using System; using System.Collections; using System.IO; using Org.BouncyCastle.Utilities; using Org.BouncyCastle.Utilities.Collections; namespace Org.BouncyCastle.Asn1 { abstract public class Asn1Set : Asn1Object, IEnumerable { private readonly IList _set; /** * return an ASN1Set from the given object. * * @param obj the object we want converted. * @exception ArgumentException if the object cannot be converted. */ public static Asn1Set GetInstance( object obj) { if (obj == null || obj is Asn1Set) { return (Asn1Set)obj; } else if (obj is Asn1SetParser) { return Asn1Set.GetInstance(((Asn1SetParser)obj).ToAsn1Object()); } else if (obj is byte[]) { try { return Asn1Set.GetInstance(FromByteArray((byte[])obj)); } catch (IOException e) { throw new ArgumentException("failed to construct set from byte[]: " + e.Message); } } else if (obj is Asn1Encodable) { Asn1Object primitive = ((Asn1Encodable)obj).ToAsn1Object(); if (primitive is Asn1Set) { return (Asn1Set)primitive; } } throw new ArgumentException("Unknown object in GetInstance: " + obj.GetType().FullName, "obj"); } /** * Return an ASN1 set from a tagged object. There is a special * case here, if an object appears to have been explicitly tagged on * reading but we were expecting it to be implicitly tagged in the * normal course of events it indicates that we lost the surrounding * set - so we need to add it back (this will happen if the tagged * object is a sequence that contains other sequences). If you are * dealing with implicitly tagged sets you really should * be using this method. * * @param obj the tagged object. * @param explicitly true if the object is meant to be explicitly tagged * false otherwise. * @exception ArgumentException if the tagged object cannot * be converted. */ public static Asn1Set GetInstance( Asn1TaggedObject obj, bool explicitly) { Asn1Object inner = obj.GetObject(); if (explicitly) { if (!obj.IsExplicit()) throw new ArgumentException("object implicit - explicit expected."); return (Asn1Set) inner; } // // constructed object which appears to be explicitly tagged // and it's really implicit means we have to add the // surrounding sequence. // if (obj.IsExplicit()) { return new DerSet(inner); } if (inner is Asn1Set) { return (Asn1Set) inner; } // // in this case the parser returns a sequence, convert it // into a set. // if (inner is Asn1Sequence) { Asn1EncodableVector v = new Asn1EncodableVector(); Asn1Sequence s = (Asn1Sequence) inner; foreach (Asn1Encodable ae in s) { v.Add(ae); } // TODO Should be able to construct set directly from sequence? return new DerSet(v, false); } throw new ArgumentException("Unknown object in GetInstance: " + obj.GetType().FullName, "obj"); } protected internal Asn1Set( int capacity) { _set = Platform.CreateArrayList(capacity); } public virtual IEnumerator GetEnumerator() { return _set.GetEnumerator(); } [Obsolete("Use GetEnumerator() instead")] public IEnumerator GetObjects() { return GetEnumerator(); } /** * return the object at the set position indicated by index. * * @param index the set number (starting at zero) of the object * @return the object at the set position indicated by index. */ public virtual Asn1Encodable this[int index] { get { return (Asn1Encodable) _set[index]; } } [Obsolete("Use 'object[index]' syntax instead")] public Asn1Encodable GetObjectAt( int index) { return this[index]; } [Obsolete("Use 'Count' property instead")] public int Size { get { return Count; } } public virtual int Count { get { return _set.Count; } } public virtual Asn1Encodable[] ToArray() { Asn1Encodable[] values = new Asn1Encodable[this.Count]; for (int i = 0; i < this.Count; ++i) { values[i] = this[i]; } return values; } private class Asn1SetParserImpl : Asn1SetParser { private readonly Asn1Set outer; private readonly int max; private int index; public Asn1SetParserImpl( Asn1Set outer) { this.outer = outer; this.max = outer.Count; } public IAsn1Convertible ReadObject() { if (index == max) return null; Asn1Encodable obj = outer[index++]; if (obj is Asn1Sequence) return ((Asn1Sequence)obj).Parser; if (obj is Asn1Set) return ((Asn1Set)obj).Parser; // NB: Asn1OctetString implements Asn1OctetStringParser directly // if (obj is Asn1OctetString) // return ((Asn1OctetString)obj).Parser; return obj; } public virtual Asn1Object ToAsn1Object() { return outer; } } public Asn1SetParser Parser { get { return new Asn1SetParserImpl(this); } } protected override int Asn1GetHashCode() { int hc = Count; foreach (object o in this) { hc *= 17; if (o == null) { hc ^= DerNull.Instance.GetHashCode(); } else { hc ^= o.GetHashCode(); } } return hc; } protected override bool Asn1Equals( Asn1Object asn1Object) { Asn1Set other = asn1Object as Asn1Set; if (other == null) return false; if (Count != other.Count) { return false; } IEnumerator s1 = GetEnumerator(); IEnumerator s2 = other.GetEnumerator(); while (s1.MoveNext() && s2.MoveNext()) { Asn1Object o1 = GetCurrent(s1).ToAsn1Object(); Asn1Object o2 = GetCurrent(s2).ToAsn1Object(); if (!o1.Equals(o2)) return false; } return true; } private Asn1Encodable GetCurrent(IEnumerator e) { Asn1Encodable encObj = (Asn1Encodable)e.Current; // unfortunately null was allowed as a substitute for DER null if (encObj == null) return DerNull.Instance; return encObj; } protected internal void Sort() { if (_set.Count < 2) return; Asn1Encodable[] items = new Asn1Encodable[_set.Count]; byte[][] keys = new byte[_set.Count][]; for (int i = 0; i < _set.Count; ++i) { Asn1Encodable item = (Asn1Encodable)_set[i]; items[i] = item; keys[i] = item.GetEncoded(Asn1Encodable.Der); } Array.Sort(keys, items, new DerComparer()); for (int i = 0; i < _set.Count; ++i) { _set[i] = items[i]; } } protected internal void AddObject(Asn1Encodable obj) { _set.Add(obj); } public override string ToString() { return CollectionUtilities.ToString(_set); } private class DerComparer : IComparer { public int Compare(object x, object y) { byte[] a = (byte[])x, b = (byte[])y; int len = System.Math.Min(a.Length, b.Length); for (int i = 0; i != len; ++i) { byte ai = a[i], bi = b[i]; if (ai != bi) return ai < bi ? -1 : 1; } if (a.Length > b.Length) return AllZeroesFrom(a, len) ? 0 : 1; if (a.Length < b.Length) return AllZeroesFrom(b, len) ? 0 : -1; return 0; } private bool AllZeroesFrom(byte[] bs, int pos) { while (pos < bs.Length) { if (bs[pos++] != 0) return false; } return true; } } } }