using System; using Org.BouncyCastle.Math.Raw; using Org.BouncyCastle.Utilities; namespace Org.BouncyCastle.Math.EC.Custom.Sec { internal class SecP128R1FieldElement : AbstractFpFieldElement { public static readonly BigInteger Q = SecP128R1Curve.q; protected internal readonly uint[] x; public SecP128R1FieldElement(BigInteger x) { if (x == null || x.SignValue < 0 || x.CompareTo(Q) >= 0) throw new ArgumentException("value invalid for SecP128R1FieldElement", "x"); this.x = SecP128R1Field.FromBigInteger(x); } public SecP128R1FieldElement() { this.x = Nat128.Create(); } protected internal SecP128R1FieldElement(uint[] x) { this.x = x; } public override bool IsZero { get { return Nat128.IsZero(x); } } public override bool IsOne { get { return Nat128.IsOne(x); } } public override bool TestBitZero() { return Nat128.GetBit(x, 0) == 1; } public override BigInteger ToBigInteger() { return Nat128.ToBigInteger(x); } public override string FieldName { get { return "SecP128R1Field"; } } public override int FieldSize { get { return Q.BitLength; } } public override ECFieldElement Add(ECFieldElement b) { uint[] z = Nat128.Create(); SecP128R1Field.Add(x, ((SecP128R1FieldElement)b).x, z); return new SecP128R1FieldElement(z); } public override ECFieldElement AddOne() { uint[] z = Nat128.Create(); SecP128R1Field.AddOne(x, z); return new SecP128R1FieldElement(z); } public override ECFieldElement Subtract(ECFieldElement b) { uint[] z = Nat128.Create(); SecP128R1Field.Subtract(x, ((SecP128R1FieldElement)b).x, z); return new SecP128R1FieldElement(z); } public override ECFieldElement Multiply(ECFieldElement b) { uint[] z = Nat128.Create(); SecP128R1Field.Multiply(x, ((SecP128R1FieldElement)b).x, z); return new SecP128R1FieldElement(z); } public override ECFieldElement Divide(ECFieldElement b) { // return multiply(b.invert()); uint[] z = Nat128.Create(); Mod.Invert(SecP128R1Field.P, ((SecP128R1FieldElement)b).x, z); SecP128R1Field.Multiply(z, x, z); return new SecP128R1FieldElement(z); } public override ECFieldElement Negate() { uint[] z = Nat128.Create(); SecP128R1Field.Negate(x, z); return new SecP128R1FieldElement(z); } public override ECFieldElement Square() { uint[] z = Nat128.Create(); SecP128R1Field.Square(x, z); return new SecP128R1FieldElement(z); } public override ECFieldElement Invert() { // return new SecP128R1FieldElement(toBigInteger().modInverse(Q)); uint[] z = Nat128.Create(); Mod.Invert(SecP128R1Field.P, x, z); return new SecP128R1FieldElement(z); } // D.1.4 91 /** * return a sqrt root - the routine verifies that the calculation returns the right value - if * none exists it returns null. */ public override ECFieldElement Sqrt() { /* * Raise this element to the exponent 2^126 - 2^95 * * Breaking up the exponent's binary representation into "repunits", we get: * { 31 1s } { 95 0s } * * Therefore we need an addition chain containing 31 (the length of the repunit) We use: * 1, 2, 4, 8, 10, 20, 30, [31] */ uint[] x1 = this.x; if (Nat128.IsZero(x1) || Nat128.IsOne(x1)) return this; uint[] x2 = Nat128.Create(); SecP128R1Field.Square(x1, x2); SecP128R1Field.Multiply(x2, x1, x2); uint[] x4 = Nat128.Create(); SecP128R1Field.SquareN(x2, 2, x4); SecP128R1Field.Multiply(x4, x2, x4); uint[] x8 = Nat128.Create(); SecP128R1Field.SquareN(x4, 4, x8); SecP128R1Field.Multiply(x8, x4, x8); uint[] x10 = x4; SecP128R1Field.SquareN(x8, 2, x10); SecP128R1Field.Multiply(x10, x2, x10); uint[] x20 = x2; SecP128R1Field.SquareN(x10, 10, x20); SecP128R1Field.Multiply(x20, x10, x20); uint[] x30 = x8; SecP128R1Field.SquareN(x20, 10, x30); SecP128R1Field.Multiply(x30, x10, x30); uint[] x31 = x10; SecP128R1Field.Square(x30, x31); SecP128R1Field.Multiply(x31, x1, x31); uint[] t1 = x31; SecP128R1Field.SquareN(t1, 95, t1); uint[] t2 = x30; SecP128R1Field.Square(t1, t2); return Nat128.Eq(x1, t2) ? new SecP128R1FieldElement(t1) : null; } public override bool Equals(object obj) { return Equals(obj as SecP128R1FieldElement); } public override bool Equals(ECFieldElement other) { return Equals(other as SecP128R1FieldElement); } public virtual bool Equals(SecP128R1FieldElement other) { if (this == other) return true; if (null == other) return false; return Nat128.Eq(x, other.x); } public override int GetHashCode() { return Q.GetHashCode() ^ Arrays.GetHashCode(x, 0, 4); } } }