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-rw-r--r--Crypto/src/crypto/engines/RC2Engine.cs312
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diff --git a/Crypto/src/crypto/engines/RC2Engine.cs b/Crypto/src/crypto/engines/RC2Engine.cs
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index 000000000..aaf8c714c --- /dev/null +++ b/Crypto/src/crypto/engines/RC2Engine.cs
@@ -0,0 +1,312 @@ +using System; + +using Org.BouncyCastle.Crypto.Parameters; + +namespace Org.BouncyCastle.Crypto.Engines +{ + /** + * an implementation of RC2 as described in RFC 2268 + * "A Description of the RC2(r) Encryption Algorithm" R. Rivest. + */ + public class RC2Engine + : IBlockCipher + { + // + // the values we use for key expansion (based on the digits of PI) + // + private static readonly byte[] piTable = + { + (byte)0xd9, (byte)0x78, (byte)0xf9, (byte)0xc4, (byte)0x19, (byte)0xdd, (byte)0xb5, (byte)0xed, + (byte)0x28, (byte)0xe9, (byte)0xfd, (byte)0x79, (byte)0x4a, (byte)0xa0, (byte)0xd8, (byte)0x9d, + (byte)0xc6, (byte)0x7e, (byte)0x37, (byte)0x83, (byte)0x2b, (byte)0x76, (byte)0x53, (byte)0x8e, + (byte)0x62, (byte)0x4c, (byte)0x64, (byte)0x88, (byte)0x44, (byte)0x8b, (byte)0xfb, (byte)0xa2, + (byte)0x17, (byte)0x9a, (byte)0x59, (byte)0xf5, (byte)0x87, (byte)0xb3, (byte)0x4f, (byte)0x13, + (byte)0x61, (byte)0x45, (byte)0x6d, (byte)0x8d, (byte)0x9, (byte)0x81, (byte)0x7d, (byte)0x32, + (byte)0xbd, (byte)0x8f, (byte)0x40, (byte)0xeb, (byte)0x86, (byte)0xb7, (byte)0x7b, (byte)0xb, + (byte)0xf0, (byte)0x95, (byte)0x21, (byte)0x22, (byte)0x5c, (byte)0x6b, (byte)0x4e, (byte)0x82, + (byte)0x54, (byte)0xd6, (byte)0x65, (byte)0x93, (byte)0xce, (byte)0x60, (byte)0xb2, (byte)0x1c, + (byte)0x73, (byte)0x56, (byte)0xc0, (byte)0x14, (byte)0xa7, (byte)0x8c, (byte)0xf1, (byte)0xdc, + (byte)0x12, (byte)0x75, (byte)0xca, (byte)0x1f, (byte)0x3b, (byte)0xbe, (byte)0xe4, (byte)0xd1, + (byte)0x42, (byte)0x3d, (byte)0xd4, (byte)0x30, (byte)0xa3, (byte)0x3c, (byte)0xb6, (byte)0x26, + (byte)0x6f, (byte)0xbf, (byte)0xe, (byte)0xda, (byte)0x46, (byte)0x69, (byte)0x7, (byte)0x57, + (byte)0x27, (byte)0xf2, (byte)0x1d, (byte)0x9b, (byte)0xbc, (byte)0x94, (byte)0x43, (byte)0x3, + (byte)0xf8, (byte)0x11, (byte)0xc7, (byte)0xf6, (byte)0x90, (byte)0xef, (byte)0x3e, (byte)0xe7, + (byte)0x6, (byte)0xc3, (byte)0xd5, (byte)0x2f, (byte)0xc8, (byte)0x66, (byte)0x1e, (byte)0xd7, + (byte)0x8, (byte)0xe8, (byte)0xea, (byte)0xde, (byte)0x80, (byte)0x52, (byte)0xee, (byte)0xf7, + (byte)0x84, (byte)0xaa, (byte)0x72, (byte)0xac, (byte)0x35, (byte)0x4d, (byte)0x6a, (byte)0x2a, + (byte)0x96, (byte)0x1a, (byte)0xd2, (byte)0x71, (byte)0x5a, (byte)0x15, (byte)0x49, (byte)0x74, + (byte)0x4b, (byte)0x9f, (byte)0xd0, (byte)0x5e, (byte)0x4, (byte)0x18, (byte)0xa4, (byte)0xec, + (byte)0xc2, (byte)0xe0, (byte)0x41, (byte)0x6e, (byte)0xf, (byte)0x51, (byte)0xcb, (byte)0xcc, + (byte)0x24, (byte)0x91, (byte)0xaf, (byte)0x50, (byte)0xa1, (byte)0xf4, (byte)0x70, (byte)0x39, + (byte)0x99, (byte)0x7c, (byte)0x3a, (byte)0x85, (byte)0x23, (byte)0xb8, (byte)0xb4, (byte)0x7a, + (byte)0xfc, (byte)0x2, (byte)0x36, (byte)0x5b, (byte)0x25, (byte)0x55, (byte)0x97, (byte)0x31, + (byte)0x2d, (byte)0x5d, (byte)0xfa, (byte)0x98, (byte)0xe3, (byte)0x8a, (byte)0x92, (byte)0xae, + (byte)0x5, (byte)0xdf, (byte)0x29, (byte)0x10, (byte)0x67, (byte)0x6c, (byte)0xba, (byte)0xc9, + (byte)0xd3, (byte)0x0, (byte)0xe6, (byte)0xcf, (byte)0xe1, (byte)0x9e, (byte)0xa8, (byte)0x2c, + (byte)0x63, (byte)0x16, (byte)0x1, (byte)0x3f, (byte)0x58, (byte)0xe2, (byte)0x89, (byte)0xa9, + (byte)0xd, (byte)0x38, (byte)0x34, (byte)0x1b, (byte)0xab, (byte)0x33, (byte)0xff, (byte)0xb0, + (byte)0xbb, (byte)0x48, (byte)0xc, (byte)0x5f, (byte)0xb9, (byte)0xb1, (byte)0xcd, (byte)0x2e, + (byte)0xc5, (byte)0xf3, (byte)0xdb, (byte)0x47, (byte)0xe5, (byte)0xa5, (byte)0x9c, (byte)0x77, + (byte)0xa, (byte)0xa6, (byte)0x20, (byte)0x68, (byte)0xfe, (byte)0x7f, (byte)0xc1, (byte)0xad + }; + + private const int BLOCK_SIZE = 8; + + private int[] workingKey; + private bool encrypting; + + private int[] GenerateWorkingKey( + byte[] key, + int bits) + { + int x; + int[] xKey = new int[128]; + + for (int i = 0; i != key.Length; i++) + { + xKey[i] = key[i] & 0xff; + } + + // Phase 1: Expand input key to 128 bytes + int len = key.Length; + + if (len < 128) + { + int index = 0; + + x = xKey[len - 1]; + + do + { + x = piTable[(x + xKey[index++]) & 255] & 0xff; + xKey[len++] = x; + } + while (len < 128); + } + + // Phase 2 - reduce effective key size to "bits" + len = (bits + 7) >> 3; + x = piTable[xKey[128 - len] & (255 >> (7 & -bits))] & 0xff; + xKey[128 - len] = x; + + for (int i = 128 - len - 1; i >= 0; i--) + { + x = piTable[x ^ xKey[i + len]] & 0xff; + xKey[i] = x; + } + + // Phase 3 - copy to newKey in little-endian order + int[] newKey = new int[64]; + + for (int i = 0; i != newKey.Length; i++) + { + newKey[i] = (xKey[2 * i] + (xKey[2 * i + 1] << 8)); + } + + return newKey; + } + + /** + * initialise a RC2 cipher. + * + * @param forEncryption whether or not we are for encryption. + * @param parameters the parameters required to set up the cipher. + * @exception ArgumentException if the parameters argument is + * inappropriate. + */ + public void Init( + bool forEncryption, + ICipherParameters parameters) + { + this.encrypting = forEncryption; + + if (parameters is RC2Parameters) + { + RC2Parameters param = (RC2Parameters) parameters; + + workingKey = GenerateWorkingKey(param.GetKey(), param.EffectiveKeyBits); + } + else if (parameters is KeyParameter) + { + KeyParameter param = (KeyParameter) parameters; + byte[] key = param.GetKey(); + + workingKey = GenerateWorkingKey(key, key.Length * 8); + } + else + { + throw new ArgumentException("invalid parameter passed to RC2 init - " + parameters.GetType().Name); + } + } + + public void Reset() + { + } + + public string AlgorithmName + { + get { return "RC2"; } + } + + public bool IsPartialBlockOkay + { + get { return false; } + } + + public int GetBlockSize() + { + return BLOCK_SIZE; + } + + public int ProcessBlock( + byte[] input, + int inOff, + byte[] output, + int outOff) + { + if (workingKey == null) + throw new InvalidOperationException("RC2 engine not initialised"); + if ((inOff + BLOCK_SIZE) > input.Length) + throw new DataLengthException("input buffer too short"); + if ((outOff + BLOCK_SIZE) > output.Length) + throw new DataLengthException("output buffer too short"); + + if (encrypting) + { + EncryptBlock(input, inOff, output, outOff); + } + else + { + DecryptBlock(input, inOff, output, outOff); + } + + return BLOCK_SIZE; + } + + /** + * return the result rotating the 16 bit number in x left by y + */ + private int RotateWordLeft( + int x, + int y) + { + x &= 0xffff; + return (x << y) | (x >> (16 - y)); + } + + private void EncryptBlock( + byte[] input, + int inOff, + byte[] outBytes, + int outOff) + { + int x76, x54, x32, x10; + + x76 = ((input[inOff + 7] & 0xff) << 8) + (input[inOff + 6] & 0xff); + x54 = ((input[inOff + 5] & 0xff) << 8) + (input[inOff + 4] & 0xff); + x32 = ((input[inOff + 3] & 0xff) << 8) + (input[inOff + 2] & 0xff); + x10 = ((input[inOff + 1] & 0xff) << 8) + (input[inOff + 0] & 0xff); + + for (int i = 0; i <= 16; i += 4) + { + x10 = RotateWordLeft(x10 + (x32 & ~x76) + (x54 & x76) + workingKey[i ], 1); + x32 = RotateWordLeft(x32 + (x54 & ~x10) + (x76 & x10) + workingKey[i+1], 2); + x54 = RotateWordLeft(x54 + (x76 & ~x32) + (x10 & x32) + workingKey[i+2], 3); + x76 = RotateWordLeft(x76 + (x10 & ~x54) + (x32 & x54) + workingKey[i+3], 5); + } + + x10 += workingKey[x76 & 63]; + x32 += workingKey[x10 & 63]; + x54 += workingKey[x32 & 63]; + x76 += workingKey[x54 & 63]; + + for (int i = 20; i <= 40; i += 4) + { + x10 = RotateWordLeft(x10 + (x32 & ~x76) + (x54 & x76) + workingKey[i ], 1); + x32 = RotateWordLeft(x32 + (x54 & ~x10) + (x76 & x10) + workingKey[i+1], 2); + x54 = RotateWordLeft(x54 + (x76 & ~x32) + (x10 & x32) + workingKey[i+2], 3); + x76 = RotateWordLeft(x76 + (x10 & ~x54) + (x32 & x54) + workingKey[i+3], 5); + } + + x10 += workingKey[x76 & 63]; + x32 += workingKey[x10 & 63]; + x54 += workingKey[x32 & 63]; + x76 += workingKey[x54 & 63]; + + for (int i = 44; i < 64; i += 4) + { + x10 = RotateWordLeft(x10 + (x32 & ~x76) + (x54 & x76) + workingKey[i ], 1); + x32 = RotateWordLeft(x32 + (x54 & ~x10) + (x76 & x10) + workingKey[i+1], 2); + x54 = RotateWordLeft(x54 + (x76 & ~x32) + (x10 & x32) + workingKey[i+2], 3); + x76 = RotateWordLeft(x76 + (x10 & ~x54) + (x32 & x54) + workingKey[i+3], 5); + } + + outBytes[outOff + 0] = (byte)x10; + outBytes[outOff + 1] = (byte)(x10 >> 8); + outBytes[outOff + 2] = (byte)x32; + outBytes[outOff + 3] = (byte)(x32 >> 8); + outBytes[outOff + 4] = (byte)x54; + outBytes[outOff + 5] = (byte)(x54 >> 8); + outBytes[outOff + 6] = (byte)x76; + outBytes[outOff + 7] = (byte)(x76 >> 8); + } + + private void DecryptBlock( + byte[] input, + int inOff, + byte[] outBytes, + int outOff) + { + int x76, x54, x32, x10; + + x76 = ((input[inOff + 7] & 0xff) << 8) + (input[inOff + 6] & 0xff); + x54 = ((input[inOff + 5] & 0xff) << 8) + (input[inOff + 4] & 0xff); + x32 = ((input[inOff + 3] & 0xff) << 8) + (input[inOff + 2] & 0xff); + x10 = ((input[inOff + 1] & 0xff) << 8) + (input[inOff + 0] & 0xff); + + for (int i = 60; i >= 44; i -= 4) + { + x76 = RotateWordLeft(x76, 11) - ((x10 & ~x54) + (x32 & x54) + workingKey[i+3]); + x54 = RotateWordLeft(x54, 13) - ((x76 & ~x32) + (x10 & x32) + workingKey[i+2]); + x32 = RotateWordLeft(x32, 14) - ((x54 & ~x10) + (x76 & x10) + workingKey[i+1]); + x10 = RotateWordLeft(x10, 15) - ((x32 & ~x76) + (x54 & x76) + workingKey[i ]); + } + + x76 -= workingKey[x54 & 63]; + x54 -= workingKey[x32 & 63]; + x32 -= workingKey[x10 & 63]; + x10 -= workingKey[x76 & 63]; + + for (int i = 40; i >= 20; i -= 4) + { + x76 = RotateWordLeft(x76, 11) - ((x10 & ~x54) + (x32 & x54) + workingKey[i+3]); + x54 = RotateWordLeft(x54, 13) - ((x76 & ~x32) + (x10 & x32) + workingKey[i+2]); + x32 = RotateWordLeft(x32, 14) - ((x54 & ~x10) + (x76 & x10) + workingKey[i+1]); + x10 = RotateWordLeft(x10, 15) - ((x32 & ~x76) + (x54 & x76) + workingKey[i ]); + } + + x76 -= workingKey[x54 & 63]; + x54 -= workingKey[x32 & 63]; + x32 -= workingKey[x10 & 63]; + x10 -= workingKey[x76 & 63]; + + for (int i = 16; i >= 0; i -= 4) + { + x76 = RotateWordLeft(x76, 11) - ((x10 & ~x54) + (x32 & x54) + workingKey[i+3]); + x54 = RotateWordLeft(x54, 13) - ((x76 & ~x32) + (x10 & x32) + workingKey[i+2]); + x32 = RotateWordLeft(x32, 14) - ((x54 & ~x10) + (x76 & x10) + workingKey[i+1]); + x10 = RotateWordLeft(x10, 15) - ((x32 & ~x76) + (x54 & x76) + workingKey[i ]); + } + + outBytes[outOff + 0] = (byte)x10; + outBytes[outOff + 1] = (byte)(x10 >> 8); + outBytes[outOff + 2] = (byte)x32; + outBytes[outOff + 3] = (byte)(x32 >> 8); + outBytes[outOff + 4] = (byte)x54; + outBytes[outOff + 5] = (byte)(x54 >> 8); + outBytes[outOff + 6] = (byte)x76; + outBytes[outOff + 7] = (byte)(x76 >> 8); + } + } + +}