diff options
Diffstat (limited to 'crypto/src/util')
-rw-r--r-- | crypto/src/util/bzip2/BZip2Constants.cs | 47 | ||||
-rw-r--r-- | crypto/src/util/bzip2/CBZip2InputStream.cs | 809 | ||||
-rw-r--r-- | crypto/src/util/bzip2/CBZip2OutputStream.cs | 1619 | ||||
-rw-r--r-- | crypto/src/util/bzip2/CRC.cs | 158 | ||||
-rw-r--r-- | crypto/src/util/io/compression/Bzip2.cs | 21 | ||||
-rw-r--r-- | crypto/src/util/io/compression/ZLib.cs | 46 | ||||
-rw-r--r-- | crypto/src/util/io/compression/Zip.cs | 33 | ||||
-rw-r--r-- | crypto/src/util/zlib/ZOutputStream.cs | 34 |
8 files changed, 2767 insertions, 0 deletions
diff --git a/crypto/src/util/bzip2/BZip2Constants.cs b/crypto/src/util/bzip2/BZip2Constants.cs new file mode 100644 index 000000000..6fc15e55f --- /dev/null +++ b/crypto/src/util/bzip2/BZip2Constants.cs @@ -0,0 +1,47 @@ +/* + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed with + * this work for additional information regarding copyright ownership. + * The ASF licenses this file to You under the Apache License, Version 2.0 + * (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +/* + * This package is based on the work done by Keiron Liddle, Aftex Software + * <keiron@aftexsw.com> to whom the Ant project is very grateful for his + * great code. + */ + +namespace Org.BouncyCastle.Utilities.Bzip2 +{ + /** + * Base class for both the compress and decompress classes. + * Holds common arrays, and static data. + * + * @author <a href="mailto:keiron@aftexsw.com">Keiron Liddle</a> + */ + public class BZip2Constants + { + public const int baseBlockSize = 100000; + public const int MAX_ALPHA_SIZE = 258; + public const int MAX_CODE_LEN = 20; + public const int MAX_CODE_LEN_GEN = 17; + public const int RUNA = 0; + public const int RUNB = 1; + public const int N_GROUPS = 6; + public const int G_SIZE = 50; + public const int N_ITERS = 4; + public const int MAX_SELECTORS = 2 + (900000 / G_SIZE); + public const int NUM_OVERSHOOT_BYTES = 20; + } +} diff --git a/crypto/src/util/bzip2/CBZip2InputStream.cs b/crypto/src/util/bzip2/CBZip2InputStream.cs new file mode 100644 index 000000000..7879f28af --- /dev/null +++ b/crypto/src/util/bzip2/CBZip2InputStream.cs @@ -0,0 +1,809 @@ +/* + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed with + * this work for additional information regarding copyright ownership. + * The ASF licenses this file to You under the Apache License, Version 2.0 + * (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +/* + * This package is based on the work done by Keiron Liddle, Aftex Software + * <keiron@aftexsw.com> to whom the Ant project is very grateful for his + * great code. + */ + +using System; +using System.Diagnostics; +using System.IO; + +using Org.BouncyCastle.Utilities.IO; + +namespace Org.BouncyCastle.Utilities.Bzip2 +{ + /** + * An input stream that decompresses from the BZip2 format (with the file + * header chars) to be read as any other stream. + * + * @author <a href="mailto:keiron@aftexsw.com">Keiron Liddle</a> + * + * <b>NB:</b> note this class has been modified to read the leading BZ from the + * start of the BZIP2 stream to make it compatible with other PGP programs. + */ + public class CBZip2InputStream + : BaseInputStream + { + /* + index of the last char in the block, so + the block size == last + 1. + */ + private int last; + + /* + index in zptr[] of original string after sorting. + */ + private int origPtr; + + /* + always: in the range 0 .. 9. + The current block size is 100000 * this number. + */ + private int blockSize100k; + + private int bsBuff; + private int bsLive; + private readonly CRC m_blockCrc = new CRC(); + + private int nInUse; + + private byte[] seqToUnseq = new byte[256]; + + private byte[] m_selectors = new byte[BZip2Constants.MAX_SELECTORS]; + + private int[] tt; + private byte[] ll8; + + /* + freq table collected to save a pass over the data + during decompression. + */ + private int[] unzftab = new int[256]; + + private int[][] limit = CreateIntArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_CODE_LEN + 1); + private int[][] basev = CreateIntArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_CODE_LEN + 1); + private int[][] perm = CreateIntArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_ALPHA_SIZE); + private int[] minLens = new int[BZip2Constants.N_GROUPS]; + + private Stream bsStream; + + private bool streamEnd = false; + + private int currentByte = -1; + + private const int RAND_PART_B_STATE = 1; + private const int RAND_PART_C_STATE = 2; + private const int NO_RAND_PART_B_STATE = 3; + private const int NO_RAND_PART_C_STATE = 4; + + private int currentState = 0; + + private int m_expectedBlockCrc, m_expectedStreamCrc, m_streamCrc; + + int i2, count, chPrev, ch2; + int i, tPos; + int rNToGo = 0; + int rTPos = 0; + int j2; + int z; + + public CBZip2InputStream(Stream zStream) + { + ll8 = null; + tt = null; + bsStream = zStream; + bsLive = 0; + bsBuff = 0; + + int magic1 = bsStream.ReadByte(); + int magic2 = bsStream.ReadByte(); + int version = bsStream.ReadByte(); + int level = bsStream.ReadByte(); + if (level < 0) + throw new EndOfStreamException(); + + if (magic1 != 'B' | magic2 != 'Z' | version != 'h' | level < '1' | level > '9') + throw new IOException("Invalid stream header"); + + blockSize100k = level - '0'; + + int n = BZip2Constants.baseBlockSize * blockSize100k; + ll8 = new byte[n]; + tt = new int[n]; + + m_streamCrc = 0; + + BeginBlock(); + } + + public override int Read(byte[] buffer, int offset, int count) + { + Streams.ValidateBufferArguments(buffer, offset, count); + + /* + * TODO The base class implementation allows to return partial data if/when ReadByte throws. That would be + * be preferable here too (so don't override), but it would require that exceptions cause this instance to + * permanently fail, and that needs review. + */ + int pos = 0; + while (pos < count) + { + int b = ReadByte(); + if (b < 0) + break; + + buffer[offset + pos++] = (byte)b; + } + return pos; + } + + public override int ReadByte() + { + if (streamEnd) + return -1; + + int result = currentByte; + switch (currentState) + { + case RAND_PART_B_STATE: + SetupRandPartB(); + break; + case RAND_PART_C_STATE: + SetupRandPartC(); + break; + case NO_RAND_PART_B_STATE: + SetupNoRandPartB(); + break; + case NO_RAND_PART_C_STATE: + SetupNoRandPartC(); + break; + default: + throw new InvalidOperationException(); + } + return result; + } + + private void BeginBlock() + { + long magic48 = BsGetLong48(); + if (magic48 != 0x314159265359L) + { + if (magic48 != 0x177245385090L) + throw new IOException("Block header error"); + + m_expectedStreamCrc = BsGetInt32(); + if (m_expectedStreamCrc != m_streamCrc) + throw new IOException("Stream CRC error"); + + BsFinishedWithStream(); + streamEnd = true; + return; + } + + m_expectedBlockCrc = BsGetInt32(); + + bool blockRandomised = BsGetBit() == 1; + + GetAndMoveToFrontDecode(); + + m_blockCrc.Initialise(); + + int[] cftab = new int[257]; + { + int accum = 0; + cftab[0] = 0; + for (i = 0; i < 256; ++i) + { + accum += unzftab[i]; + cftab[i + 1] = accum; + } + if (accum != (last + 1)) + throw new InvalidOperationException(); + } + + for (i = 0; i <= last; i++) + { + byte ch = ll8[i]; + tt[cftab[ch]++] = i; + } + + tPos = tt[origPtr]; + + count = 0; + i2 = 0; + ch2 = 256; /* not a char and not EOF */ + + if (blockRandomised) + { + rNToGo = 0; + rTPos = 0; + SetupRandPartA(); + } + else + { + SetupNoRandPartA(); + } + } + + private void EndBlock() + { + int blockFinalCrc = m_blockCrc.GetFinal(); + if (m_expectedBlockCrc != blockFinalCrc) + throw new IOException("Block CRC error"); + + m_streamCrc = Integers.RotateLeft(m_streamCrc, 1) ^ blockFinalCrc; + } + + private void BsFinishedWithStream() + { + try + { + if (this.bsStream != null) + { + Platform.Dispose(this.bsStream); + this.bsStream = null; + } + } + catch + { + //ignore + } + } + + private int BsGetBit() + { + if (bsLive == 0) + { + bsBuff = RequireByte(); + bsLive = 7; + return (int)((uint)bsBuff >> 7); + } + + --bsLive; + + return (bsBuff >> bsLive) & 1; + } + + private int BsGetBits(int n) + { + Debug.Assert(1 <= n && n <= 24); + + while (bsLive < n) + { + bsBuff = (bsBuff << 8) | RequireByte(); + bsLive += 8; + } + + bsLive -= n; + + return (bsBuff >> bsLive) & ((1 << n) - 1); + } + + private int BsGetBitsSmall(int n) + { + Debug.Assert(1 <= n && n <= 8); + + if (bsLive < n) + { + bsBuff = (bsBuff << 8) | RequireByte(); + bsLive += 8; + } + + bsLive -= n; + + return (bsBuff >> bsLive) & ((1 << n) - 1); + } + + private int BsGetInt32() + { + int u = BsGetBits(16) << 16; + return u | BsGetBits(16); + } + + private long BsGetLong48() + { + long u = (long)BsGetBits(24) << 24; + return u | (long)BsGetBits(24); + } + + private void HbCreateDecodeTables(int[] limit, int[] basev, int[] perm, byte[] length, int minLen, int maxLen, + int alphaSize) + { + Array.Clear(basev, 0, basev.Length); + Array.Clear(limit, 0, limit.Length); + + int pp = 0, baseVal = 0; + for (int i = minLen; i <= maxLen; i++) + { + for (int j = 0; j < alphaSize; j++) + { + if (length[j] == i) + { + perm[pp++] = j; + } + } + basev[i] = baseVal; + limit[i] = baseVal + pp; + baseVal += baseVal + pp; + } + } + + private int RecvDecodingTables() + { + int i, j; + + nInUse = 0; + + /* Receive the mapping table */ + int inUse16 = BsGetBits(16); + + for (i = 0; i < 16; ++i) + { + if ((inUse16 & (0x8000 >> i)) != 0) + { + int inUse = BsGetBits(16); + + int i16 = i * 16; + for (j = 0; j < 16; ++j) + { + if ((inUse & (0x8000 >> j)) != 0) + { + seqToUnseq[nInUse++] = (byte)(i16 + j); + } + } + } + } + + if (nInUse < 1) + throw new InvalidOperationException(); + + int alphaSize = nInUse + 2; + + /* Now the selectors */ + int nGroups = BsGetBitsSmall(3); + if (nGroups < 2 || nGroups > BZip2Constants.N_GROUPS) + throw new InvalidOperationException(); + + int nSelectors = BsGetBits(15); + if (nSelectors < 1) + throw new InvalidOperationException(); + + uint mtfGroups = 0x00543210U; + for (i = 0; i < nSelectors; i++) + { + int mtfSelector = 0; + while (BsGetBit() == 1) + { + if (++mtfSelector >= nGroups) + throw new InvalidOperationException(); + } + + // Ignore declared selectors in excess of the maximum usable number + if (i >= BZip2Constants.MAX_SELECTORS) + continue; + + // Undo the MTF value for the selector. + switch (mtfSelector) + { + case 0: + break; + case 1: + mtfGroups = (mtfGroups >> 4) & 0x00000FU | (mtfGroups << 4) & 0x0000F0U | mtfGroups & 0xFFFF00U; + break; + case 2: + mtfGroups = (mtfGroups >> 8) & 0x00000FU | (mtfGroups << 4) & 0x000FF0U | mtfGroups & 0xFFF000U; + break; + case 3: + mtfGroups = (mtfGroups >> 12) & 0x00000FU | (mtfGroups << 4) & 0x00FFF0U | mtfGroups & 0xFF0000U; + break; + case 4: + mtfGroups = (mtfGroups >> 16) & 0x00000FU | (mtfGroups << 4) & 0x0FFFF0U | mtfGroups & 0xF00000U; + break; + case 5: + mtfGroups = (mtfGroups >> 20) & 0x00000FU | (mtfGroups << 4) & 0xFFFFF0U; + break; + default: + throw new InvalidOperationException(); + } + + m_selectors[i] = (byte)(mtfGroups & 0xF); + } + + byte[] len_t = new byte[alphaSize]; + + /* Now the coding tables */ + for (int t = 0; t < nGroups; t++) + { + int maxLen = 0, minLen = 32; + int curr = BsGetBitsSmall(5); + if ((curr < 1) | (curr > BZip2Constants.MAX_CODE_LEN)) + throw new InvalidOperationException(); + + for (i = 0; i < alphaSize; i++) + { + int markerBit = BsGetBit(); + while (markerBit != 0) + { + int nextTwoBits = BsGetBitsSmall(2); + curr += 1 - (nextTwoBits & 2); + if ((curr < 1) | (curr > BZip2Constants.MAX_CODE_LEN)) + throw new InvalidOperationException(); + markerBit = nextTwoBits & 1; + } + + len_t[i] = (byte)curr; + maxLen = System.Math.Max(maxLen, curr); + minLen = System.Math.Min(minLen, curr); + } + + /* Create the Huffman decoding tables */ + HbCreateDecodeTables(limit[t], basev[t], perm[t], len_t, minLen, maxLen, alphaSize); + minLens[t] = minLen; + } + + return nSelectors; + } + + private void GetAndMoveToFrontDecode() + { + int i, j, nextSym; + + int limitLast = BZip2Constants.baseBlockSize * blockSize100k; + + origPtr = BsGetBits(24); + if (origPtr > 10 + limitLast) + throw new InvalidOperationException(); + + int nSelectors = RecvDecodingTables(); + + int alphaSize = nInUse + 2; + int EOB = nInUse + 1; + + /* + Setting up the unzftab entries here is not strictly + necessary, but it does save having to do it later + in a separate pass, and so saves a block's worth of + cache misses. + */ + Array.Clear(unzftab, 0, unzftab.Length); + + byte[] yy = new byte[nInUse]; + for (i = 0; i < nInUse; ++i) + { + yy[i] = seqToUnseq[i]; + } + + last = -1; + + int groupNo = 0; + int groupPos = BZip2Constants.G_SIZE - 1; + int groupSel = m_selectors[groupNo]; + int groupMinLen = minLens[groupSel]; + int[] groupLimits = limit[groupSel]; + int[] groupPerm = perm[groupSel]; + int[] groupBase = basev[groupSel]; + + { + int zn = groupMinLen; + int zvec = BsGetBits(groupMinLen); + while (zvec >= groupLimits[zn]) + { + if (++zn > BZip2Constants.MAX_CODE_LEN) + throw new InvalidOperationException(); + + zvec = (zvec << 1) | BsGetBit(); + } + int permIndex = zvec - groupBase[zn]; + if (permIndex >= alphaSize) + throw new InvalidOperationException(); + + nextSym = groupPerm[permIndex]; + } + + while (nextSym != EOB) + { + //if (nextSym == BZip2Constants.RUNA || nextSym == BZip2Constants.RUNB) + if (nextSym <= BZip2Constants.RUNB) + { + int n = 1, s = 0; + do + { + if (n > 1024 * 1024) + throw new InvalidOperationException(); + + s += n << nextSym; + n <<= 1; + + { + if (groupPos == 0) + { + if (++groupNo >= nSelectors) + throw new InvalidOperationException(); + + groupPos = BZip2Constants.G_SIZE; + groupSel = m_selectors[groupNo]; + groupMinLen = minLens[groupSel]; + groupLimits = limit[groupSel]; + groupPerm = perm[groupSel]; + groupBase = basev[groupSel]; + } + groupPos--; + + int zn = groupMinLen; + int zvec = BsGetBits(groupMinLen); + while (zvec >= groupLimits[zn]) + { + if (++zn > BZip2Constants.MAX_CODE_LEN) + throw new InvalidOperationException(); + + zvec = (zvec << 1) | BsGetBit(); + } + int permIndex = zvec - groupBase[zn]; + if (permIndex >= alphaSize) + throw new InvalidOperationException(); + + nextSym = groupPerm[permIndex]; + } + } + //while (nextSym == BZip2Constants.RUNA || nextSym == BZip2Constants.RUNB); + while (nextSym <= BZip2Constants.RUNB); + + byte ch = yy[0]; + unzftab[ch] += s; + + if (last >= limitLast - s) + throw new InvalidOperationException("Block overrun"); + + while (--s >= 0) + { + ll8[++last] = ch; + } + + continue; + } + else + { + if (++last >= limitLast) + throw new InvalidOperationException("Block overrun"); + + byte tmp = yy[nextSym - 1]; + unzftab[tmp]++; + ll8[last] = tmp; + + /* + * This loop is hammered during decompression, hence avoid + * native method call overhead of Array.Copy for very + * small ranges to copy. + */ + if (nextSym <= 16) + { + for (j = nextSym - 1; j > 0; --j) + { + yy[j] = yy[j - 1]; + } + } + else + { + Array.Copy(yy, 0, yy, 1, nextSym - 1); + } + + yy[0] = tmp; + + { + if (groupPos == 0) + { + if (++groupNo >= nSelectors) + throw new InvalidOperationException(); + + groupPos = BZip2Constants.G_SIZE; + groupSel = m_selectors[groupNo]; + groupMinLen = minLens[groupSel]; + groupLimits = limit[groupSel]; + groupPerm = perm[groupSel]; + groupBase = basev[groupSel]; + } + groupPos--; + + int zn = groupMinLen; + int zvec = BsGetBits(groupMinLen); + while (zvec >= groupLimits[zn]) + { + if (++zn > BZip2Constants.MAX_CODE_LEN) + throw new InvalidOperationException(); + + zvec = (zvec << 1) | BsGetBit(); + } + int permIndex = zvec - groupBase[zn]; + if (permIndex >= alphaSize) + throw new InvalidOperationException(); + + nextSym = groupPerm[permIndex]; + } + continue; + } + } + + if (origPtr > last) + throw new InvalidOperationException(); + + // Check unzftab entries are in range. + { + int nblock = last + 1; + int check = 0; + + for (i = 0; i <= 255; i++) + { + int t = unzftab[i]; + check |= t; + check |= nblock - t; + } + if (check < 0) + throw new InvalidOperationException(); + } + } + + private int RequireByte() + { + int b = bsStream.ReadByte(); + if (b < 0) + throw new EndOfStreamException(); + return b & 0xFF; + } + + private void SetupRandPartA() + { + if (i2 <= last) + { + chPrev = ch2; + ch2 = ll8[tPos]; + tPos = tt[tPos]; + if (rNToGo == 0) + { + rNToGo = CBZip2OutputStream.RNums[rTPos++]; + rTPos &= 0x1FF; + } + rNToGo--; + ch2 ^= rNToGo == 1 ? 1 : 0; + i2++; + + currentByte = ch2; + currentState = RAND_PART_B_STATE; + m_blockCrc.Update((byte)ch2); + } + else + { + EndBlock(); + BeginBlock(); + } + } + + private void SetupNoRandPartA() + { + if (i2 <= last) + { + chPrev = ch2; + ch2 = ll8[tPos]; + tPos = tt[tPos]; + i2++; + + currentByte = ch2; + currentState = NO_RAND_PART_B_STATE; + m_blockCrc.Update((byte)ch2); + } + else + { + EndBlock(); + BeginBlock(); + } + } + + private void SetupRandPartB() + { + if (ch2 != chPrev) + { + count = 1; + SetupRandPartA(); + } + else if (++count < 4) + { + SetupRandPartA(); + } + else + { + z = ll8[tPos]; + tPos = tt[tPos]; + if (rNToGo == 0) + { + rNToGo = CBZip2OutputStream.RNums[rTPos++]; + rTPos &= 0x1FF; + } + rNToGo--; + z ^= rNToGo == 1 ? 1 : 0; + j2 = 0; + currentState = RAND_PART_C_STATE; + SetupRandPartC(); + } + } + + private void SetupNoRandPartB() + { + if (ch2 != chPrev) + { + count = 1; + SetupNoRandPartA(); + } + else if (++count < 4) + { + SetupNoRandPartA(); + } + else + { + z = ll8[tPos]; + tPos = tt[tPos]; + currentState = NO_RAND_PART_C_STATE; + j2 = 0; + SetupNoRandPartC(); + } + } + + private void SetupRandPartC() + { + if (j2 < z) + { + currentByte = ch2; + m_blockCrc.Update((byte)ch2); + j2++; + } + else + { + i2++; + count = 0; + SetupRandPartA(); + } + } + + private void SetupNoRandPartC() + { + if (j2 < z) + { + currentByte = ch2; + m_blockCrc.Update((byte)ch2); + j2++; + } + else + { + i2++; + count = 0; + SetupNoRandPartA(); + } + } + + internal static int[][] CreateIntArray(int n1, int n2) + { + int[][] a = new int[n1][]; + for (int k = 0; k < n1; ++k) + { + a[k] = new int[n2]; + } + return a; + } + } +} diff --git a/crypto/src/util/bzip2/CBZip2OutputStream.cs b/crypto/src/util/bzip2/CBZip2OutputStream.cs new file mode 100644 index 000000000..b896f36c6 --- /dev/null +++ b/crypto/src/util/bzip2/CBZip2OutputStream.cs @@ -0,0 +1,1619 @@ +/* + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed with + * this work for additional information regarding copyright ownership. + * The ASF licenses this file to You under the Apache License, Version 2.0 + * (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +/* + * This package is based on the work done by Keiron Liddle, Aftex Software + * <keiron@aftexsw.com> to whom the Ant project is very grateful for his + * great code. + */ + +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.IO; + +using Org.BouncyCastle.Utilities.IO; + +namespace Org.BouncyCastle.Utilities.Bzip2 +{ + /** + * An output stream that compresses into the BZip2 format (with the file + * header chars) into another stream. + * + * @author <a href="mailto:keiron@aftexsw.com">Keiron Liddle</a> + * + * TODO: Update to BZip2 1.0.1 + * <b>NB:</b> note this class has been modified to add a leading BZ to the + * start of the BZIP2 stream to make it compatible with other PGP programs. + */ + public class CBZip2OutputStream + : BaseOutputStream + { + protected const int SETMASK = 1 << 21; + protected const int CLEARMASK = ~SETMASK; + protected const int GREATER_ICOST = 15; + protected const int LESSER_ICOST = 0; + protected const int SMALL_THRESH = 20; + protected const int DEPTH_THRESH = 10; + + internal static readonly ushort[] RNums = { + 619, 720, 127, 481, 931, 816, 813, 233, 566, 247, 985, 724, 205, 454, 863, 491, 741, 242, 949, 214, 733, + 859, 335, 708, 621, 574, 73, 654, 730, 472, 419, 436, 278, 496, 867, 210, 399, 680, 480, 51, 878, 465, 811, + 169, 869, 675, 611, 697, 867, 561, 862, 687, 507, 283, 482, 129, 807, 591, 733, 623, 150, 238, 59, 379, 684, + 877, 625, 169, 643, 105, 170, 607, 520, 932, 727, 476, 693, 425, 174, 647, 73, 122, 335, 530, 442, 853, 695, + 249, 445, 515, 909, 545, 703, 919, 874, 474, 882, 500, 594, 612, 641, 801, 220, 162, 819, 984, 589, 513, + 495, 799, 161, 604, 958, 533, 221, 400, 386, 867, 600, 782, 382, 596, 414, 171, 516, 375, 682, 485, 911, + 276, 98, 553, 163, 354, 666, 933, 424, 341, 533, 870, 227, 730, 475, 186, 263, 647, 537, 686, 600, 224, 469, + 68, 770, 919, 190, 373, 294, 822, 808, 206, 184, 943, 795, 384, 383, 461, 404, 758, 839, 887, 715, 67, 618, + 276, 204, 918, 873, 777, 604, 560, 951, 160, 578, 722, 79, 804, 96, 409, 713, 940, 652, 934, 970, 447, 318, + 353, 859, 672, 112, 785, 645, 863, 803, 350, 139, 93, 354, 99, 820, 908, 609, 772, 154, 274, 580, 184, 79, + 626, 630, 742, 653, 282, 762, 623, 680, 81, 927, 626, 789, 125, 411, 521, 938, 300, 821, 78, 343, 175, 128, + 250, 170, 774, 972, 275, 999, 639, 495, 78, 352, 126, 857, 956, 358, 619, 580, 124, 737, 594, 701, 612, 669, + 112, 134, 694, 363, 992, 809, 743, 168, 974, 944, 375, 748, 52, 600, 747, 642, 182, 862, 81, 344, 805, 988, + 739, 511, 655, 814, 334, 249, 515, 897, 955, 664, 981, 649, 113, 974, 459, 893, 228, 433, 837, 553, 268, + 926, 240, 102, 654, 459, 51, 686, 754, 806, 760, 493, 403, 415, 394, 687, 700, 946, 670, 656, 610, 738, 392, + 760, 799, 887, 653, 978, 321, 576, 617, 626, 502, 894, 679, 243, 440, 680, 879, 194, 572, 640, 724, 926, 56, + 204, 700, 707, 151, 457, 449, 797, 195, 791, 558, 945, 679, 297, 59, 87, 824, 713, 663, 412, 693, 342, 606, + 134, 108, 571, 364, 631, 212, 174, 643, 304, 329, 343, 97, 430, 751, 497, 314, 983, 374, 822, 928, 140, 206, + 73, 263, 980, 736, 876, 478, 430, 305, 170, 514, 364, 692, 829, 82, 855, 953, 676, 246, 369, 970, 294, 750, + 807, 827, 150, 790, 288, 923, 804, 378, 215, 828, 592, 281, 565, 555, 710, 82, 896, 831, 547, 261, 524, 462, + 293, 465, 502, 56, 661, 821, 976, 991, 658, 869, 905, 758, 745, 193, 768, 550, 608, 933, 378, 286, 215, 979, + 792, 961, 61, 688, 793, 644, 986, 403, 106, 366, 905, 644, 372, 567, 466, 434, 645, 210, 389, 550, 919, 135, + 780, 773, 635, 389, 707, 100, 626, 958, 165, 504, 920, 176, 193, 713, 857, 265, 203, 50, 668, 108, 645, 990, + 626, 197, 510, 357, 358, 850, 858, 364, 936, 638 }; + + /* + * Knuth's increments seem to work better than Incerpi-Sedgewick here, possibly because the number of elements + * to sort is usually small, typically <= 20. + */ + private static readonly int[] Incs = { 1, 4, 13, 40, 121, 364, 1093, 3280, 9841, 29524, 88573, 265720, 797161, + 2391484 }; + + private bool finished; + + protected static void HbMakeCodeLengths(byte[] len, int[] freq, int alphaSize, int maxLen) + { + /* + Nodes and heap entries run from 1. Entry 0 + for both the heap and nodes is a sentinel. + */ + int[] heap = new int[BZip2Constants.MAX_ALPHA_SIZE + 2]; + int[] weight = new int[BZip2Constants.MAX_ALPHA_SIZE * 2]; + int[] parent = new int[BZip2Constants.MAX_ALPHA_SIZE * 2]; + + for (int i = 0; i < alphaSize; i++) + { + weight[i + 1] = (freq[i] == 0 ? 1 : freq[i]) << 8; + } + + while (true) + { + int nNodes = alphaSize; + int nHeap = 0; + + heap[0] = 0; + weight[0] = 0; + parent[0] = -2; + + for (int i = 1; i <= alphaSize; i++) + { + parent[i] = -1; + heap[++nHeap] = i; + { + int zz = nHeap; + int tmp = heap[zz]; + while (weight[tmp] < weight[heap[zz >> 1]]) + { + heap[zz] = heap[zz >> 1]; + zz >>= 1; + } + heap[zz] = tmp; + } + } + if (!(nHeap < (BZip2Constants.MAX_ALPHA_SIZE + 2))) + throw new InvalidOperationException(); + + while (nHeap > 1) + { + int n1 = heap[1]; + heap[1] = heap[nHeap--]; + { + int zz = 1; + int tmp = heap[zz]; + while (true) + { + int yy = zz << 1; + if (yy > nHeap) + break; + + if (yy < nHeap + && weight[heap[yy + 1]] < weight[heap[yy]]) + { + yy++; + } + + if (weight[tmp] < weight[heap[yy]]) + break; + + heap[zz] = heap[yy]; + zz = yy; + } + heap[zz] = tmp; + } + int n2 = heap[1]; + heap[1] = heap[nHeap--]; + { + int zz = 1; + int tmp = heap[zz]; + while (true) + { + int yy = zz << 1; + if (yy > nHeap) + break; + + if (yy < nHeap + && weight[heap[yy + 1]] < weight[heap[yy]]) + { + yy++; + } + + if (weight[tmp] < weight[heap[yy]]) + break; + + heap[zz] = heap[yy]; + zz = yy; + } + heap[zz] = tmp; + } + nNodes++; + parent[n1] = parent[n2] = nNodes; + + weight[nNodes] = (int)((uint)((weight[n1] & 0xffffff00) + + (weight[n2] & 0xffffff00)) + | (uint)(1 + (((weight[n1] & 0x000000ff) > + (weight[n2] & 0x000000ff)) ? + (weight[n1] & 0x000000ff) : + (weight[n2] & 0x000000ff)))); + + parent[nNodes] = -1; + heap[++nHeap] = nNodes; + { + int zz = nHeap; + int tmp = heap[zz]; + while (weight[tmp] < weight[heap[zz >> 1]]) + { + heap[zz] = heap[zz >> 1]; + zz >>= 1; + } + heap[zz] = tmp; + } + } + if (!(nNodes < (BZip2Constants.MAX_ALPHA_SIZE * 2))) + throw new InvalidOperationException(); + + //bool tooLong = false; + int tooLongBits = 0; + for (int i = 1; i <= alphaSize; i++) + { + int j = 0; + int k = i; + while (parent[k] >= 0) + { + k = parent[k]; + j++; + } + len[i - 1] = (byte)j; + //tooLong |= j > maxLen; + tooLongBits |= maxLen - j; + } + + //if (!tooLong) + if (tooLongBits >= 0) + break; + + for (int i = 1; i <= alphaSize; i++) + { + int j = weight[i] >> 8; + j = 1 + (j / 2); + weight[i] = j << 8; + } + } + } + + /* + * number of characters in the block + */ + int count; + + /* + index in zptr[] of original string after sorting. + */ + int origPtr; + + /* + always: in the range 0 .. 9. + The current block size is 100000 * this number. + */ + private readonly int blockSize100k; + private readonly int allowableBlockSize; + + bool blockRandomised; + private readonly IList<StackElem> blocksortStack = new List<StackElem>(); + + int bsBuff; + int bsLivePos; + private readonly CRC m_blockCrc = new CRC(); + + private bool[] inUse = new bool[256]; + private int nInUse; + + private byte[] m_selectors = new byte[BZip2Constants.MAX_SELECTORS]; + + private byte[] blockBytes; + private ushort[] quadrantShorts; + private int[] zptr; + private int[] szptr; + private int[] ftab; + + private int nMTF; + + private int[] mtfFreq = new int[BZip2Constants.MAX_ALPHA_SIZE]; + + /* + * Used when sorting. If too many long comparisons + * happen, we stop sorting, randomise the block + * slightly, and try again. + */ + private int workFactor; + private int workDone; + private int workLimit; + private bool firstAttempt; + + private int currentByte = -1; + private int runLength = 0; + private int m_streamCrc; + + public CBZip2OutputStream(Stream outStream) + : this(outStream, 9) + { + } + + public CBZip2OutputStream(Stream outStream, int blockSize) + { + blockBytes = null; + quadrantShorts = null; + zptr = null; + ftab = null; + + outStream.WriteByte((byte)'B'); + outStream.WriteByte((byte)'Z'); + + bsStream = outStream; + bsBuff = 0; + bsLivePos = 32; + + workFactor = 50; + if (blockSize > 9) + { + blockSize = 9; + } + else if (blockSize < 1) + { + blockSize = 1; + } + blockSize100k = blockSize; + + /* 20 is just a paranoia constant */ + allowableBlockSize = BZip2Constants.baseBlockSize * blockSize100k - 20; + + int n = BZip2Constants.baseBlockSize * blockSize100k; + blockBytes = new byte[(n + 1 + BZip2Constants.NUM_OVERSHOOT_BYTES)]; + quadrantShorts = new ushort[(n + 1 + BZip2Constants.NUM_OVERSHOOT_BYTES)]; + zptr = new int[n]; + ftab = new int[65537]; + + /* + The back end needs a place to store the MTF values + whilst it calculates the coding tables. We could + put them in the zptr array. However, these values + will fit in a short, so we overlay szptr at the + start of zptr, in the hope of reducing the number + of cache misses induced by the multiple traversals + of the MTF values when calculating coding tables. + Seems to improve compression speed by about 1%. + */ + // NOTE: We can't "overlay" in C#, so we just share zptr + szptr = zptr; + + // Write `magic' bytes h indicating file-format == huffmanised, followed by a digit indicating blockSize100k + outStream.WriteByte((byte)'h'); + outStream.WriteByte((byte)('0' + blockSize100k)); + + m_streamCrc = 0; + + InitBlock(); + } + + /** + * + * modified by Oliver Merkel, 010128 + * + */ + public override void WriteByte(byte value) + { + if (currentByte == value) + { + if (++runLength > 254) + { + WriteRun(); + currentByte = -1; + runLength = 0; + } + return; + } + + if (currentByte >= 0) + { + WriteRun(); + } + + currentByte = value; + runLength = 1; + } + + private void WriteRun() + { + if (count > allowableBlockSize) + { + EndBlock(); + InitBlock(); + } + + inUse[currentByte] = true; + + switch (runLength) + { + case 1: + blockBytes[++count] = (byte)currentByte; + m_blockCrc.Update((byte)currentByte); + break; + case 2: + blockBytes[++count] = (byte)currentByte; + blockBytes[++count] = (byte)currentByte; + m_blockCrc.Update((byte)currentByte); + m_blockCrc.Update((byte)currentByte); + break; + case 3: + blockBytes[++count] = (byte)currentByte; + blockBytes[++count] = (byte)currentByte; + blockBytes[++count] = (byte)currentByte; + m_blockCrc.Update((byte)currentByte); + m_blockCrc.Update((byte)currentByte); + m_blockCrc.Update((byte)currentByte); + break; + default: + blockBytes[++count] = (byte)currentByte; + blockBytes[++count] = (byte)currentByte; + blockBytes[++count] = (byte)currentByte; + blockBytes[++count] = (byte)currentByte; + blockBytes[++count] = (byte)(runLength - 4); + inUse[runLength - 4] = true; + m_blockCrc.UpdateRun((byte)currentByte, runLength); + break; + } + } + + bool closed = false; + + protected void Detach(bool disposing) + { + if (disposing) + { + if (!closed) + { + Finish(); + closed = true; + } + } + base.Dispose(disposing); + } + + protected override void Dispose(bool disposing) + { + if (disposing) + { + if (!closed) + { + Finish(); + closed = true; + Platform.Dispose(this.bsStream); + } + } + base.Dispose(disposing); + } + + public void Finish() + { + if (finished) + return; + + if (runLength > 0) + { + WriteRun(); + } + currentByte = -1; + if (count > 0) + { + EndBlock(); + } + EndCompression(); + finished = true; + Flush(); + } + + public override void Flush() + { + bsStream.Flush(); + } + + private void InitBlock() + { + m_blockCrc.Initialise(); + count = 0; + + for (int i = 0; i < 256; i++) + { + inUse[i] = false; + } + } + + private void EndBlock() + { + int blockFinalCrc = m_blockCrc.GetFinal(); + m_streamCrc = Integers.RotateLeft(m_streamCrc, 1) ^ blockFinalCrc; + + /* sort the block and establish posn of original string */ + DoReversibleTransformation(); + + /* + A 6-byte block header, the value chosen arbitrarily + as 0x314159265359 :-). A 32 bit value does not really + give a strong enough guarantee that the value will not + appear by chance in the compressed datastream. Worst-case + probability of this event, for a 900k block, is about + 2.0e-3 for 32 bits, 1.0e-5 for 40 bits and 4.0e-8 for 48 bits. + For a compressed file of size 100Gb -- about 100000 blocks -- + only a 48-bit marker will do. NB: normal compression/ + decompression do *not* rely on these statistical properties. + They are only important when trying to recover blocks from + damaged files. + */ + BsPutLong48(0x314159265359L); + + /* Now the block's CRC, so it is in a known place. */ + BsPutInt32(blockFinalCrc); + + /* Now a single bit indicating randomisation. */ + BsPutBit(blockRandomised ? 1 : 0); + + /* Finally, block's contents proper. */ + MoveToFrontCodeAndSend(); + } + + private void EndCompression() + { + /* + Now another magic 48-bit number, 0x177245385090, to + indicate the end of the last block. (Sqrt(pi), if + you want to know. I did want to use e, but it contains + too much repetition -- 27 18 28 18 28 46 -- for me + to feel statistically comfortable. Call me paranoid.) + */ + BsPutLong48(0x177245385090L); + + BsPutInt32(m_streamCrc); + + BsFinishedWithStream(); + } + + private void HbAssignCodes(int[] code, byte[] length, int minLen, int maxLen, int alphaSize) + { + int vec = 0; + for (int n = minLen; n <= maxLen; n++) + { + for (int i = 0; i < alphaSize; i++) + { + if (length[i] == n) + { + code[i] = vec++; + } + } + vec <<= 1; + } + } + + private void BsFinishedWithStream() + { + if (bsLivePos < 32) + { + bsStream.WriteByte((byte)(bsBuff >> 24)); + bsBuff = 0; + bsLivePos = 32; + } + } + + private void BsPutBit(int v) + { + --bsLivePos; + bsBuff |= v << bsLivePos; + + if (bsLivePos <= 24) + { + bsStream.WriteByte((byte)(bsBuff >> 24)); + bsBuff <<= 8; + bsLivePos += 8; + } + } + + private void BsPutBits(int n, int v) + { + Debug.Assert(1 <= n && n <= 24); + + bsLivePos -= n; + bsBuff |= v << bsLivePos; + + while (bsLivePos <= 24) + { + bsStream.WriteByte((byte)(bsBuff >> 24)); + bsBuff <<= 8; + bsLivePos += 8; + } + } + + private void BsPutBitsSmall(int n, int v) + { + Debug.Assert(1 <= n && n <= 8); + + bsLivePos -= n; + bsBuff |= v << bsLivePos; + + if (bsLivePos <= 24) + { + bsStream.WriteByte((byte)(bsBuff >> 24)); + bsBuff <<= 8; + bsLivePos += 8; + } + } + + private void BsPutInt32(int u) + { + BsPutBits(16, (u >> 16) & 0xFFFF); + BsPutBits(16, u & 0xFFFF); + } + + private void BsPutLong48(long u) + { + BsPutBits(24, (int)(u >> 24) & 0xFFFFFF); + BsPutBits(24, (int)u & 0xFFFFFF); + } + + private void SendMtfValues() + { + + int v, t, i, j, bt, bc, iter; + + int alphaSize = nInUse + 2; + + /* Decide how many coding tables to use */ + if (nMTF <= 0) + throw new InvalidOperationException(); + + int nGroups; + if (nMTF < 200) + { + nGroups = 2; + } + else if (nMTF < 600) + { + nGroups = 3; + } + else if (nMTF < 1200) + { + nGroups = 4; + } + else if (nMTF < 2400) + { + nGroups = 5; + } + else + { + nGroups = 6; + } + + byte[][] len = CreateByteArray(nGroups, alphaSize); + for (t = 0; t < nGroups; t++) + { + Arrays.Fill(len[t], GREATER_ICOST); + } + + /* Generate an initial set of coding tables */ + { + int nPart = nGroups; + int remF = nMTF; + int ge = -1; + while (nPart > 0) + { + int gs = ge + 1; + int aFreq = 0, tFreq = remF / nPart; + while (aFreq < tFreq && ge < alphaSize - 1) + { + aFreq += mtfFreq[++ge]; + } + + if (ge > gs && nPart != nGroups && nPart != 1 + && ((nGroups - nPart) % 2 == 1)) + { + aFreq -= mtfFreq[ge--]; + } + + byte[] len_np = len[nPart - 1]; + for (v = 0; v < alphaSize; v++) + { + if (v >= gs && v <= ge) + { + len_np[v] = LESSER_ICOST; + } + else + { + len_np[v] = GREATER_ICOST; + } + } + + nPart--; + remF -= aFreq; + } + } + + int[][] rfreq = CBZip2InputStream.CreateIntArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_ALPHA_SIZE); + int[] fave = new int[BZip2Constants.N_GROUPS]; + short[] cost = new short[BZip2Constants.N_GROUPS]; + + // Iterate up to N_ITERS times to improve the tables. + int nSelectors = 0; + for (iter = 0; iter < BZip2Constants.N_ITERS; iter++) + { + for (t = 0; t < nGroups; t++) + { + fave[t] = 0; + + int[] rfreq_t = rfreq[t]; + for (v = 0; v < alphaSize; v++) + { + rfreq_t[v] = 0; + } + } + + nSelectors = 0; + int gs = 0; + while (gs < nMTF) + { + /* Set group start & end marks. */ + + /* + * Calculate the cost of this group as coded by each of the coding tables. + */ + + int ge = System.Math.Min(gs + BZip2Constants.G_SIZE - 1, nMTF - 1); + + if (nGroups == 6) + { + byte[] len_0 = len[0], len_1 = len[1], len_2 = len[2], len_3 = len[3], len_4 = len[4], len_5 = len[5]; + short cost0 = 0, cost1 = 0, cost2 = 0, cost3 = 0, cost4 = 0, cost5 = 0; + + for (i = gs; i <= ge; i++) + { + int icv = szptr[i]; + cost0 += len_0[icv]; + cost1 += len_1[icv]; + cost2 += len_2[icv]; + cost3 += len_3[icv]; + cost4 += len_4[icv]; + cost5 += len_5[icv]; + } + + cost[0] = cost0; + cost[1] = cost1; + cost[2] = cost2; + cost[3] = cost3; + cost[4] = cost4; + cost[5] = cost5; + } + else + { + for (t = 0; t < nGroups; t++) + { + cost[t] = 0; + } + + for (i = gs; i <= ge; i++) + { + int icv = szptr[i]; + for (t = 0; t < nGroups; t++) + { + cost[t] += len[t][icv]; + } + } + } + + /* + Find the coding table which is best for this group, + and record its identity in the selector table. + */ + bc = cost[0]; + bt = 0; + for (t = 1; t < nGroups; t++) + { + short cost_t = cost[t]; + if (cost_t < bc) + { + bc = cost_t; + bt = t; + } + } + fave[bt]++; + m_selectors[nSelectors] = (byte)bt; + nSelectors++; + + /* + Increment the symbol frequencies for the selected table. + */ + int[] rfreq_bt = rfreq[bt]; + for (i = gs; i <= ge; i++) + { + rfreq_bt[szptr[i]]++; + } + + gs = ge + 1; + } + + /* + Recompute the tables based on the accumulated frequencies. + */ + for (t = 0; t < nGroups; t++) + { + HbMakeCodeLengths(len[t], rfreq[t], alphaSize, BZip2Constants.MAX_CODE_LEN_GEN); + } + } + + if (nGroups >= 8 || nGroups > BZip2Constants.N_GROUPS) + throw new InvalidOperationException(); + if (nSelectors >= 32768 || nSelectors > BZip2Constants.MAX_SELECTORS) + throw new InvalidOperationException(); + + int[][] code = CBZip2InputStream.CreateIntArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_ALPHA_SIZE); + + /* Assign actual codes for the tables. */ + for (t = 0; t < nGroups; t++) + { + int maxLen = 0, minLen = 32; + byte[] len_t = len[t]; + for (i = 0; i < alphaSize; i++) + { + int lti = len_t[i]; + maxLen = System.Math.Max(maxLen, lti); + minLen = System.Math.Min(minLen, lti); + } + if (minLen < 1 | maxLen > BZip2Constants.MAX_CODE_LEN_GEN) + throw new InvalidOperationException(); + + HbAssignCodes(code[t], len_t, minLen, maxLen, alphaSize); + } + + /* Transmit the mapping table. */ + { + bool[] inUse16 = new bool[16]; + for (i = 0; i < 16; i++) + { + inUse16[i] = false; + int i16 = i * 16; + for (j = 0; j < 16; j++) + { + if (inUse[i16 + j]) + { + inUse16[i] = true; + break; + } + } + } + + for (i = 0; i < 16; i++) + { + BsPutBit(inUse16[i] ? 1 : 0); + } + + for (i = 0; i < 16; i++) + { + if (inUse16[i]) + { + int i16 = i * 16; + for (j = 0; j < 16; j++) + { + BsPutBit(inUse[i16 + j] ? 1 : 0); + } + } + } + } + + /* Now the selectors. */ + BsPutBitsSmall(3, nGroups); + BsPutBits(15, nSelectors); + { + int mtfSelectors = 0x00654321; + + for (i = 0; i < nSelectors; i++) + { + // Compute MTF value for the selector. + int ll_i = m_selectors[i]; + int bitPos = ll_i << 2; + int mtfSelector = (mtfSelectors >> bitPos) & 0xF; + + if (mtfSelector != 1) + { + int mtfIncMask = (0x00888888 - mtfSelectors + 0x00111111 * mtfSelector) & 0x00888888; + mtfSelectors = mtfSelectors - (mtfSelector << bitPos) + (mtfIncMask >> 3); + } + + BsPutBitsSmall(mtfSelector, (1 << mtfSelector) - 2); + } + } + + /* Now the coding tables. */ + for (t = 0; t < nGroups; t++) + { + byte[] len_t = len[t]; + int curr = len_t[0]; + BsPutBitsSmall(6, curr << 1); + for (i = 1; i < alphaSize; i++) + { + int lti = len_t[i]; + while (curr < lti) + { + BsPutBitsSmall(2, 2); + curr++; /* 10 */ + } + while (curr > lti) + { + BsPutBitsSmall(2, 3); + curr--; /* 11 */ + } + BsPutBit(0); + } + } + + /* And finally, the block data proper */ + { + int selCtr = 0; + int gs = 0; + while (gs < nMTF) + { + int ge = System.Math.Min(gs + BZip2Constants.G_SIZE - 1, nMTF - 1); + + int selector_selCtr = m_selectors[selCtr]; + byte[] len_selCtr = len[selector_selCtr]; + int[] code_selCtr = code[selector_selCtr]; + + for (i = gs; i <= ge; i++) + { + int sfmap_i = szptr[i]; + BsPutBits(len_selCtr[sfmap_i], code_selCtr[sfmap_i]); + } + + gs = ge + 1; + selCtr++; + } + if (selCtr != nSelectors) + throw new InvalidOperationException(); + } + } + + private void MoveToFrontCodeAndSend() + { + BsPutBits(24, origPtr); + GenerateMtfValues(); + SendMtfValues(); + } + + private Stream bsStream; + + private void SimpleSort(int lo, int hi, int d) + { + int i, j, h, v; + + int bigN = hi - lo + 1; + if (bigN < 2) + return; + + int hp = 0; + while (Incs[hp] < bigN) + { + hp++; + } + hp--; + + for (; hp >= 0; hp--) + { + h = Incs[hp]; + + i = lo + h; + while (i <= hi) + { + /* copy 1 */ + v = zptr[i]; + j = i; + while (FullGtU(zptr[j - h] + d, v + d)) + { + zptr[j] = zptr[j - h]; + j = j - h; + if (j <= (lo + h - 1)) + break; + } + zptr[j] = v; + + /* copy 2 */ + if (++i > hi) + break; + + v = zptr[i]; + j = i; + while (FullGtU(zptr[j - h] + d, v + d)) + { + zptr[j] = zptr[j - h]; + j = j - h; + if (j <= (lo + h - 1)) + break; + } + zptr[j] = v; + + /* copy 3 */ + if (++i > hi) + break; + + v = zptr[i]; + j = i; + while (FullGtU(zptr[j - h] + d, v + d)) + { + zptr[j] = zptr[j - h]; + j = j - h; + if (j <= (lo + h - 1)) + break; + } + zptr[j] = v; + i++; + + if (workDone > workLimit && firstAttempt) + return; + } + } + } + + private void Vswap(int p1, int p2, int n) + { + while (--n >= 0) + { + int t1 = zptr[p1], t2 = zptr[p2]; + zptr[p1++] = t2; + zptr[p2++] = t1; + } + } + + private int Med3(int a, int b, int c) + { + return a > b + ? (c < b ? b : c > a ? a : c) + : (c < a ? a : c > b ? b : c); + } + + internal class StackElem + { + internal int ll; + internal int hh; + internal int dd; + } + + private static void PushStackElem(IList<StackElem> stack, int stackCount, int ll, int hh, int dd) + { + StackElem stackElem; + if (stackCount < stack.Count) + { + stackElem = stack[stackCount]; + } + else + { + stackElem = new StackElem(); + stack.Add(stackElem); + } + + stackElem.ll = ll; + stackElem.hh = hh; + stackElem.dd = dd; + } + + private void QSort3(int loSt, int hiSt, int dSt) + { + int unLo, unHi, ltLo, gtHi, n, m; + + var stack = blocksortStack; + int stackCount = 0; + StackElem stackElem; + + int lo = loSt; + int hi = hiSt; + int d = dSt; + + for (;;) + { + if (hi - lo < SMALL_THRESH || d > DEPTH_THRESH) + { + SimpleSort(lo, hi, d); + if (stackCount < 1 || (workDone > workLimit && firstAttempt)) + return; + + stackElem = stack[--stackCount]; + lo = stackElem.ll; + hi = stackElem.hh; + d = stackElem.dd; + continue; + } + + int d1 = d + 1; + int med = Med3( + blockBytes[zptr[lo] + d1], + blockBytes[zptr[hi] + d1], + blockBytes[zptr[(lo + hi) >> 1] + d1]); + + unLo = ltLo = lo; + unHi = gtHi = hi; + + while (true) + { + while (unLo <= unHi) + { + int zUnLo = zptr[unLo]; + n = blockBytes[zUnLo + d1] - med; + if (n > 0) + break; + + if (n == 0) + { + zptr[unLo] = zptr[ltLo]; + zptr[ltLo++] = zUnLo; + } + unLo++; + } + while (unLo <= unHi) + { + int zUnHi = zptr[unHi]; + n = blockBytes[zUnHi + d1] - med; + if (n < 0) + break; + + if (n == 0) + { + zptr[unHi] = zptr[gtHi]; + zptr[gtHi--] = zUnHi; + } + unHi--; + } + if (unLo > unHi) + break; + + int temp = zptr[unLo]; + zptr[unLo++] = zptr[unHi]; + zptr[unHi--] = temp; + } + + if (gtHi < ltLo) + { + d = d1; + continue; + } + + n = System.Math.Min(ltLo - lo, unLo - ltLo); + Vswap(lo, unLo - n, n); + + m = System.Math.Min(hi - gtHi, gtHi - unHi); + Vswap(unLo, hi - m + 1, m); + + n = lo + (unLo - ltLo); + m = hi - (gtHi - unHi); + + PushStackElem(stack, stackCount++, lo, n - 1, d); + PushStackElem(stack, stackCount++, n, m, d1); + + lo = m + 1; + } + } + + private void MainSort() + { + int i, j, ss, sb; + int[] runningOrder = new int[256]; + int[] copy = new int[256]; + bool[] bigDone = new bool[256]; + int c1, c2; + + /* + In the various block-sized structures, live data runs + from 0 to last+NUM_OVERSHOOT_BYTES inclusive. First, + set up the overshoot area for block. + */ + for (i = 0; i < BZip2Constants.NUM_OVERSHOOT_BYTES; i++) + { + blockBytes[count + i + 1] = blockBytes[(i % count) + 1]; + } + for (i = 0; i <= count + BZip2Constants.NUM_OVERSHOOT_BYTES; i++) + { + quadrantShorts[i] = 0; + } + + blockBytes[0] = blockBytes[count]; + + if (count <= 4000) + { + /* + Use SimpleSort(), since the full sorting mechanism + has quite a large constant overhead. + */ + for (i = 0; i < count; i++) + { + zptr[i] = i; + } + firstAttempt = false; + workDone = workLimit = 0; + SimpleSort(0, count - 1, 0); + } + else + { + for (i = 0; i <= 255; i++) + { + bigDone[i] = false; + } + + for (i = 0; i <= 65536; i++) + { + ftab[i] = 0; + } + + c1 = blockBytes[0]; + for (i = 1; i <= count; i++) + { + c2 = blockBytes[i]; + ftab[(c1 << 8) + c2]++; + c1 = c2; + } + + for (i = 0; i < 65536; i++) + { + ftab[i + 1] += ftab[i]; + } + + c1 = blockBytes[1]; + for (i = 0; i < (count - 1); i++) + { + c2 = blockBytes[i + 2]; + j = (c1 << 8) + c2; + c1 = c2; + ftab[j]--; + zptr[ftab[j]] = i; + } + + j = ((int)blockBytes[count] << 8) + blockBytes[1]; + ftab[j]--; + zptr[ftab[j]] = count - 1; + + /* + Now ftab contains the first loc of every small bucket. + Calculate the running order, from smallest to largest + big bucket. + */ + + for (i = 0; i <= 255; i++) + { + runningOrder[i] = i; + } + + { + int h = 1; + do + { + h = 3 * h + 1; + } + while (h <= 256); + do + { + h = h / 3; + for (i = h; i <= 255; i++) + { + int vv = runningOrder[i]; + j = i; + while ((ftab[(runningOrder[j - h] + 1) << 8] - ftab[runningOrder[j - h] << 8]) + > (ftab[(vv + 1) << 8] - ftab[vv << 8])) + { + runningOrder[j] = runningOrder[j - h]; + j = j - h; + if (j < h) + break; + } + runningOrder[j] = vv; + } + } + while (h != 1); + } + + /* + The main sorting loop. + */ + for (i = 0; i <= 255; i++) + { + /* + Process big buckets, starting with the least full. + */ + ss = runningOrder[i]; + + /* + Complete the big bucket [ss] by quicksorting + any unsorted small buckets [ss, j]. Hopefully + previous pointer-scanning phases have already + completed many of the small buckets [ss, j], so + we don't have to sort them at all. + */ + for (j = 0; j <= 255; j++) + { + sb = (ss << 8) + j; + if ((ftab[sb] & SETMASK) != SETMASK) + { + int lo = ftab[sb] & CLEARMASK; + int hi = (ftab[sb + 1] & CLEARMASK) - 1; + if (hi > lo) + { + QSort3(lo, hi, 2); + if (workDone > workLimit && firstAttempt) + return; + } + ftab[sb] |= SETMASK; + } + } + + /* + The ss big bucket is now done. Record this fact, + and update the quadrant descriptors. Remember to + update quadrants in the overshoot area too, if + necessary. The "if (i < 255)" test merely skips + this updating for the last bucket processed, since + updating for the last bucket is pointless. + */ + bigDone[ss] = true; + + if (i < 255) + { + int bbStart = ftab[ss << 8] & CLEARMASK; + int bbSize = (ftab[(ss + 1) << 8] & CLEARMASK) - bbStart; + + int shifts = 0; + while ((bbSize >> shifts) > 65534) + { + shifts++; + } + + for (j = 0; j < bbSize; j++) + { + int a2update = zptr[bbStart + j] + 1; + ushort qVal = (ushort)(j >> shifts); + quadrantShorts[a2update] = qVal; + if (a2update <= BZip2Constants.NUM_OVERSHOOT_BYTES) + { + quadrantShorts[a2update + count] = qVal; + } + } + + if (!(((bbSize - 1) >> shifts) <= 65535)) + throw new InvalidOperationException(); + } + + /* + Now scan this big bucket so as to synthesise the + sorted order for small buckets [t, ss] for all t != ss. + */ + for (j = 0; j <= 255; j++) + { + copy[j] = ftab[(j << 8) + ss] & CLEARMASK; + } + + for (j = ftab[ss << 8] & CLEARMASK; + j < (ftab[(ss + 1) << 8] & CLEARMASK); j++) + { + int zptr_j = zptr[j]; + c1 = blockBytes[zptr_j]; + if (!bigDone[c1]) + { + zptr[copy[c1]] = (zptr_j == 0 ? count : zptr_j) - 1; + copy[c1]++; + } + } + + for (j = 0; j <= 255; j++) + { + ftab[(j << 8) + ss] |= SETMASK; + } + } + } + } + + private void RandomiseBlock() + { + for (int i = 0; i < 256; i++) + { + inUse[i] = false; + } + + int rNToGo = 0, rTPos = 0; + + for (int i = 1; i <= count; i++) + { + if (rNToGo == 0) + { + rNToGo = RNums[rTPos++]; + rTPos &= 0x1FF; + } + rNToGo--; + blockBytes[i] ^= (byte)(rNToGo == 1 ? 1 : 0); + + inUse[blockBytes[i]] = true; + } + } + + private void DoReversibleTransformation() + { + workLimit = workFactor * (count - 1); + workDone = 0; + blockRandomised = false; + firstAttempt = true; + + MainSort(); + + if (workDone > workLimit && firstAttempt) + { + RandomiseBlock(); + workLimit = workDone = 0; + blockRandomised = true; + firstAttempt = false; + MainSort(); + } + + origPtr = -1; + for (int i = 0; i < count; i++) + { + if (zptr[i] == 0) + { + origPtr = i; + break; + } + } + + if (origPtr == -1) + throw new InvalidOperationException(); + } + + private bool FullGtU(int i1, int i2) + { + int c1, c2; + + c1 = blockBytes[++i1]; + c2 = blockBytes[++i2]; + if (c1 != c2) + return c1 > c2; + + c1 = blockBytes[++i1]; + c2 = blockBytes[++i2]; + if (c1 != c2) + return c1 > c2; + + c1 = blockBytes[++i1]; + c2 = blockBytes[++i2]; + if (c1 != c2) + return c1 > c2; + + c1 = blockBytes[++i1]; + c2 = blockBytes[++i2]; + if (c1 != c2) + return c1 > c2; + + c1 = blockBytes[++i1]; + c2 = blockBytes[++i2]; + if (c1 != c2) + return c1 > c2; + + c1 = blockBytes[++i1]; + c2 = blockBytes[++i2]; + if (c1 != c2) + return c1 > c2; + + int k = count; + int s1, s2; + + do + { + c1 = blockBytes[++i1]; + c2 = blockBytes[++i2]; + if (c1 != c2) + return c1 > c2; + + s1 = quadrantShorts[i1]; + s2 = quadrantShorts[i2]; + if (s1 != s2) + return s1 > s2; + + c1 = blockBytes[++i1]; + c2 = blockBytes[++i2]; + if (c1 != c2) + return c1 > c2; + + s1 = quadrantShorts[i1]; + s2 = quadrantShorts[i2]; + if (s1 != s2) + return s1 > s2; + + c1 = blockBytes[++i1]; + c2 = blockBytes[++i2]; + if (c1 != c2) + return c1 > c2; + + s1 = quadrantShorts[i1]; + s2 = quadrantShorts[i2]; + if (s1 != s2) + return s1 > s2; + + c1 = blockBytes[++i1]; + c2 = blockBytes[++i2]; + if (c1 != c2) + return c1 > c2; + + s1 = quadrantShorts[i1]; + s2 = quadrantShorts[i2]; + if (s1 != s2) + return s1 > s2; + + if (i1 >= count) + { + i1 -= count; + } + if (i2 >= count) + { + i2 -= count; + } + + k -= 4; + workDone++; + } + while (k >= 0); + + return false; + } + + private void GenerateMtfValues() + { + int i; + + nInUse = 0; + + byte[] yy = new byte[256]; + for (i = 0; i < 256; i++) + { + if (inUse[i]) + { + yy[nInUse++] = (byte)i; + } + } + + int EOB = nInUse + 1; + + for (i = 0; i <= EOB; i++) + { + mtfFreq[i] = 0; + } + + int wr = 0, zPend = 0; + for (i = 0; i < count; i++) + { + byte blockByte = blockBytes[zptr[i]]; + + byte tmp = yy[0]; + if (blockByte == tmp) + { + zPend++; + continue; + } + + int sym = 1; + do + { + byte tmp2 = tmp; + tmp = yy[sym]; + yy[sym++] = tmp2; + } + while (blockByte != tmp); + yy[0] = tmp; + + while (zPend > 0) + { + // RUNA or RUNB + int run = --zPend & 1; + szptr[wr++] = run; + mtfFreq[run]++; + zPend >>= 1; + } + + szptr[wr++] = sym; + mtfFreq[sym]++; + } + + while (zPend > 0) + { + // RUNA or RUNB + int run = --zPend & 1; + szptr[wr++] = run; + mtfFreq[run]++; + zPend >>= 1; + } + + szptr[wr++] = EOB; + mtfFreq[EOB]++; + + nMTF = wr; + } + + internal static byte[][] CreateByteArray(int n1, int n2) + { + byte[][] a = new byte[n1][]; + for (int k = 0; k < n1; ++k) + { + a[k] = new byte[n2]; + } + return a; + } + } + + public class CBZip2OutputStreamLeaveOpen + : CBZip2OutputStream + { + public CBZip2OutputStreamLeaveOpen(Stream outStream) + : base(outStream) + { + } + + public CBZip2OutputStreamLeaveOpen(Stream outStream, int blockSize) + : base(outStream, blockSize) + { + } + + protected override void Dispose(bool disposing) + { + Detach(disposing); + } + } +} diff --git a/crypto/src/util/bzip2/CRC.cs b/crypto/src/util/bzip2/CRC.cs new file mode 100644 index 000000000..30c7e9c7d --- /dev/null +++ b/crypto/src/util/bzip2/CRC.cs @@ -0,0 +1,158 @@ +/* + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed with + * this work for additional information regarding copyright ownership. + * The ASF licenses this file to You under the Apache License, Version 2.0 + * (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +/* + * This package is based on the work done by Keiron Liddle), Aftex Software + * <keiron@aftexsw.com> to whom the Ant project is very grateful for his + * great code. + */ + +using System.Diagnostics; + +namespace Org.BouncyCastle.Utilities.Bzip2 +{ + /** + * A simple class the hold and calculate the CRC for sanity checking + * of the data. + * + * @author <a href="mailto:keiron@aftexsw.com">Keiron Liddle</a> + */ + internal class CRC + { + // Values are byte-reversed + private static readonly uint[] Crc32Table = { + 0x00000000, 0xB71DC104, 0x6E3B8209, 0xD926430D, + 0xDC760413, 0x6B6BC517, 0xB24D861A, 0x0550471E, + 0xB8ED0826, 0x0FF0C922, 0xD6D68A2F, 0x61CB4B2B, + 0x649B0C35, 0xD386CD31, 0x0AA08E3C, 0xBDBD4F38, + 0x70DB114C, 0xC7C6D048, 0x1EE09345, 0xA9FD5241, + 0xACAD155F, 0x1BB0D45B, 0xC2969756, 0x758B5652, + 0xC836196A, 0x7F2BD86E, 0xA60D9B63, 0x11105A67, + 0x14401D79, 0xA35DDC7D, 0x7A7B9F70, 0xCD665E74, + 0xE0B62398, 0x57ABE29C, 0x8E8DA191, 0x39906095, + 0x3CC0278B, 0x8BDDE68F, 0x52FBA582, 0xE5E66486, + 0x585B2BBE, 0xEF46EABA, 0x3660A9B7, 0x817D68B3, + 0x842D2FAD, 0x3330EEA9, 0xEA16ADA4, 0x5D0B6CA0, + 0x906D32D4, 0x2770F3D0, 0xFE56B0DD, 0x494B71D9, + 0x4C1B36C7, 0xFB06F7C3, 0x2220B4CE, 0x953D75CA, + 0x28803AF2, 0x9F9DFBF6, 0x46BBB8FB, 0xF1A679FF, + 0xF4F63EE1, 0x43EBFFE5, 0x9ACDBCE8, 0x2DD07DEC, + 0x77708634, 0xC06D4730, 0x194B043D, 0xAE56C539, + 0xAB068227, 0x1C1B4323, 0xC53D002E, 0x7220C12A, + 0xCF9D8E12, 0x78804F16, 0xA1A60C1B, 0x16BBCD1F, + 0x13EB8A01, 0xA4F64B05, 0x7DD00808, 0xCACDC90C, + 0x07AB9778, 0xB0B6567C, 0x69901571, 0xDE8DD475, + 0xDBDD936B, 0x6CC0526F, 0xB5E61162, 0x02FBD066, + 0xBF469F5E, 0x085B5E5A, 0xD17D1D57, 0x6660DC53, + 0x63309B4D, 0xD42D5A49, 0x0D0B1944, 0xBA16D840, + 0x97C6A5AC, 0x20DB64A8, 0xF9FD27A5, 0x4EE0E6A1, + 0x4BB0A1BF, 0xFCAD60BB, 0x258B23B6, 0x9296E2B2, + 0x2F2BAD8A, 0x98366C8E, 0x41102F83, 0xF60DEE87, + 0xF35DA999, 0x4440689D, 0x9D662B90, 0x2A7BEA94, + 0xE71DB4E0, 0x500075E4, 0x892636E9, 0x3E3BF7ED, + 0x3B6BB0F3, 0x8C7671F7, 0x555032FA, 0xE24DF3FE, + 0x5FF0BCC6, 0xE8ED7DC2, 0x31CB3ECF, 0x86D6FFCB, + 0x8386B8D5, 0x349B79D1, 0xEDBD3ADC, 0x5AA0FBD8, + 0xEEE00C69, 0x59FDCD6D, 0x80DB8E60, 0x37C64F64, + 0x3296087A, 0x858BC97E, 0x5CAD8A73, 0xEBB04B77, + 0x560D044F, 0xE110C54B, 0x38368646, 0x8F2B4742, + 0x8A7B005C, 0x3D66C158, 0xE4408255, 0x535D4351, + 0x9E3B1D25, 0x2926DC21, 0xF0009F2C, 0x471D5E28, + 0x424D1936, 0xF550D832, 0x2C769B3F, 0x9B6B5A3B, + 0x26D61503, 0x91CBD407, 0x48ED970A, 0xFFF0560E, + 0xFAA01110, 0x4DBDD014, 0x949B9319, 0x2386521D, + 0x0E562FF1, 0xB94BEEF5, 0x606DADF8, 0xD7706CFC, + 0xD2202BE2, 0x653DEAE6, 0xBC1BA9EB, 0x0B0668EF, + 0xB6BB27D7, 0x01A6E6D3, 0xD880A5DE, 0x6F9D64DA, + 0x6ACD23C4, 0xDDD0E2C0, 0x04F6A1CD, 0xB3EB60C9, + 0x7E8D3EBD, 0xC990FFB9, 0x10B6BCB4, 0xA7AB7DB0, + 0xA2FB3AAE, 0x15E6FBAA, 0xCCC0B8A7, 0x7BDD79A3, + 0xC660369B, 0x717DF79F, 0xA85BB492, 0x1F467596, + 0x1A163288, 0xAD0BF38C, 0x742DB081, 0xC3307185, + 0x99908A5D, 0x2E8D4B59, 0xF7AB0854, 0x40B6C950, + 0x45E68E4E, 0xF2FB4F4A, 0x2BDD0C47, 0x9CC0CD43, + 0x217D827B, 0x9660437F, 0x4F460072, 0xF85BC176, + 0xFD0B8668, 0x4A16476C, 0x93300461, 0x242DC565, + 0xE94B9B11, 0x5E565A15, 0x87701918, 0x306DD81C, + 0x353D9F02, 0x82205E06, 0x5B061D0B, 0xEC1BDC0F, + 0x51A69337, 0xE6BB5233, 0x3F9D113E, 0x8880D03A, + 0x8DD09724, 0x3ACD5620, 0xE3EB152D, 0x54F6D429, + 0x7926A9C5, 0xCE3B68C1, 0x171D2BCC, 0xA000EAC8, + 0xA550ADD6, 0x124D6CD2, 0xCB6B2FDF, 0x7C76EEDB, + 0xC1CBA1E3, 0x76D660E7, 0xAFF023EA, 0x18EDE2EE, + 0x1DBDA5F0, 0xAAA064F4, 0x738627F9, 0xC49BE6FD, + 0x09FDB889, 0xBEE0798D, 0x67C63A80, 0xD0DBFB84, + 0xD58BBC9A, 0x62967D9E, 0xBBB03E93, 0x0CADFF97, + 0xB110B0AF, 0x060D71AB, 0xDF2B32A6, 0x6836F3A2, + 0x6D66B4BC, 0xDA7B75B8, 0x035D36B5, 0xB440F7B1, + }; + + private uint m_value = 0U; + + internal void Initialise() + { + m_value = 0xFFFFFFFF; + } + + internal int GetFinal() + { + return (int)~Integers.ReverseBytes(m_value); + } + + internal void Update(byte inCh) + { + m_value = (m_value >> 8) ^ Crc32Table[(byte)(m_value ^ inCh)]; + } + + internal void UpdateRun(byte inCh, int runLength) + { + Debug.Assert(runLength >= 4); + + uint inCh2 = (uint)inCh << 8 | inCh; + uint inCh4 = inCh2 << 16 | inCh2; + + do + { + m_value ^= inCh4; + m_value = (m_value >> 8) ^ Crc32Table[(byte)m_value]; + m_value = (m_value >> 8) ^ Crc32Table[(byte)m_value]; + m_value = (m_value >> 8) ^ Crc32Table[(byte)m_value]; + m_value = (m_value >> 8) ^ Crc32Table[(byte)m_value]; + } + while ((runLength -= 4) >= 4); + + switch (runLength & 3) + { + case 0: + break; + case 1: + Update(inCh); + break; + case 2: + Update(inCh); + Update(inCh); + break; + case 3: + Update(inCh); + Update(inCh); + Update(inCh); + break; + } + } + } +} diff --git a/crypto/src/util/io/compression/Bzip2.cs b/crypto/src/util/io/compression/Bzip2.cs new file mode 100644 index 000000000..72b006dc9 --- /dev/null +++ b/crypto/src/util/io/compression/Bzip2.cs @@ -0,0 +1,21 @@ +using System.IO; + +namespace Org.BouncyCastle.Utilities.IO.Compression +{ + using Impl = Utilities.Bzip2; + + internal static class Bzip2 + { + internal static Stream CompressOutput(Stream stream, bool leaveOpen = false) + { + return leaveOpen + ? new Impl.CBZip2OutputStreamLeaveOpen(stream) + : new Impl.CBZip2OutputStream(stream); + } + + internal static Stream DecompressInput(Stream stream) + { + return new Impl.CBZip2InputStream(stream); + } + } +} diff --git a/crypto/src/util/io/compression/ZLib.cs b/crypto/src/util/io/compression/ZLib.cs new file mode 100644 index 000000000..1254da012 --- /dev/null +++ b/crypto/src/util/io/compression/ZLib.cs @@ -0,0 +1,46 @@ +using System.IO; + +#if NET6_0_OR_GREATER +using System.IO.Compression; +#else +using Org.BouncyCastle.Utilities.Zlib; +#endif + +namespace Org.BouncyCastle.Utilities.IO.Compression +{ + internal static class ZLib + { + internal static Stream CompressOutput(Stream stream, int zlibCompressionLevel, bool leaveOpen = false) + { +#if NET6_0_OR_GREATER + return new ZLibStream(stream, GetCompressionLevel(zlibCompressionLevel), leaveOpen); +#else + return leaveOpen + ? new ZOutputStreamLeaveOpen(stream, zlibCompressionLevel, false) + : new ZOutputStream(stream, zlibCompressionLevel, false); +#endif + } + + internal static Stream DecompressInput(Stream stream) + { +#if NET6_0_OR_GREATER + return new ZLibStream(stream, CompressionMode.Decompress, leaveOpen: false); +#else + return new ZInputStream(stream); +#endif + } + +#if NET6_0_OR_GREATER + internal static CompressionLevel GetCompressionLevel(int zlibCompressionLevel) + { + return zlibCompressionLevel switch + { + 0 => CompressionLevel.NoCompression, + 1 or 2 or 3 => CompressionLevel.Fastest, + 7 or 8 or 9 => CompressionLevel.SmallestSize, + _ => CompressionLevel.Optimal, + }; + } +#endif + } +} diff --git a/crypto/src/util/io/compression/Zip.cs b/crypto/src/util/io/compression/Zip.cs new file mode 100644 index 000000000..f2773d63b --- /dev/null +++ b/crypto/src/util/io/compression/Zip.cs @@ -0,0 +1,33 @@ +using System.IO; + +#if NET6_0_OR_GREATER +using System.IO.Compression; +#else +using Org.BouncyCastle.Utilities.Zlib; +#endif + +namespace Org.BouncyCastle.Utilities.IO.Compression +{ + internal static class Zip + { + internal static Stream CompressOutput(Stream stream, int zlibCompressionLevel, bool leaveOpen = false) + { +#if NET6_0_OR_GREATER + return new DeflateStream(stream, ZLib.GetCompressionLevel(zlibCompressionLevel), leaveOpen); +#else + return leaveOpen + ? new ZOutputStreamLeaveOpen(stream, zlibCompressionLevel, true) + : new ZOutputStream(stream, zlibCompressionLevel, true); +#endif + } + + internal static Stream DecompressInput(Stream stream) + { +#if NET6_0_OR_GREATER + return new DeflateStream(stream, CompressionMode.Decompress, leaveOpen: false); +#else + return new ZInputStream(stream, true); +#endif + } + } +} diff --git a/crypto/src/util/zlib/ZOutputStream.cs b/crypto/src/util/zlib/ZOutputStream.cs index 301516e57..51a5050dd 100644 --- a/crypto/src/util/zlib/ZOutputStream.cs +++ b/crypto/src/util/zlib/ZOutputStream.cs @@ -264,4 +264,38 @@ namespace Org.BouncyCastle.Utilities.Zlib Write(buf1, 0, 1); } } + + public class ZOutputStreamLeaveOpen + : ZOutputStream + { + public ZOutputStreamLeaveOpen(Stream output) + : base(output) + { + } + + public ZOutputStreamLeaveOpen(Stream output, bool nowrap) + : base(output, nowrap) + { + } + + public ZOutputStreamLeaveOpen(Stream output, ZStream z) + : base(output, z) + { + } + + public ZOutputStreamLeaveOpen(Stream output, int level) + : base(output, level) + { + } + + public ZOutputStreamLeaveOpen(Stream output, int level, bool nowrap) + : base(output, level, nowrap) + { + } + + protected override void Dispose(bool disposing) + { + Detach(disposing); + } + } } |