using System; using System.Collections; using System.IO; using Org.BouncyCastle.Utilities; namespace Org.BouncyCastle.Asn1 { public class DerSequence : Asn1Sequence { public static readonly DerSequence Empty = new DerSequence(); public static DerSequence FromVector(Asn1EncodableVector elementVector) { return elementVector.Count < 1 ? Empty : new DerSequence(elementVector); } /** * create an empty sequence */ public DerSequence() : base() { } /** * create a sequence containing one object */ public DerSequence(Asn1Encodable element) : base(element) { } public DerSequence(params Asn1Encodable[] elements) : base(elements) { } /** * create a sequence containing a vector of objects. */ public DerSequence(Asn1EncodableVector elementVector) : base(elementVector) { } /* * A note on the implementation: *

* As Der requires the constructed, definite-length model to * be used for structured types, this varies slightly from the * ASN.1 descriptions given. Rather than just outputing Sequence, * we also have to specify Constructed, and the objects length. */ internal override void Encode(Asn1OutputStream asn1Out) { if (Count < 1) { asn1Out.WriteEncoded(Asn1Tags.Sequence | Asn1Tags.Constructed, Asn1OctetString.EmptyOctets); return; } // TODO Intermediate buffer could be avoided if we could calculate expected length MemoryStream bOut = new MemoryStream(); Asn1OutputStream dOut = Asn1OutputStream.Create(bOut, Der); dOut.WriteElements(elements); dOut.Flush(); #if PORTABLE byte[] bytes = bOut.ToArray(); int length = bytes.Length; #else byte[] bytes = bOut.GetBuffer(); int length = (int)bOut.Position; #endif asn1Out.WriteEncoded(Asn1Tags.Sequence | Asn1Tags.Constructed, bytes, 0, length); Platform.Dispose(dOut); } } }