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-rw-r--r--Crypto/src/util/encoders/HexEncoder.cs164
1 files changed, 164 insertions, 0 deletions
diff --git a/Crypto/src/util/encoders/HexEncoder.cs b/Crypto/src/util/encoders/HexEncoder.cs
new file mode 100644

index 000000000..c47d6219b --- /dev/null +++ b/Crypto/src/util/encoders/HexEncoder.cs
@@ -0,0 +1,164 @@ +using System; +using System.IO; + +namespace Org.BouncyCastle.Utilities.Encoders +{ + public class HexEncoder + : IEncoder + { + private static readonly byte[] encodingTable = + { + (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7', + (byte)'8', (byte)'9', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f' + }; + + /* + * set up the decoding table. + */ + internal static readonly byte[] decodingTable = new byte[128]; + + static HexEncoder() + { + for (int i = 0; i < encodingTable.Length; i++) + { + decodingTable[encodingTable[i]] = (byte)i; + } + + decodingTable['A'] = decodingTable['a']; + decodingTable['B'] = decodingTable['b']; + decodingTable['C'] = decodingTable['c']; + decodingTable['D'] = decodingTable['d']; + decodingTable['E'] = decodingTable['e']; + decodingTable['F'] = decodingTable['f']; + } + + /** + * encode the input data producing a Hex output stream. + * + * @return the number of bytes produced. + */ + public int Encode( + byte[] data, + int off, + int length, + Stream outStream) + { + for (int i = off; i < (off + length); i++) + { + int v = data[i]; + + outStream.WriteByte(encodingTable[v >> 4]); + outStream.WriteByte(encodingTable[v & 0xf]); + } + + return length * 2; + } + + private bool ignore( + char c) + { + return (c == '\n' || c =='\r' || c == '\t' || c == ' '); + } + + /** + * decode the Hex encoded byte data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public int Decode( + byte[] data, + int off, + int length, + Stream outStream) + { + byte b1, b2; + int outLen = 0; + int end = off + length; + + while (end > off) + { + if (!ignore((char)data[end - 1])) + { + break; + } + + end--; + } + + int i = off; + while (i < end) + { + while (i < end && ignore((char)data[i])) + { + i++; + } + + b1 = decodingTable[data[i++]]; + + while (i < end && ignore((char)data[i])) + { + i++; + } + + b2 = decodingTable[data[i++]]; + + outStream.WriteByte((byte)((b1 << 4) | b2)); + + outLen++; + } + + return outLen; + } + + /** + * decode the Hex encoded string data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public int DecodeString( + string data, + Stream outStream) + { + byte b1, b2; + int length = 0; + + int end = data.Length; + + while (end > 0) + { + if (!ignore(data[end - 1])) + { + break; + } + + end--; + } + + int i = 0; + while (i < end) + { + while (i < end && ignore(data[i])) + { + i++; + } + + b1 = decodingTable[data[i++]]; + + while (i < end && ignore(data[i])) + { + i++; + } + + b2 = decodingTable[data[i++]]; + + outStream.WriteByte((byte)((b1 << 4) | b2)); + + length++; + } + + return length; + } + } +}