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path: root/crypto/src/tls/DtlsServerProtocol.cs
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Diffstat (limited to 'crypto/src/tls/DtlsServerProtocol.cs')
-rw-r--r--crypto/src/tls/DtlsServerProtocol.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/crypto/src/tls/DtlsServerProtocol.cs b/crypto/src/tls/DtlsServerProtocol.cs
index 5637d4106..99c47ba1b 100644
--- a/crypto/src/tls/DtlsServerProtocol.cs
+++ b/crypto/src/tls/DtlsServerProtocol.cs
@@ -313,6 +313,11 @@ namespace Org.BouncyCastle.Tls
 
             if (state.expectSessionTicket)
             {
+               /*
+                * TODO[new_session_ticket] Check the server-side rules regarding the session ID, since the client
+                * is going to ignore any session ID it received once it sees the new_session_ticket message.
+                */
+
                 NewSessionTicket newSessionTicket = state.server.GetNewSessionTicket();
                 byte[] newSessionTicketBody = GenerateNewSessionTicket(state, newSessionTicket);
                 handshake.SendMessage(HandshakeType.new_session_ticket, newSessionTicketBody);