diff --git a/Crypto/src/crypto/generators/SCrypt.cs b/Crypto/src/crypto/generators/SCrypt.cs
new file mode 100644
index 000000000..efa74d735
--- /dev/null
+++ b/Crypto/src/crypto/generators/SCrypt.cs
@@ -0,0 +1,140 @@
+using System;
+using System.Threading;
+
+using Org.BouncyCastle.Crypto.Digests;
+using Org.BouncyCastle.Crypto.Engines;
+using Org.BouncyCastle.Crypto.Parameters;
+using Org.BouncyCastle.Crypto.Utilities;
+
+namespace Org.BouncyCastle.Crypto.Generators
+{
+ public class SCrypt
+ {
+ // TODO Validate arguments
+ public static byte[] Generate(byte[] P, byte[] S, int N, int r, int p, int dkLen)
+ {
+ return MFcrypt(P, S, N, r, p, dkLen);
+ }
+
+ private static byte[] MFcrypt(byte[] P, byte[] S, int N, int r, int p, int dkLen)
+ {
+ int MFLenBytes = r * 128;
+ byte[] bytes = SingleIterationPBKDF2(P, S, p * MFLenBytes);
+
+ uint[] B = null;
+
+ try
+ {
+ int BLen = bytes.Length >> 2;
+ B = new uint[BLen];
+
+ Pack.LE_To_UInt32(bytes, 0, B);
+
+ int MFLenWords = MFLenBytes >> 2;
+ for (int BOff = 0; BOff < BLen; BOff += MFLenWords)
+ {
+ // TODO These can be done in parallel threads
+ SMix(B, BOff, N, r);
+ }
+
+ Pack.UInt32_To_LE(B, bytes, 0);
+
+ return SingleIterationPBKDF2(P, bytes, dkLen);
+ }
+ finally
+ {
+ ClearAll(bytes, B);
+ }
+ }
+
+ private static byte[] SingleIterationPBKDF2(byte[] P, byte[] S, int dkLen)
+ {
+ PbeParametersGenerator pGen = new Pkcs5S2ParametersGenerator(new Sha256Digest());
+ pGen.Init(P, S, 1);
+ KeyParameter key = (KeyParameter)pGen.GenerateDerivedMacParameters(dkLen * 8);
+ return key.GetKey();
+ }
+
+ private static void SMix(uint[] B, int BOff, int N, int r)
+ {
+ int BCount = r * 32;
+
+ uint[] blockX1 = new uint[16];
+ uint[] blockX2 = new uint[16];
+ uint[] blockY = new uint[BCount];
+
+ uint[] X = new uint[BCount];
+ uint[][] V = new uint[N][];
+
+ try
+ {
+ Array.Copy(B, BOff, X, 0, BCount);
+
+ for (int i = 0; i < N; ++i)
+ {
+ V[i] = (uint[])X.Clone();
+ BlockMix(X, blockX1, blockX2, blockY, r);
+ }
+
+ uint mask = (uint)N - 1;
+ for (int i = 0; i < N; ++i)
+ {
+ uint j = X[BCount - 16] & mask;
+ Xor(X, V[j], 0, X);
+ BlockMix(X, blockX1, blockX2, blockY, r);
+ }
+
+ Array.Copy(X, 0, B, BOff, BCount);
+ }
+ finally
+ {
+ ClearAll(V);
+ ClearAll(X, blockX1, blockX2, blockY);
+ }
+ }
+
+ private static void BlockMix(uint[] B, uint[] X1, uint[] X2, uint[] Y, int r)
+ {
+ Array.Copy(B, B.Length - 16, X1, 0, 16);
+
+ int BOff = 0, YOff = 0, halfLen = B.Length >> 1;
+
+ for (int i = 2 * r; i > 0; --i)
+ {
+ Xor(X1, B, BOff, X2);
+
+ Salsa20Engine.SalsaCore(8, X2, X1);
+ Array.Copy(X1, 0, Y, YOff, 16);
+
+ YOff = halfLen + BOff - YOff;
+ BOff += 16;
+ }
+
+ Array.Copy(Y, 0, B, 0, Y.Length);
+ }
+
+ private static void Xor(uint[] a, uint[] b, int bOff, uint[] output)
+ {
+ for (int i = output.Length - 1; i >= 0; --i)
+ {
+ output[i] = a[i] ^ b[bOff + i];
+ }
+ }
+
+ private static void Clear(Array array)
+ {
+ if (array != null)
+ {
+ Array.Clear(array, 0, array.Length);
+ }
+ }
+
+ private static void ClearAll(params Array[] arrays)
+ {
+ foreach (Array array in arrays)
+ {
+ Clear(array);
+ }
+ }
+ }
+}
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