using System; using Org.BouncyCastle.Crypto.Modes; using Org.BouncyCastle.Crypto.Parameters; namespace Org.BouncyCastle.Crypto { /** * The AEAD block ciphers already handle buffering internally, so this class * just takes care of implementing IBufferedCipher methods. */ public class BufferedAeadBlockCipher : BufferedCipherBase { private readonly IAeadBlockCipher cipher; public BufferedAeadBlockCipher( IAeadBlockCipher cipher) { if (cipher == null) throw new ArgumentNullException("cipher"); this.cipher = cipher; } public override string AlgorithmName { get { return cipher.AlgorithmName; } } /** * initialise the cipher. * * @param forEncryption if true the cipher is initialised for * encryption, if false for decryption. * @param param the key and other data required by the cipher. * @exception ArgumentException if the parameters argument is * inappropriate. */ public override void Init( bool forEncryption, ICipherParameters parameters) { if (parameters is ParametersWithRandom) { parameters = ((ParametersWithRandom) parameters).Parameters; } cipher.Init(forEncryption, parameters); } /** * return the blocksize for the underlying cipher. * * @return the blocksize for the underlying cipher. */ public override int GetBlockSize() { return cipher.GetBlockSize(); } /** * return the size of the output buffer required for an update * an input of len bytes. * * @param len the length of the input. * @return the space required to accommodate a call to update * with len bytes of input. */ public override int GetUpdateOutputSize( int length) { return cipher.GetUpdateOutputSize(length); } /** * return the size of the output buffer required for an update plus a * doFinal with an input of len bytes. * * @param len the length of the input. * @return the space required to accommodate a call to update and doFinal * with len bytes of input. */ public override int GetOutputSize( int length) { return cipher.GetOutputSize(length); } /** * process a single byte, producing an output block if neccessary. * * @param in the input byte. * @param out the space for any output that might be produced. * @param outOff the offset from which the output will be copied. * @return the number of output bytes copied to out. * @exception DataLengthException if there isn't enough space in out. * @exception InvalidOperationException if the cipher isn't initialised. */ public override int ProcessByte( byte input, byte[] output, int outOff) { return cipher.ProcessByte(input, output, outOff); } public override byte[] ProcessByte( byte input) { int outLength = GetUpdateOutputSize(1); byte[] outBytes = outLength > 0 ? new byte[outLength] : null; int pos = ProcessByte(input, outBytes, 0); if (outLength > 0 && pos < outLength) { byte[] tmp = new byte[pos]; Array.Copy(outBytes, 0, tmp, 0, pos); outBytes = tmp; } return outBytes; } public override byte[] ProcessBytes( byte[] input, int inOff, int length) { if (input == null) throw new ArgumentNullException("input"); if (length < 1) return null; int outLength = GetUpdateOutputSize(length); byte[] outBytes = outLength > 0 ? new byte[outLength] : null; int pos = ProcessBytes(input, inOff, length, outBytes, 0); if (outLength > 0 && pos < outLength) { byte[] tmp = new byte[pos]; Array.Copy(outBytes, 0, tmp, 0, pos); outBytes = tmp; } return outBytes; } /** * process an array of bytes, producing output if necessary. * * @param in the input byte array. * @param inOff the offset at which the input data starts. * @param len the number of bytes to be copied out of the input array. * @param out the space for any output that might be produced. * @param outOff the offset from which the output will be copied. * @return the number of output bytes copied to out. * @exception DataLengthException if there isn't enough space in out. * @exception InvalidOperationException if the cipher isn't initialised. */ public override int ProcessBytes( byte[] input, int inOff, int length, byte[] output, int outOff) { return cipher.ProcessBytes(input, inOff, length, output, outOff); } public override byte[] DoFinal() { byte[] outBytes = EmptyBuffer; int length = GetOutputSize(0); if (length > 0) { outBytes = new byte[length]; int pos = DoFinal(outBytes, 0); if (pos < outBytes.Length) { byte[] tmp = new byte[pos]; Array.Copy(outBytes, 0, tmp, 0, pos); outBytes = tmp; } } return outBytes; } public override byte[] DoFinal( byte[] input, int inOff, int inLen) { if (input == null) throw new ArgumentNullException("input"); int length = GetOutputSize(inLen); byte[] outBytes = EmptyBuffer; if (length > 0) { outBytes = new byte[length]; int pos = (inLen > 0) ? ProcessBytes(input, inOff, inLen, outBytes, 0) : 0; pos += DoFinal(outBytes, pos); if (pos < outBytes.Length) { byte[] tmp = new byte[pos]; Array.Copy(outBytes, 0, tmp, 0, pos); outBytes = tmp; } } return outBytes; } /** * Process the last block in the buffer. * * @param out the array the block currently being held is copied into. * @param outOff the offset at which the copying starts. * @return the number of output bytes copied to out. * @exception DataLengthException if there is insufficient space in out for * the output, or the input is not block size aligned and should be. * @exception InvalidOperationException if the underlying cipher is not * initialised. * @exception InvalidCipherTextException if padding is expected and not found. * @exception DataLengthException if the input is not block size * aligned. */ public override int DoFinal( byte[] output, int outOff) { return cipher.DoFinal(output, outOff); } /** * Reset the buffer and cipher. After resetting the object is in the same * state as it was after the last init (if there was one). */ public override void Reset() { cipher.Reset(); } } }