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Diffstat (limited to 'crypto/src/math/ec/custom/sec/SecP128R1Field.cs')
-rw-r--r--crypto/src/math/ec/custom/sec/SecP128R1Field.cs218
1 files changed, 218 insertions, 0 deletions
diff --git a/crypto/src/math/ec/custom/sec/SecP128R1Field.cs b/crypto/src/math/ec/custom/sec/SecP128R1Field.cs
new file mode 100644
index 000000000..ff6fb6b65
--- /dev/null
+++ b/crypto/src/math/ec/custom/sec/SecP128R1Field.cs
@@ -0,0 +1,218 @@
+using System;
+using System.Diagnostics;
+
+using Org.BouncyCastle.Math.Raw;
+
+namespace Org.BouncyCastle.Math.EC.Custom.Sec
+{
+    internal class SecP128R1Field
+    {
+        // 2^128 - 2^97 - 1
+        internal static readonly uint[] P = new uint[] { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFD };
+        internal static readonly uint[] PExt = new uint[] { 0x00000001, 0x00000000, 0x00000000, 0x00000004, 0xFFFFFFFE,
+            0xFFFFFFFF, 0x00000003, 0xFFFFFFFC };
+        private static readonly uint[] PExtInv = new uint[]{ 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFB,
+            0x00000001, 0x00000000, 0xFFFFFFFC, 0x00000003 };
+        private const uint P3 = 0xFFFFFFFD;
+        private const uint PExt7 = 0xFFFFFFFC;
+
+        public static void Add(uint[] x, uint[] y, uint[] z)
+        {
+            uint c = Nat128.Add(x, y, z);
+            if (c != 0 || (z[3] == P3 && Nat128.Gte(z, P)))
+            {
+                AddPInvTo(z);
+            }
+        }
+
+        public static void AddExt(uint[] xx, uint[] yy, uint[] zz)
+        {
+            uint c = Nat256.Add(xx, yy, zz);
+            if (c != 0 || (zz[7] == PExt7 && Nat256.Gte(zz, PExt)))
+            {
+                Nat.AddTo(PExtInv.Length, PExtInv, zz);
+            }
+        }
+
+        public static void AddOne(uint[] x, uint[] z)
+        {
+            uint c = Nat.Inc(4, x, z);
+            if (c != 0 || (z[3] == P3 && Nat128.Gte(z, P)))
+            {
+                AddPInvTo(z);
+            }
+        }
+
+        public static uint[] FromBigInteger(BigInteger x)
+        {
+            uint[] z = Nat128.FromBigInteger(x);
+            if (z[3] == P3 && Nat128.Gte(z, P))
+            {
+                Nat128.SubFrom(P, z);
+            }
+            return z;
+        }
+
+        public static void Half(uint[] x, uint[] z)
+        {
+            if ((x[0] & 1) == 0)
+            {
+                Nat.ShiftDownBit(4, x, 0, z);
+            }
+            else
+            {
+                uint c = Nat128.Add(x, P, z);
+                Nat.ShiftDownBit(4, z, c);
+            }
+        }
+
+        public static void Multiply(uint[] x, uint[] y, uint[] z)
+        {
+            uint[] tt = Nat128.CreateExt();
+            Nat128.Mul(x, y, tt);
+            Reduce(tt, z);
+        }
+
+        public static void MultiplyAddToExt(uint[] x, uint[] y, uint[] zz)
+        {
+            uint c = Nat128.MulAddTo(x, y, zz);
+            if (c != 0 || (zz[7] == PExt7 && Nat256.Gte(zz, PExt)))
+            {
+                Nat.AddTo(PExtInv.Length, PExtInv, zz);
+            }
+        }
+
+        public static void Negate(uint[] x, uint[] z)
+        {
+            if (Nat128.IsZero(x))
+            {
+                Nat128.Zero(z);
+            }
+            else
+            {
+                Nat128.Sub(P, x, z);
+            }
+        }
+
+        public static void Reduce(uint[] xx, uint[] z)
+        {
+            ulong x0 = xx[0], x1 = xx[1], x2 = xx[2], x3 = xx[3];
+            ulong x4 = xx[4], x5 = xx[5], x6 = xx[6], x7 = xx[7];
+
+            x3 += x7; x6 += (x7 << 1);
+            x2 += x6; x5 += (x6 << 1);
+            x1 += x5; x4 += (x5 << 1);
+            x0 += x4; x3 += (x4 << 1);
+
+            z[0] = (uint)x0; x1 += (x0 >> 32);
+            z[1] = (uint)x1; x2 += (x1 >> 32);
+            z[2] = (uint)x2; x3 += (x2 >> 32);
+            z[3] = (uint)x3;
+
+            Reduce32((uint)(x3 >> 32), z);
+        }
+
+        public static void Reduce32(uint x, uint[] z)
+        {
+            while (x != 0)
+            {
+                ulong c, x4 = x;
+    
+                c = (ulong)z[0] + x4;
+                z[0] = (uint)c; c >>= 32;
+                if (c != 0)
+                {
+                    c += (ulong)z[1];
+                    z[1] = (uint)c; c >>= 32;
+                    c += (ulong)z[2];
+                    z[2] = (uint)c; c >>= 32;
+                }
+                c += (ulong)z[3] + (x4 << 1);
+                z[3] = (uint)c; c >>= 32;
+
+                Debug.Assert(c >= 0 && c <= 2);
+
+                x = (uint)c;
+            }
+        }
+
+        public static void Square(uint[] x, uint[] z)
+        {
+            uint[] tt = Nat128.CreateExt();
+            Nat128.Square(x, tt);
+            Reduce(tt, z);
+        }
+
+        public static void SquareN(uint[] x, int n, uint[] z)
+        {
+            Debug.Assert(n > 0);
+
+            uint[] tt = Nat128.CreateExt();
+            Nat128.Square(x, tt);
+            Reduce(tt, z);
+
+            while (--n > 0)
+            {
+                Nat128.Square(z, tt);
+                Reduce(tt, z);
+            }
+        }
+
+        public static void Subtract(uint[] x, uint[] y, uint[] z)
+        {
+            int c = Nat128.Sub(x, y, z);
+            if (c != 0)
+            {
+                SubPInvFrom(z);
+            }
+        }
+
+        public static void SubtractExt(uint[] xx, uint[] yy, uint[] zz)
+        {
+            int c = Nat.Sub(10, xx, yy, zz);
+            if (c != 0)
+            {
+                Nat.SubFrom(PExtInv.Length, PExtInv, zz);
+            }
+        }
+
+        public static void Twice(uint[] x, uint[] z)
+        {
+            uint c = Nat.ShiftUpBit(4, x, 0, z);
+            if (c != 0 || (z[3] == P3 && Nat128.Gte(z, P)))
+            {
+                AddPInvTo(z);
+            }
+        }
+
+        private static void AddPInvTo(uint[] z)
+        {
+            long c = (long)z[0] + 1;
+            z[0] = (uint)c; c >>= 32;
+            if (c != 0)
+            {
+                c += (long)z[1];
+                z[1] = (uint)c; c >>= 32;
+                c += (long)z[2];
+                z[2] = (uint)c; c >>= 32;
+            }
+            c += (long)z[3] + 2;
+            z[3] = (uint)c;
+        }
+
+        private static void SubPInvFrom(uint[] z)
+        {
+            long c = (long)z[0] - 1;
+            z[0] = (uint)c; c >>= 32;
+            if (c != 0)
+            {
+                c += (long)z[1];
+                z[1] = (uint)c; c >>= 32;
+                c += (long)z[2];
+                z[2] = (uint)c; c >>= 32;
+            }
+            c += (long)z[3] - 2;
+            z[3] = (uint)c;
+        }
+    }
+}