using System; namespace Org.BouncyCastle.Asn1.Pkcs { public class PbeS2Parameters : Asn1Encodable { private readonly KeyDerivationFunc func; private readonly EncryptionScheme scheme; public static PbeS2Parameters GetInstance(object obj) { if (obj == null) return null; PbeS2Parameters existing = obj as PbeS2Parameters; if (existing != null) return existing; return new PbeS2Parameters(Asn1Sequence.GetInstance(obj)); } public PbeS2Parameters(KeyDerivationFunc keyDevFunc, EncryptionScheme encScheme) { this.func = keyDevFunc; this.scheme = encScheme; } [Obsolete("Use GetInstance() instead")] public PbeS2Parameters( Asn1Sequence seq) { if (seq.Count != 2) throw new ArgumentException("Wrong number of elements in sequence", "seq"); Asn1Sequence funcSeq = (Asn1Sequence)seq[0].ToAsn1Object(); // TODO Not sure if this special case is really necessary/appropriate if (funcSeq[0].Equals(PkcsObjectIdentifiers.IdPbkdf2)) { func = new KeyDerivationFunc(PkcsObjectIdentifiers.IdPbkdf2, Pbkdf2Params.GetInstance(funcSeq[1])); } else { func = new KeyDerivationFunc(funcSeq); } scheme = EncryptionScheme.GetInstance(seq[1].ToAsn1Object()); } public KeyDerivationFunc KeyDerivationFunc { get { return func; } } public EncryptionScheme EncryptionScheme { get { return scheme; } } public override Asn1Object ToAsn1Object() { return new DerSequence(func, scheme); } } }