16 = Codec.Decode32(n[56..]); // x16:32/-- long x17 = (Codec.Decode24(n[60..]) << 4); // x17:28/-- long x18 = n[63]; // x18:08/-- long t; //x18 += (x17 >> 28); x17 &= M28L; x09 -= x18 * L0; // x09:34/28 x10 -= x18 * L1; // x10:33/30 x11 -= x18 * L2; // x11:35/28 x12 -= x18 * L3; // x12:32/31 x13 -= x18 * L4; // x13:28/21 x17 += (x16 >> 28); x16 &= M28L; // x17:28/--, x16:28/-- x08 -= x17 * L0; // x08:54/32 x09 -= x17 * L1; // x09:52/51 x10 -= x17 * L2; // x10:55/34 x11 -= x17 * L3; // x11:51/36 x12 -= x17 * L4; // x12:41/-- //x16 += (x15 >> 28); x15 &= M28L; x07 -= x16 * L0; // x07:54/28 x08 -= x16 * L1; // x08:54/53 x09 -= x16 * L2; // x09:55/53 x10 -= x16 * L3; // x10:55/52 x11 -= x16 * L4; // x11:51/41 x15 += (x14 >> 28); x14 &= M28L; // x15:28/--, x14:28/-- x06 -= x15 * L0; // x06:54/32 x07 -= x15 * L1; // x07:54/53 x08 -= x15 * L2; // x08:56/-- x09 -= x15 * L3; // x09:55/54 x10 -= x15 * L4; // x10:55/53 //x14 += (x13 >> 28); x13 &= M28L; x05 -= x14 * L0; // x05:54/28 x06 -= x14 * L1; // x06:54/53 x07 -= x14 * L2; // x07:56/-- x08 -= x14 * L3; // x08:56/51 x09 -= x14 * L4; // x09:56/-- x13 += (x12 >> 28); x12 &= M28L; // x13:28/22, x12:28/-- x04 -= x13 * L0; // x04:54/49 x05 -= x13 * L1; // x05:54/53 x06 -= x13 * L2; // x06:56/-- x07 -= x13 * L3; // x07:56/52 x08 -= x13 * L4; // x08:56/52 x12 += (x11 >> 28); x11 &= M28L; // x12:28/24, x11:28/-- x03 -= x12 * L0; // x03:54/49 x04 -= x12 * L1; // x04:54/51 x05 -= x12 * L2; // x05:56/-- x06 -= x12 * L3; // x06:56/52 x07 -= x12 * L4; // x07:56/53 x11 += (x10 >> 28); x10 &= M28L; // x11:29/--, x10:28/-- x02 -= x11 * L0; // x02:55/32 x03 -= x11 * L1; // x03:55/-- x04 -= x11 * L2; // x04:56/55 x05 -= x11 * L3; // x05:56/52 x06 -= x11 * L4; // x06:56/53 x10 += (x09 >> 28); x09 &= M28L; // x10:29/--, x09:28/-- x01 -= x10 * L0; // x01:55/28 x02 -= x10 * L1; // x02:55/54 x03 -= x10 * L2; // x03:56/55 x04 -= x10 * L3; // x04:57/-- x05 -= x10 * L4; // x05:56/53 x08 += (x07 >> 28); x07 &= M28L; // x08:56/53, x07:28/-- x09 += (x08 >> 28); x08 &= M28L; // x09:29/25, x08:28/-- t = (x08 >> 27) & 1L; x09 += t; // x09:29/26 x00 -= x09 * L0; // x00:55/53 x01 -= x09 * L1; // x01:55/54 x02 -= x09 * L2; // x02:57/-- x03 -= x09 * L3; // x03:57/-- x04 -= x09 * L4; // x04:57/42 x01 += (x00 >> 28); x00 &= M28L; x02 += (x01 >> 28); x01 &= M28L; x03 += (x02 >> 28); x02 &= M28L; x04 += (x03 >> 28); x03 &= M28L; x05 += (x04 >> 28); x04 &= M28L; x06 += (x05 >> 28); x05 &= M28L; x07 += (x06 >> 28); x06 &= M28L; x08 += (x07 >> 28); x07 &= M28L; x09 = (x08 >> 28); x08 &= M28L; x09 -= t; Debug.Assert(x09 == 0L || x09 == -1L); x00 += x09 & L0; x01 += x09 & L1; x02 += x09 & L2; x03 += x09 & L3; x04 += x09 & L4; x01 += (x00 >> 28); x00 &= M28L; x02 += (x01 >> 28); x01 &= M28L; x03 += (x02 >> 28); x02 &= M28L; x04 += (x03 >> 28); x03 &= M28L; x05 += (x04 >> 28); x04 &= M28L; x06 += (x05 >> 28); x05 &= M28L; x07 += (x06 >> 28); x06 &= M28L; x08 += (x07 >> 28); x07 &= M28L; Codec.Encode56((ulong)(x00 | (x01 << 28)), r); Codec.Encode56((ulong)(x02 | (x03 << 28)), r[7..]); Codec.Encode56((ulong)(x04 | (x05 << 28)), r[14..]); Codec.Encode56((ulong)(x06 | (x07 << 28)), r[21..]); Codec.Encode32((uint)x08, r[28..]); } #endif #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER internal static bool ReduceBasisVar(ReadOnlySpan k, Span z0, Span z1) { /* * Split scalar k into two half-size scalars z0 and z1, such that z1 * k == z0 mod L. * * See https://ia.cr/2020/454 (Pornin). */ Span Nu = stackalloc uint[16]; LSq.CopyTo(Nu); Span Nv = stackalloc uint[16]; Nat256.Square(k, Nv); ++Nv[0]; Span p = stackalloc uint[16]; Nat256.Mul(L, k, p); Span t = stackalloc uint[16]; Span u0 = stackalloc uint[4]; u0.CopyFrom(L); Span u1 = stackalloc uint[4]; Span v0 = stackalloc uint[4]; v0.CopyFrom(k); Span v1 = stackalloc uint[4]; v1[0] = 1U; // Conservative upper bound on the number of loop iterations needed int iterations = TargetLength * 4; int last = 15; int len_Nv = ScalarUtilities.GetBitLengthPositive(last, Nv); while (len_Nv > TargetLength) { if (--iterations < 0) return false; int len_p = ScalarUtilities.GetBitLength(last, p); int s = len_p - len_Nv; s &= ~(s >> 31); if ((int)p[last] < 0) { ScalarUtilities.AddShifted_NP(last, s, Nu, Nv, p, t); ScalarUtilities.AddShifted_UV(last: 3, s, u0, u1, v0, v1); } else { ScalarUtilities.SubShifted_NP(last, s, Nu, Nv, p, t); ScalarUtilities.SubShifted_UV(last: 3, s, u0, u1, v0, v1); } if (ScalarUtilities.LessThan(last, Nu, Nv)) { ScalarUtilities.Swap(ref u0, ref v0); ScalarUtilities.Swap(ref u1, ref v1); ScalarUtilities.Swap(ref Nu, ref Nv); last = len_Nv >> 5; len_Nv = ScalarUtilities.GetBitLengthPositive(last, Nv); } } // v1 * k == v0 mod L v0.CopyTo(z0); v1.CopyTo(z1); return true; } #else internal static bool ReduceBasisVar(uint[] k, uint[] z0, uint[] z1) { /* * Split scalar k into two half-size scalars z0 and z1, such that z1 * k == z0 mod L. * * See https://ia.cr/2020/454 (Pornin). */ uint[] Nu = new uint[16]; Array.Copy(LSq, Nu, 16); uint[] Nv = new uint[16]; Nat256.Square(k, Nv); ++Nv[0]; uint[] p = new uint[16]; Nat256.Mul(L, k, p); uint[] t = new uint[16]; uint[] u0 = new uint[4]; Array.Copy(L, u0, 4); uint[] u1 = new uint[4]; uint[] v0 = new uint[4]; Array.Copy(k, v0, 4); uint[] v1 = new uint[4]; v1[0] = 1U; // Conservative upper bound on the number of loop iterations needed int iterations = TargetLength * 4; int last = 15; int len_Nv = ScalarUtilities.GetBitLengthPositive(last, Nv); while (len_Nv > TargetLength) { if (--iterations < 0) return false; int len_p = ScalarUtilities.GetBitLength(last, p); int s = len_p - len_Nv; s &= ~(s >> 31); if ((int)p[last] < 0) { ScalarUtilities.AddShifted_NP(last, s, Nu, Nv, p, t); ScalarUtilities.AddShifted_UV(last: 3, s, u0, u1, v0, v1); } else { ScalarUtilities.SubShifted_NP(last, s, Nu, Nv, p, t); ScalarUtilities.SubShifted_UV(last: 3, s, u0, u1, v0, v1); } if (ScalarUtilities.LessThan(last, Nu, Nv)) { ScalarUtilities.Swap(ref u0, ref v0); ScalarUtilities.Swap(ref u1, ref v1); ScalarUtilities.Swap(ref Nu, ref Nv); last = len_Nv >> 5; len_Nv = ScalarUtilities.GetBitLengthPositive(last, Nv); } } // v1 * k == v0 mod L Array.Copy(v0, z0, 4); Array.Copy(v1, z1, 4); return true; } #endif #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER internal static void ToSignedDigits(int bits, Span z) #else internal static void ToSignedDigits(int bits, uint[] z) #endif { Debug.Assert(bits == 256); Debug.Assert(z.Length >= Size); uint c1 = Nat.CAddTo(Size, ~(int)z[0] & 1, L, z); Debug.Assert(c1 == 0U); uint c2 = Nat.ShiftDownBit(Size, z, 1U); Debug.Assert(c2 == (1U << 31)); } } }