diff options
Diffstat (limited to 'crypto/src/asn1/x509/DisplayText.cs')
-rw-r--r-- | crypto/src/asn1/x509/DisplayText.cs | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/crypto/src/asn1/x509/DisplayText.cs b/crypto/src/asn1/x509/DisplayText.cs new file mode 100644 index 000000000..699f39031 --- /dev/null +++ b/crypto/src/asn1/x509/DisplayText.cs @@ -0,0 +1,172 @@ +using System; + +namespace Org.BouncyCastle.Asn1.X509 +{ + /** + * <code>DisplayText</code> class, used in + * <code>CertificatePolicies</code> X509 V3 extensions (in policy qualifiers). + * + * <p>It stores a string in a chosen encoding. + * <pre> + * DisplayText ::= CHOICE { + * ia5String IA5String (SIZE (1..200)), + * visibleString VisibleString (SIZE (1..200)), + * bmpString BMPString (SIZE (1..200)), + * utf8String UTF8String (SIZE (1..200)) } + * </pre></p> + * @see PolicyQualifierInfo + * @see PolicyInformation + */ + public class DisplayText + : Asn1Encodable, IAsn1Choice + { + /** + * Constant corresponding to ia5String encoding. + * + */ + public const int ContentTypeIA5String = 0; + /** + * Constant corresponding to bmpString encoding. + * + */ + public const int ContentTypeBmpString = 1; + /** + * Constant corresponding to utf8String encoding. + * + */ + public const int ContentTypeUtf8String = 2; + /** + * Constant corresponding to visibleString encoding. + * + */ + public const int ContentTypeVisibleString = 3; + /** + * Describe constant <code>DisplayTextMaximumSize</code> here. + * + */ + public const int DisplayTextMaximumSize = 200; + + internal readonly int contentType; + internal readonly IAsn1String contents; + + /** + * Creates a new <code>DisplayText</code> instance. + * + * @param type the desired encoding type for the text. + * @param text the text to store. Strings longer than 200 + * characters are truncated. + */ + public DisplayText( + int type, + string text) + { + if (text.Length > DisplayTextMaximumSize) + { + // RFC3280 limits these strings to 200 chars + // truncate the string + text = text.Substring(0, DisplayTextMaximumSize); + } + + contentType = type; + switch (type) + { + case ContentTypeIA5String: + contents = (IAsn1String)new DerIA5String (text); + break; + case ContentTypeUtf8String: + contents = (IAsn1String)new DerUtf8String(text); + break; + case ContentTypeVisibleString: + contents = (IAsn1String)new DerVisibleString(text); + break; + case ContentTypeBmpString: + contents = (IAsn1String)new DerBmpString(text); + break; + default: + contents = (IAsn1String)new DerUtf8String(text); + break; + } + } + +// /** +// * return true if the passed in string can be represented without +// * loss as a PrintableString, false otherwise. +// */ +// private bool CanBePrintable( +// string str) +// { +// for (int i = str.Length - 1; i >= 0; i--) +// { +// if (str[i] > 0x007f) +// { +// return false; +// } +// } +// +// return true; +// } + + /** + * Creates a new <code>DisplayText</code> instance. + * + * @param text the text to encapsulate. Strings longer than 200 + * characters are truncated. + */ + public DisplayText( + string text) + { + // by default use UTF8String + if (text.Length > DisplayTextMaximumSize) + { + text = text.Substring(0, DisplayTextMaximumSize); + } + + contentType = ContentTypeUtf8String; + contents = new DerUtf8String(text); + } + + /** + * Creates a new <code>DisplayText</code> instance. + * <p>Useful when reading back a <code>DisplayText</code> class + * from it's Asn1Encodable form.</p> + * + * @param contents an <code>Asn1Encodable</code> instance. + */ + public DisplayText( + IAsn1String contents) + { + this.contents = contents; + } + + public static DisplayText GetInstance( + object obj) + { + if (obj is IAsn1String) + { + return new DisplayText((IAsn1String) obj); + } + + if (obj is DisplayText) + { + return (DisplayText) obj; + } + + throw new ArgumentException("unknown object in factory: " + obj.GetType().Name, "obj"); + } + + public override Asn1Object ToAsn1Object() + { + return (Asn1Object) contents; + } + + /** + * Returns the stored <code>string</code> object. + * + * @return the stored text as a <code>string</code>. + */ + public string GetString() + { + return contents.GetString(); + } + } +} |