diff options
Diffstat (limited to 'crypto/src/util/encoders')
-rw-r--r-- | crypto/src/util/encoders/Base64.cs | 120 | ||||
-rw-r--r-- | crypto/src/util/encoders/Base64Encoder.cs | 307 | ||||
-rw-r--r-- | crypto/src/util/encoders/BufferedDecoder.cs | 117 | ||||
-rw-r--r-- | crypto/src/util/encoders/BufferedEncoder.cs | 117 | ||||
-rw-r--r-- | crypto/src/util/encoders/Hex.cs | 130 | ||||
-rw-r--r-- | crypto/src/util/encoders/HexEncoder.cs | 163 | ||||
-rw-r--r-- | crypto/src/util/encoders/HexTranslator.cs | 108 | ||||
-rw-r--r-- | crypto/src/util/encoders/IEncoder.cs | 18 | ||||
-rw-r--r-- | crypto/src/util/encoders/Translator.cs | 19 | ||||
-rw-r--r-- | crypto/src/util/encoders/UrlBase64.cs | 127 | ||||
-rw-r--r-- | crypto/src/util/encoders/UrlBase64Encoder.cs | 31 |
11 files changed, 1257 insertions, 0 deletions
diff --git a/crypto/src/util/encoders/Base64.cs b/crypto/src/util/encoders/Base64.cs new file mode 100644 index 000000000..ccecd8dc2 --- /dev/null +++ b/crypto/src/util/encoders/Base64.cs @@ -0,0 +1,120 @@ +using System; +using System.IO; +using System.Text; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + public sealed class Base64 + { + private Base64() + { + } + + public static string ToBase64String( + byte[] data) + { + return Convert.ToBase64String(data, 0, data.Length); + } + + public static string ToBase64String( + byte[] data, + int off, + int length) + { + return Convert.ToBase64String(data, off, length); + } + + /** + * encode the input data producing a base 64 encoded byte array. + * + * @return a byte array containing the base 64 encoded data. + */ + public static byte[] Encode( + byte[] data) + { + return Encode(data, 0, data.Length); + } + + /** + * encode the input data producing a base 64 encoded byte array. + * + * @return a byte array containing the base 64 encoded data. + */ + public static byte[] Encode( + byte[] data, + int off, + int length) + { + string s = Convert.ToBase64String(data, off, length); + return Strings.ToAsciiByteArray(s); + } + + /** + * Encode the byte data to base 64 writing it to the given output stream. + * + * @return the number of bytes produced. + */ + public static int Encode( + byte[] data, + Stream outStream) + { + byte[] encoded = Encode(data); + outStream.Write(encoded, 0, encoded.Length); + return encoded.Length; + } + + /** + * Encode the byte data to base 64 writing it to the given output stream. + * + * @return the number of bytes produced. + */ + public static int Encode( + byte[] data, + int off, + int length, + Stream outStream) + { + byte[] encoded = Encode(data, off, length); + outStream.Write(encoded, 0, encoded.Length); + return encoded.Length; + } + + /** + * decode the base 64 encoded input data. It is assumed the input data is valid. + * + * @return a byte array representing the decoded data. + */ + public static byte[] Decode( + byte[] data) + { + string s = Strings.FromAsciiByteArray(data); + return Convert.FromBase64String(s); + } + + /** + * decode the base 64 encoded string data - whitespace will be ignored. + * + * @return a byte array representing the decoded data. + */ + public static byte[] Decode( + string data) + { + return Convert.FromBase64String(data); + } + + /** + * decode the base 64 encoded string data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public static int Decode( + string data, + Stream outStream) + { + byte[] decoded = Decode(data); + outStream.Write(decoded, 0, decoded.Length); + return decoded.Length; + } + } +} diff --git a/crypto/src/util/encoders/Base64Encoder.cs b/crypto/src/util/encoders/Base64Encoder.cs new file mode 100644 index 000000000..c94ce9d3c --- /dev/null +++ b/crypto/src/util/encoders/Base64Encoder.cs @@ -0,0 +1,307 @@ +using System; +using System.IO; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + public class Base64Encoder + : IEncoder + { + protected readonly byte[] encodingTable = + { + (byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G', + (byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N', + (byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U', + (byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z', + (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g', + (byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n', + (byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u', + (byte)'v', + (byte)'w', (byte)'x', (byte)'y', (byte)'z', + (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', + (byte)'7', (byte)'8', (byte)'9', + (byte)'+', (byte)'/' + }; + + protected byte padding = (byte)'='; + + /* + * set up the decoding table. + */ + protected readonly byte[] decodingTable = new byte[128]; + + protected void InitialiseDecodingTable() + { + for (int i = 0; i < encodingTable.Length; i++) + { + decodingTable[encodingTable[i]] = (byte)i; + } + } + + public Base64Encoder() + { + InitialiseDecodingTable(); + } + + /** + * encode the input data producing a base 64 output stream. + * + * @return the number of bytes produced. + */ + public int Encode( + byte[] data, + int off, + int length, + Stream outStream) + { + int modulus = length % 3; + int dataLength = (length - modulus); + int a1, a2, a3; + + for (int i = off; i < off + dataLength; i += 3) + { + a1 = data[i] & 0xff; + a2 = data[i + 1] & 0xff; + a3 = data[i + 2] & 0xff; + + outStream.WriteByte(encodingTable[(int) ((uint) a1 >> 2) & 0x3f]); + outStream.WriteByte(encodingTable[((a1 << 4) | (int) ((uint) a2 >> 4)) & 0x3f]); + outStream.WriteByte(encodingTable[((a2 << 2) | (int) ((uint) a3 >> 6)) & 0x3f]); + outStream.WriteByte(encodingTable[a3 & 0x3f]); + } + + /* + * process the tail end. + */ + int b1, b2, b3; + int d1, d2; + + switch (modulus) + { + case 0: /* nothing left to do */ + break; + case 1: + d1 = data[off + dataLength] & 0xff; + b1 = (d1 >> 2) & 0x3f; + b2 = (d1 << 4) & 0x3f; + + outStream.WriteByte(encodingTable[b1]); + outStream.WriteByte(encodingTable[b2]); + outStream.WriteByte(padding); + outStream.WriteByte(padding); + break; + case 2: + d1 = data[off + dataLength] & 0xff; + d2 = data[off + dataLength + 1] & 0xff; + + b1 = (d1 >> 2) & 0x3f; + b2 = ((d1 << 4) | (d2 >> 4)) & 0x3f; + b3 = (d2 << 2) & 0x3f; + + outStream.WriteByte(encodingTable[b1]); + outStream.WriteByte(encodingTable[b2]); + outStream.WriteByte(encodingTable[b3]); + outStream.WriteByte(padding); + break; + } + + return (dataLength / 3) * 4 + ((modulus == 0) ? 0 : 4); + } + + private bool ignore( + char c) + { + return (c == '\n' || c =='\r' || c == '\t' || c == ' '); + } + + /** + * decode the base 64 encoded byte data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public int Decode( + byte[] data, + int off, + int length, + Stream outStream) + { + byte b1, b2, b3, b4; + int outLen = 0; + + int end = off + length; + + while (end > off) + { + if (!ignore((char)data[end - 1])) + { + break; + } + + end--; + } + + int i = off; + int finish = end - 4; + + i = nextI(data, i, finish); + + while (i < finish) + { + b1 = decodingTable[data[i++]]; + + i = nextI(data, i, finish); + + b2 = decodingTable[data[i++]]; + + i = nextI(data, i, finish); + + b3 = decodingTable[data[i++]]; + + i = nextI(data, i, finish); + + b4 = decodingTable[data[i++]]; + + outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); + outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); + outStream.WriteByte((byte)((b3 << 6) | b4)); + + outLen += 3; + + i = nextI(data, i, finish); + } + + outLen += decodeLastBlock(outStream, (char)data[end - 4], (char)data[end - 3], (char)data[end - 2], (char)data[end - 1]); + + return outLen; + } + + private int nextI( + byte[] data, + int i, + int finish) + { + while ((i < finish) && ignore((char)data[i])) + { + i++; + } + return i; + } + + /** + * decode the base 64 encoded string data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public int DecodeString( + string data, + Stream outStream) + { + // Platform Implementation +// byte[] bytes = Convert.FromBase64String(data); +// outStream.Write(bytes, 0, bytes.Length); +// return bytes.Length; + + byte b1, b2, b3, b4; + int length = 0; + + int end = data.Length; + + while (end > 0) + { + if (!ignore(data[end - 1])) + { + break; + } + + end--; + } + + int i = 0; + int finish = end - 4; + + i = nextI(data, i, finish); + + while (i < finish) + { + b1 = decodingTable[data[i++]]; + + i = nextI(data, i, finish); + + b2 = decodingTable[data[i++]]; + + i = nextI(data, i, finish); + + b3 = decodingTable[data[i++]]; + + i = nextI(data, i, finish); + + b4 = decodingTable[data[i++]]; + + outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); + outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); + outStream.WriteByte((byte)((b3 << 6) | b4)); + + length += 3; + + i = nextI(data, i, finish); + } + + length += decodeLastBlock(outStream, data[end - 4], data[end - 3], data[end - 2], data[end - 1]); + + return length; + } + + private int decodeLastBlock( + Stream outStream, + char c1, + char c2, + char c3, + char c4) + { + if (c3 == padding) + { + byte b1 = decodingTable[c1]; + byte b2 = decodingTable[c2]; + + outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); + + return 1; + } + + if (c4 == padding) + { + byte b1 = decodingTable[c1]; + byte b2 = decodingTable[c2]; + byte b3 = decodingTable[c3]; + + outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); + outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); + + return 2; + } + + { + byte b1 = decodingTable[c1]; + byte b2 = decodingTable[c2]; + byte b3 = decodingTable[c3]; + byte b4 = decodingTable[c4]; + + outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); + outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); + outStream.WriteByte((byte)((b3 << 6) | b4)); + + return 3; + } + } + + private int nextI(string data, int i, int finish) + { + while ((i < finish) && ignore(data[i])) + { + i++; + } + return i; + } + } +} diff --git a/crypto/src/util/encoders/BufferedDecoder.cs b/crypto/src/util/encoders/BufferedDecoder.cs new file mode 100644 index 000000000..633cf1e97 --- /dev/null +++ b/crypto/src/util/encoders/BufferedDecoder.cs @@ -0,0 +1,117 @@ +using System; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + /// <summary> + /// A buffering class to allow translation from one format to another to + /// be done in discrete chunks. + /// </summary> + public class BufferedDecoder + { + internal byte[] buffer; + internal int bufOff; + + internal ITranslator translator; + + /// <summary> + /// Create a buffered Decoder. + /// </summary> + /// <param name="translator">The translater to use.</param> + /// <param name="bufferSize">The size of the buffer.</param> + public BufferedDecoder( + ITranslator translator, + int bufferSize) + { + this.translator = translator; + + if ((bufferSize % translator.GetEncodedBlockSize()) != 0) + { + throw new ArgumentException("buffer size not multiple of input block size"); + } + + buffer = new byte[bufferSize]; +// bufOff = 0; + } + + /// <summary> + /// Process one byte of data. + /// </summary> + /// <param name="input">Data in.</param> + /// <param name="output">Byte array for the output.</param> + /// <param name="outOff">The offset in the output byte array to start writing from.</param> + /// <returns>The amount of output bytes.</returns> + public int ProcessByte( + byte input, + byte[] output, + int outOff) + { + int resultLen = 0; + + buffer[bufOff++] = input; + + if (bufOff == buffer.Length) + { + resultLen = translator.Decode(buffer, 0, buffer.Length, output, outOff); + bufOff = 0; + } + + return resultLen; + } + + + /// <summary> + /// Process data from a byte array. + /// </summary> + /// <param name="input">The input data.</param> + /// <param name="inOff">Start position within input data array.</param> + /// <param name="len">Amount of data to process from input data array.</param> + /// <param name="outBytes">Array to store output.</param> + /// <param name="outOff">Position in output array to start writing from.</param> + /// <returns>The amount of output bytes.</returns> + public int ProcessBytes( + byte[] input, + int inOff, + int len, + byte[] outBytes, + int outOff) + { + if (len < 0) + { + throw new ArgumentException("Can't have a negative input length!"); + } + + int resultLen = 0; + int gapLen = buffer.Length - bufOff; + + if (len > gapLen) + { + Array.Copy(input, inOff, buffer, bufOff, gapLen); + + resultLen += translator.Decode(buffer, 0, buffer.Length, outBytes, outOff); + + bufOff = 0; + + len -= gapLen; + inOff += gapLen; + outOff += resultLen; + + int chunkSize = len - (len % buffer.Length); + + resultLen += translator.Decode(input, inOff, chunkSize, outBytes, outOff); + + len -= chunkSize; + inOff += chunkSize; + } + + if (len != 0) + { + Array.Copy(input, inOff, buffer, bufOff, len); + + bufOff += len; + } + + return resultLen; + } + } + +} diff --git a/crypto/src/util/encoders/BufferedEncoder.cs b/crypto/src/util/encoders/BufferedEncoder.cs new file mode 100644 index 000000000..5c3b1ab46 --- /dev/null +++ b/crypto/src/util/encoders/BufferedEncoder.cs @@ -0,0 +1,117 @@ +using System; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + /// <summary> + /// A class that allows encoding of data using a specific encoder to be processed in chunks. + /// </summary> + public class BufferedEncoder + { + internal byte[] Buffer; + internal int bufOff; + + internal ITranslator translator; + + + /// <summary> + /// Create. + /// </summary> + /// <param name="translator">The translator to use.</param> + /// <param name="bufferSize">Size of the chunks.</param> + public BufferedEncoder( + ITranslator translator, + int bufferSize) + { + this.translator = translator; + + if ((bufferSize % translator.GetEncodedBlockSize()) != 0) + { + throw new ArgumentException("buffer size not multiple of input block size"); + } + + Buffer = new byte[bufferSize]; +// bufOff = 0; + } + + + /// <summary> + /// Process one byte of data. + /// </summary> + /// <param name="input">The byte.</param> + /// <param name="outBytes">An array to store output in.</param> + /// <param name="outOff">Offset within output array to start writing from.</param> + /// <returns></returns> + public int ProcessByte( + byte input, + byte[] outBytes, + int outOff) + { + int resultLen = 0; + + Buffer[bufOff++] = input; + + if (bufOff == Buffer.Length) + { + resultLen = translator.Encode(Buffer, 0, Buffer.Length, outBytes, outOff); + bufOff = 0; + } + + return resultLen; + } + + /// <summary> + /// Process data from a byte array. + /// </summary> + /// <param name="input">Input data Byte array containing data to be processed.</param> + /// <param name="inOff">Start position within input data array.</param> + /// <param name="len">Amount of input data to be processed.</param> + /// <param name="outBytes">Output data array.</param> + /// <param name="outOff">Offset within output data array to start writing to.</param> + /// <returns>The amount of data written.</returns> + public int ProcessBytes( + byte[] input, + int inOff, + int len, + byte[] outBytes, + int outOff) + { + if (len < 0) + { + throw new ArgumentException("Can't have a negative input length!"); + } + + int resultLen = 0; + int gapLen = Buffer.Length - bufOff; + + if (len > gapLen) + { + Array.Copy(input, inOff, Buffer, bufOff, gapLen); + + resultLen += translator.Encode(Buffer, 0, Buffer.Length, outBytes, outOff); + + bufOff = 0; + + len -= gapLen; + inOff += gapLen; + outOff += resultLen; + + int chunkSize = len - (len % Buffer.Length); + + resultLen += translator.Encode(input, inOff, chunkSize, outBytes, outOff); + + len -= chunkSize; + inOff += chunkSize; + } + + if (len != 0) + { + Array.Copy(input, inOff, Buffer, bufOff, len); + + bufOff += len; + } + + return resultLen; + } + } + +} diff --git a/crypto/src/util/encoders/Hex.cs b/crypto/src/util/encoders/Hex.cs new file mode 100644 index 000000000..3540a9d1e --- /dev/null +++ b/crypto/src/util/encoders/Hex.cs @@ -0,0 +1,130 @@ +using System; +using System.IO; +using System.Text; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + /// <summary> + /// Class to decode and encode Hex. + /// </summary> + public sealed class Hex + { + private static readonly IEncoder encoder = new HexEncoder(); + + private Hex() + { + } + + public static string ToHexString( + byte[] data) + { + return ToHexString(data, 0, data.Length); + } + + public static string ToHexString( + byte[] data, + int off, + int length) + { + byte[] hex = Encode(data, off, length); + return Strings.FromAsciiByteArray(hex); + } + + /** + * encode the input data producing a Hex encoded byte array. + * + * @return a byte array containing the Hex encoded data. + */ + public static byte[] Encode( + byte[] data) + { + return Encode(data, 0, data.Length); + } + + /** + * encode the input data producing a Hex encoded byte array. + * + * @return a byte array containing the Hex encoded data. + */ + public static byte[] Encode( + byte[] data, + int off, + int length) + { + MemoryStream bOut = new MemoryStream(length * 2); + + encoder.Encode(data, off, length, bOut); + + return bOut.ToArray(); + } + + /** + * Hex encode the byte data writing it to the given output stream. + * + * @return the number of bytes produced. + */ + public static int Encode( + byte[] data, + Stream outStream) + { + return encoder.Encode(data, 0, data.Length, outStream); + } + + /** + * Hex encode the byte data writing it to the given output stream. + * + * @return the number of bytes produced. + */ + public static int Encode( + byte[] data, + int off, + int length, + Stream outStream) + { + return encoder.Encode(data, off, length, outStream); + } + + /** + * decode the Hex encoded input data. It is assumed the input data is valid. + * + * @return a byte array representing the decoded data. + */ + public static byte[] Decode( + byte[] data) + { + MemoryStream bOut = new MemoryStream((data.Length + 1) / 2); + + encoder.Decode(data, 0, data.Length, bOut); + + return bOut.ToArray(); + } + + /** + * decode the Hex encoded string data - whitespace will be ignored. + * + * @return a byte array representing the decoded data. + */ + public static byte[] Decode( + string data) + { + MemoryStream bOut = new MemoryStream((data.Length + 1) / 2); + + encoder.DecodeString(data, bOut); + + return bOut.ToArray(); + } + + /** + * decode the Hex encoded string data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public static int Decode( + string data, + Stream outStream) + { + return encoder.DecodeString(data, outStream); + } + } +} diff --git a/crypto/src/util/encoders/HexEncoder.cs b/crypto/src/util/encoders/HexEncoder.cs new file mode 100644 index 000000000..e69a78b0b --- /dev/null +++ b/crypto/src/util/encoders/HexEncoder.cs @@ -0,0 +1,163 @@ +using System; +using System.IO; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + public class HexEncoder + : IEncoder + { + private static readonly byte[] encodingTable = + { + (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7', + (byte)'8', (byte)'9', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f' + }; + + private static readonly byte[] decodingTable = ConstructDecodingTable(encodingTable); + + private static byte[] ConstructDecodingTable(byte[] et) + { + byte[] dt = new byte[128]; + for (int i = 0; i < et.Length; i++) + { + dt[et[i]] = (byte)i; + } + + dt['A'] = dt['a']; + dt['B'] = dt['b']; + dt['C'] = dt['c']; + dt['D'] = dt['d']; + dt['E'] = dt['e']; + dt['F'] = dt['f']; + + return dt; + } + + /** + * encode the input data producing a Hex output stream. + * + * @return the number of bytes produced. + */ + public int Encode( + byte[] data, + int off, + int length, + Stream outStream) + { + for (int i = off; i < (off + length); i++) + { + int v = data[i]; + + outStream.WriteByte(encodingTable[v >> 4]); + outStream.WriteByte(encodingTable[v & 0xf]); + } + + return length * 2; + } + + private static bool Ignore(char c) + { + return c == '\n' || c =='\r' || c == '\t' || c == ' '; + } + + /** + * decode the Hex encoded byte data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public int Decode( + byte[] data, + int off, + int length, + Stream outStream) + { + byte b1, b2; + int outLen = 0; + int end = off + length; + + while (end > off) + { + if (!Ignore((char)data[end - 1])) + { + break; + } + + end--; + } + + int i = off; + while (i < end) + { + while (i < end && Ignore((char)data[i])) + { + i++; + } + + b1 = decodingTable[data[i++]]; + + while (i < end && Ignore((char)data[i])) + { + i++; + } + + b2 = decodingTable[data[i++]]; + + outStream.WriteByte((byte)((b1 << 4) | b2)); + + outLen++; + } + + return outLen; + } + + /** + * decode the Hex encoded string data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public int DecodeString( + string data, + Stream outStream) + { + byte b1, b2; + int length = 0; + + int end = data.Length; + + while (end > 0) + { + if (!Ignore(data[end - 1])) + { + break; + } + + end--; + } + + int i = 0; + while (i < end) + { + while (i < end && Ignore(data[i])) + { + i++; + } + + b1 = decodingTable[data[i++]]; + + while (i < end && Ignore(data[i])) + { + i++; + } + + b2 = decodingTable[data[i++]]; + + outStream.WriteByte((byte)((b1 << 4) | b2)); + + length++; + } + + return length; + } + } +} diff --git a/crypto/src/util/encoders/HexTranslator.cs b/crypto/src/util/encoders/HexTranslator.cs new file mode 100644 index 000000000..9775b6948 --- /dev/null +++ b/crypto/src/util/encoders/HexTranslator.cs @@ -0,0 +1,108 @@ +using System; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + /// <summary> + /// A hex translator. + /// </summary> + public class HexTranslator : ITranslator + { + private static readonly byte[] hexTable = + { + (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7', + (byte)'8', (byte)'9', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f' + }; + + /// <summary> + /// Return encoded block size. + /// </summary> + /// <returns>2</returns> + public int GetEncodedBlockSize() + { + return 2; + } + + /// <summary> + /// Encode some data. + /// </summary> + /// <param name="input">Input data array.</param> + /// <param name="inOff">Start position within input data array.</param> + /// <param name="length">The amount of data to process.</param> + /// <param name="outBytes">The output data array.</param> + /// <param name="outOff">The offset within the output data array to start writing from.</param> + /// <returns>Amount of data encoded.</returns> + public int Encode( + byte[] input, + int inOff, + int length, + byte[] outBytes, + int outOff) + { + for (int i = 0, j = 0; i < length; i++, j += 2) + { + outBytes[outOff + j] = hexTable[(input[inOff] >> 4) & 0x0f]; + outBytes[outOff + j + 1] = hexTable[input[inOff] & 0x0f]; + + inOff++; + } + + return length * 2; + } + + /// <summary> + /// Returns the decoded block size. + /// </summary> + /// <returns>1</returns> + public int GetDecodedBlockSize() + { + return 1; + } + + /// <summary> + /// Decode data from a byte array. + /// </summary> + /// <param name="input">The input data array.</param> + /// <param name="inOff">Start position within input data array.</param> + /// <param name="length">The amounty of data to process.</param> + /// <param name="outBytes">The output data array.</param> + /// <param name="outOff">The position within the output data array to start writing from.</param> + /// <returns>The amount of data written.</returns> + public int Decode( + byte[] input, + int inOff, + int length, + byte[] outBytes, + int outOff) + { + int halfLength = length / 2; + byte left, right; + for (int i = 0; i < halfLength; i++) + { + left = input[inOff + i * 2]; + right = input[inOff + i * 2 + 1]; + + if (left < (byte)'a') + { + outBytes[outOff] = (byte)((left - '0') << 4); + } + else + { + outBytes[outOff] = (byte)((left - 'a' + 10) << 4); + } + if (right < (byte)'a') + { + outBytes[outOff] += (byte)(right - '0'); + } + else + { + outBytes[outOff] += (byte)(right - 'a' + 10); + } + + outOff++; + } + + return halfLength; + } + } + +} diff --git a/crypto/src/util/encoders/IEncoder.cs b/crypto/src/util/encoders/IEncoder.cs new file mode 100644 index 000000000..5887d5daa --- /dev/null +++ b/crypto/src/util/encoders/IEncoder.cs @@ -0,0 +1,18 @@ +using System; +using System.IO; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + /** + * Encode and decode byte arrays (typically from binary to 7-bit ASCII + * encodings). + */ + public interface IEncoder + { + int Encode(byte[] data, int off, int length, Stream outStream); + + int Decode(byte[] data, int off, int length, Stream outStream); + + int DecodeString(string data, Stream outStream); + } +} diff --git a/crypto/src/util/encoders/Translator.cs b/crypto/src/util/encoders/Translator.cs new file mode 100644 index 000000000..10bd24b63 --- /dev/null +++ b/crypto/src/util/encoders/Translator.cs @@ -0,0 +1,19 @@ +using System; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + /// <summary> + /// Translator interface. + /// </summary> + public interface ITranslator + { + int GetEncodedBlockSize(); + + int Encode(byte[] input, int inOff, int length, byte[] outBytes, int outOff); + + int GetDecodedBlockSize(); + + int Decode(byte[] input, int inOff, int length, byte[] outBytes, int outOff); + } + +} diff --git a/crypto/src/util/encoders/UrlBase64.cs b/crypto/src/util/encoders/UrlBase64.cs new file mode 100644 index 000000000..94195ef5e --- /dev/null +++ b/crypto/src/util/encoders/UrlBase64.cs @@ -0,0 +1,127 @@ +using System; +using System.IO; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + /** + * Convert binary data to and from UrlBase64 encoding. This is identical to + * Base64 encoding, except that the padding character is "." and the other + * non-alphanumeric characters are "-" and "_" instead of "+" and "/". + * <p> + * The purpose of UrlBase64 encoding is to provide a compact encoding of binary + * data that is safe for use as an URL parameter. Base64 encoding does not + * produce encoded values that are safe for use in URLs, since "/" can be + * interpreted as a path delimiter; "+" is the encoded form of a space; and + * "=" is used to separate a name from the corresponding value in an URL + * parameter. + * </p> + */ + public class UrlBase64 + { + private static readonly IEncoder encoder = new UrlBase64Encoder(); + + /** + * Encode the input data producing a URL safe base 64 encoded byte array. + * + * @return a byte array containing the URL safe base 64 encoded data. + */ + public static byte[] Encode( + byte[] data) + { + MemoryStream bOut = new MemoryStream(); + + try + { + encoder.Encode(data, 0, data.Length, bOut); + } + catch (IOException e) + { + throw new Exception("exception encoding URL safe base64 string: " + e.Message, e); + } + + return bOut.ToArray(); + } + + /** + * Encode the byte data writing it to the given output stream. + * + * @return the number of bytes produced. + */ + public static int Encode( + byte[] data, + Stream outStr) + { + return encoder.Encode(data, 0, data.Length, outStr); + } + + /** + * Decode the URL safe base 64 encoded input data - white space will be ignored. + * + * @return a byte array representing the decoded data. + */ + public static byte[] Decode( + byte[] data) + { + MemoryStream bOut = new MemoryStream(); + + try + { + encoder.Decode(data, 0, data.Length, bOut); + } + catch (IOException e) + { + throw new Exception("exception decoding URL safe base64 string: " + e.Message, e); + } + + return bOut.ToArray(); + } + + /** + * decode the URL safe base 64 encoded byte data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public static int Decode( + byte[] data, + Stream outStr) + { + return encoder.Decode(data, 0, data.Length, outStr); + } + + /** + * decode the URL safe base 64 encoded string data - whitespace will be ignored. + * + * @return a byte array representing the decoded data. + */ + public static byte[] Decode( + string data) + { + MemoryStream bOut = new MemoryStream(); + + try + { + encoder.DecodeString(data, bOut); + } + catch (IOException e) + { + throw new Exception("exception decoding URL safe base64 string: " + e.Message, e); + } + + return bOut.ToArray(); + } + + /** + * Decode the URL safe base 64 encoded string data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public static int Decode( + string data, + Stream outStr) + { + return encoder.DecodeString(data, outStr); + } + } +} diff --git a/crypto/src/util/encoders/UrlBase64Encoder.cs b/crypto/src/util/encoders/UrlBase64Encoder.cs new file mode 100644 index 000000000..5611a831c --- /dev/null +++ b/crypto/src/util/encoders/UrlBase64Encoder.cs @@ -0,0 +1,31 @@ +using System; +using System.IO; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + /** + * Convert binary data to and from UrlBase64 encoding. This is identical to + * Base64 encoding, except that the padding character is "." and the other + * non-alphanumeric characters are "-" and "_" instead of "+" and "/". + * <p> + * The purpose of UrlBase64 encoding is to provide a compact encoding of binary + * data that is safe for use as an URL parameter. Base64 encoding does not + * produce encoded values that are safe for use in URLs, since "/" can be + * interpreted as a path delimiter; "+" is the encoded form of a space; and + * "=" is used to separate a name from the corresponding value in an URL + * parameter. + * </p> + */ + public class UrlBase64Encoder + : Base64Encoder + { + public UrlBase64Encoder() + { + encodingTable[encodingTable.Length - 2] = (byte) '-'; + encodingTable[encodingTable.Length - 1] = (byte) '_'; + padding = (byte) '.'; + // we must re-create the decoding table with the new encoded values. + InitialiseDecodingTable(); + } + } +} \ No newline at end of file |