namespace Org.BouncyCastle.Asn1 { public class BerSet : DerSet { public static new readonly BerSet Empty = new BerSet(); public static new BerSet FromVector(Asn1EncodableVector elementVector) { return elementVector.Count < 1 ? Empty : new BerSet(elementVector); } internal static new BerSet FromVector(Asn1EncodableVector elementVector, bool needsSorting) { return elementVector.Count < 1 ? Empty : new BerSet(elementVector, needsSorting); } /** * create an empty sequence */ public BerSet() : base() { } /** * create a set containing one object */ public BerSet(Asn1Encodable element) : base(element) { } /** * create a set containing a vector of objects. */ public BerSet(Asn1EncodableVector elementVector) : base(elementVector, false) { } internal BerSet(Asn1EncodableVector elementVector, bool needsSorting) : base(elementVector, needsSorting) { } internal override void Encode(Asn1OutputStream asn1Out) { if (asn1Out.IsBer) { asn1Out.WriteByte(Asn1Tags.Set | Asn1Tags.Constructed); asn1Out.WriteByte(0x80); asn1Out.WriteElements(elements); asn1Out.WriteByte(0x00); asn1Out.WriteByte(0x00); } else { base.Encode(asn1Out); } } } }