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Diffstat (limited to 'crypto/src/math/ec/custom/sec/SecP384R1Field.cs')
-rw-r--r--crypto/src/math/ec/custom/sec/SecP384R1Field.cs227
1 files changed, 227 insertions, 0 deletions
diff --git a/crypto/src/math/ec/custom/sec/SecP384R1Field.cs b/crypto/src/math/ec/custom/sec/SecP384R1Field.cs
new file mode 100644
index 000000000..8f9094b5b
--- /dev/null
+++ b/crypto/src/math/ec/custom/sec/SecP384R1Field.cs
@@ -0,0 +1,227 @@
+using System;
+using System.Diagnostics;
+
+namespace Org.BouncyCastle.Math.EC.Custom.Sec
+{
+    internal class SecP384R1Field
+    {
+            // 2^384 - 2^128 - 2^96 + 2^32 - 1
+        internal static readonly uint[] P = new uint[]{ 0xFFFFFFFF, 0x00000000, 0x00000000, 0xFFFFFFFF, 0xFFFFFFFE, 0xFFFFFFFF,
+            0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
+        private const uint P11 = 0xFFFFFFFF;
+        private static readonly uint[] PExt = new uint[]{ 0x00000001, 0xFFFFFFFE, 0x00000000, 0x00000002, 0x00000000, 0xFFFFFFFE,
+            0x00000000, 0x00000002, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0xFFFFFFFE, 0x00000001, 0x00000000,
+            0xFFFFFFFE, 0xFFFFFFFD, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
+        private const uint PExt23 = 0xFFFFFFFF;
+
+        public static void Add(uint[] x, uint[] y, uint[] z)
+        {
+            uint c = Nat.Add(12, x, y, z);
+            if (c != 0 || (z[11] == P11 && Nat.Gte(12, z, P)))
+            {
+                Nat.Sub(12, z, P, z);
+            }
+        }
+
+        public static void AddExt(uint[] xx, uint[] yy, uint[] zz)
+        {
+            uint c = Nat.Add(24, xx, yy, zz);
+            if (c != 0 || (zz[23] == PExt23 && Nat.Gte(24, zz, PExt)))
+            {
+                Nat.Sub(24, zz, PExt, zz);
+            }
+        }
+
+        public static void AddOne(uint[] x, uint[] z)
+        {
+            Nat.Copy(12, x, z);
+            uint c = Nat.Inc(12, z, 0);
+            if (c != 0 || (z[11] == P11 && Nat.Gte(12, z, P)))
+            {
+                Nat.Sub(12, z, P, z);
+            }
+        }
+
+        public static uint[] FromBigInteger(BigInteger x)
+        {
+            uint[] z = Nat.FromBigInteger(384, x);
+            if (z[11] == P11 && Nat.Gte(12, z, P))
+            {
+                Nat.Sub(12, z, P, z);
+            }
+            return z;
+        }
+
+        public static void Half(uint[] x, uint[] z)
+        {
+            if ((x[0] & 1) == 0)
+            {
+                Nat.ShiftDownBit(12, x, 0, z);
+            }
+            else
+            {
+                uint c = Nat.Add(12, x, P, z);
+                Nat.ShiftDownBit(12, z, c);
+            }
+        }
+
+        public static void Multiply(uint[] x, uint[] y, uint[] z)
+        {
+            uint[] tt = Nat.Create(24);
+            Nat384.Mul(x, y, tt);
+            Reduce(tt, z);
+        }
+
+        public static void Negate(uint[] x, uint[] z)
+        {
+            if (Nat.IsZero(12, x))
+            {
+                Nat.Zero(12, z);
+            }
+            else
+            {
+                Nat.Sub(12, P, x, z);
+            }
+        }
+
+        public static void Reduce(uint[] xx, uint[] z)
+        {
+            long xx12 = xx[12], xx13 = xx[13], xx14 = xx[14], xx15 = xx[15];
+            long xx16 = xx[16], xx17 = xx[17], xx18 = xx[18], xx19 = xx[19];
+            long xx20 = xx[20], xx21 = xx[21], xx22 = xx[22], xx23 = xx[23];
+
+            long cc = 0;
+            cc += (long)xx[0] + xx12 + xx20 + xx21 - xx23;
+            z[0] = (uint)cc;
+            cc >>= 32;
+            cc += (long)xx[1] + xx13 + xx22 + xx23 - xx12 - xx20;
+            z[1] = (uint)cc;
+            cc >>= 32;
+            cc += (long)xx[2] + xx14 + xx23 - xx13 - xx21;
+            z[2] = (uint)cc;
+            cc >>= 32;
+            cc += (long)xx[3] + xx12 + xx15 + xx20 + xx21 - xx14 - xx22 - xx23;
+            z[3] = (uint)cc;
+            cc >>= 32;
+            cc += (long)xx[4] + xx12 + xx13 + xx16 + xx20 + ((xx21 - xx23) << 1) + xx22 - xx15;
+            z[4] = (uint)cc;
+            cc >>= 32;
+            cc += (long)xx[5] + xx13 + xx14 + xx17 + xx21 + (xx22 << 1) + xx23 - xx16;
+            z[5] = (uint)cc;
+            cc >>= 32;
+            cc += (long)xx[6] + xx14 + xx15 + xx18 + xx22 + (xx23 << 1) - xx17;
+            z[6] = (uint)cc;
+            cc >>= 32;
+            cc += (long)xx[7] + xx15 + xx16 + xx19 + xx23 - xx18;
+            z[7] = (uint)cc;
+            cc >>= 32;
+            cc += (long)xx[8] + xx16 + xx17 + xx20 - xx19;
+            z[8] = (uint)cc;
+            cc >>= 32;
+            cc += (long)xx[9] + xx17 + xx18 + xx21 - xx20;
+            z[9] = (uint)cc;
+            cc >>= 32;
+            cc += (long)xx[10] + xx18 + xx19 + xx22 - xx21;
+            z[10] = (uint)cc;
+            cc >>= 32;
+            cc += (long)xx[11] + xx19 + xx20 + xx23 - xx22;
+            z[11] = (uint)cc;
+            cc >>= 32;
+
+            int c = (int)cc;
+            if (c > 0)
+            {
+                Reduce32((uint)c, z);
+            }
+            else
+            {
+                while (c < 0)
+                {
+                    c += (int)Nat256.Add(z, P, z);
+                }
+            }
+        }
+
+        public static void Reduce32(uint x, uint[] z)
+        {
+            long xx12 = x;
+
+            long cc = 0;
+            cc += (long)z[0] + xx12;
+            z[0] = (uint)cc;
+            cc >>= 32;
+            cc += (long)z[1] - xx12;
+            z[1] = (uint)cc;
+            cc >>= 32;
+            cc += (long)z[2];
+            z[2] = (uint)cc;
+            cc >>= 32;
+            cc += (long)z[3] + xx12;
+            z[3] = (uint)cc;
+            cc >>= 32;
+            cc += (long)z[4] + xx12;
+            z[4] = (uint)cc;
+            cc >>= 32;
+
+            Debug.Assert(cc >= 0);
+
+            if (cc > 0)
+            {
+                uint c = Nat.AddWord(12, (uint)cc, z, 5);
+                if (c != 0 || (z[11] == P11 && Nat.Gte(12, z, P)))
+                {
+                    Nat.Sub(12, z, P, z);
+                }
+            }
+        }
+
+        public static void Square(uint[] x, uint[] z)
+        {
+            uint[] tt = Nat.Create(24);
+            Nat384.Square(x, tt);
+            Reduce(tt, z);
+        }
+
+        public static void SquareN(uint[] x, int n, uint[] z)
+        {
+            Debug.Assert(n > 0);
+
+            uint[] tt = Nat.Create(24);
+            Nat384.Square(x, tt);
+            Reduce(tt, z);
+
+            while (--n > 0)
+            {
+                Nat384.Square(z, tt);
+                Reduce(tt, z);
+            }
+        }
+
+        public static void Subtract(uint[] x, uint[] y, uint[] z)
+        {
+            int c = Nat.Sub(12, x, y, z);
+            if (c != 0)
+            {
+                Nat.Add(12, z, P, z);
+            }
+        }
+
+        public static void SubtractExt(uint[] xx, uint[] yy, uint[] zz)
+        {
+            int c = Nat.Sub(24, xx, yy, zz);
+            if (c != 0)
+            {
+                Nat.Add(24, zz, PExt, zz);
+            }
+        }
+
+        public static void Twice(uint[] x, uint[] z)
+        {
+            uint c = Nat.ShiftUpBit(12, x, 0, z);
+            if (c != 0 || (z[11] == P11 && Nat.Gte(12, z, P)))
+            {
+                Nat.Sub(12, z, P, z);
+            }
+        }
+    }
+}