using System.IO; namespace Org.BouncyCastle.Bcpg { /// Basic type for a PGP Signature sub-packet. public class SignatureSubpacket { private readonly SignatureSubpacketTag type; private readonly bool critical; internal readonly byte[] data; protected internal SignatureSubpacket( SignatureSubpacketTag type, bool critical, byte[] data) { this.type = type; this.critical = critical; this.data = data; } public SignatureSubpacketTag SubpacketType { get { return type; } } public bool IsCritical() { return critical; } /// Return the generic data making up the packet. public byte[] GetData() { return (byte[]) data.Clone(); } public void Encode( Stream os) { int bodyLen = data.Length + 1; if (bodyLen < 192) { os.WriteByte((byte)bodyLen); } else if (bodyLen <= 8383) { bodyLen -= 192; os.WriteByte((byte)(((bodyLen >> 8) & 0xff) + 192)); os.WriteByte((byte)bodyLen); } else { os.WriteByte(0xff); os.WriteByte((byte)(bodyLen >> 24)); os.WriteByte((byte)(bodyLen >> 16)); os.WriteByte((byte)(bodyLen >> 8)); os.WriteByte((byte)bodyLen); } if (critical) { os.WriteByte((byte)(0x80 | (int) type)); } else { os.WriteByte((byte) type); } os.Write(data, 0, data.Length); } } }