using System; using System.IO; namespace Org.BouncyCastle.Asn1 { public class LazyAsn1InputStream : Asn1InputStream { public LazyAsn1InputStream(byte[] input) : base(input) { } public LazyAsn1InputStream(Stream inputStream) : base(inputStream) { } internal LazyAsn1InputStream(Stream input, int limit, byte[][] tmpBuffers) : base(input, limit, tmpBuffers) { } internal override Asn1Sequence CreateDLSequence(DefiniteLengthInputStream defIn) { return new LazyDLSequence(defIn.ToArray()); } internal override Asn1Set CreateDLSet(DefiniteLengthInputStream defIn) { return new LazyDLSet(defIn.ToArray()); } internal override Asn1EncodableVector ReadVector(DefiniteLengthInputStream defIn) { int remaining = defIn.Remaining; if (remaining < 1) return new Asn1EncodableVector(0); return new LazyAsn1InputStream(defIn, remaining, tmpBuffers).ReadVector(); } } }