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-rw-r--r--Crypto/src/crypto/digests/MD4Digest.cs271
1 files changed, 271 insertions, 0 deletions
diff --git a/Crypto/src/crypto/digests/MD4Digest.cs b/Crypto/src/crypto/digests/MD4Digest.cs
new file mode 100644

index 000000000..bc4eae0fd --- /dev/null +++ b/Crypto/src/crypto/digests/MD4Digest.cs
@@ -0,0 +1,271 @@ +using System; + +namespace Org.BouncyCastle.Crypto.Digests +{ + /** + * implementation of MD4 as RFC 1320 by R. Rivest, MIT Laboratory for + * Computer Science and RSA Data Security, Inc. + * <p> + * <b>NOTE</b>: This algorithm is only included for backwards compatibility + * with legacy applications, it's not secure, don't use it for anything new!</p> + */ + public class MD4Digest + : GeneralDigest + { + private const int DigestLength = 16; + + private int H1, H2, H3, H4; // IV's + + private int[] X = new int[16]; + private int xOff; + + /** + * Standard constructor + */ + public MD4Digest() + { + Reset(); + } + + /** + * Copy constructor. This will copy the state of the provided + * message digest. + */ + public MD4Digest(MD4Digest t) : base(t) + { + H1 = t.H1; + H2 = t.H2; + H3 = t.H3; + H4 = t.H4; + + Array.Copy(t.X, 0, X, 0, t.X.Length); + xOff = t.xOff; + } + + public override string AlgorithmName + { + get { return "MD4"; } + } + + public override int GetDigestSize() + { + return DigestLength; + } + + internal override void ProcessWord( + byte[] input, + int inOff) + { + X[xOff++] = (input[inOff] & 0xff) | ((input[inOff + 1] & 0xff) << 8) + | ((input[inOff + 2] & 0xff) << 16) | ((input[inOff + 3] & 0xff) << 24); + + if (xOff == 16) + { + ProcessBlock(); + } + } + + internal override void ProcessLength( + long bitLength) + { + if (xOff > 14) + { + ProcessBlock(); + } + + X[14] = (int)(bitLength & 0xffffffff); + X[15] = (int)((ulong) bitLength >> 32); + } + + private void UnpackWord( + int word, + byte[] outBytes, + int outOff) + { + outBytes[outOff] = (byte)word; + outBytes[outOff + 1] = (byte)((uint) word >> 8); + outBytes[outOff + 2] = (byte)((uint) word >> 16); + outBytes[outOff + 3] = (byte)((uint) word >> 24); + } + + public override int DoFinal( + byte[] output, + int outOff) + { + Finish(); + + UnpackWord(H1, output, outOff); + UnpackWord(H2, output, outOff + 4); + UnpackWord(H3, output, outOff + 8); + UnpackWord(H4, output, outOff + 12); + + Reset(); + + return DigestLength; + } + + /** + * reset the chaining variables to the IV values. + */ + public override void Reset() + { + base.Reset(); + + H1 = unchecked((int) 0x67452301); + H2 = unchecked((int) 0xefcdab89); + H3 = unchecked((int) 0x98badcfe); + H4 = unchecked((int) 0x10325476); + + xOff = 0; + + for (int i = 0; i != X.Length; i++) + { + X[i] = 0; + } + } + + // + // round 1 left rotates + // + private const int S11 = 3; + private const int S12 = 7; + private const int S13 = 11; + private const int S14 = 19; + + // + // round 2 left rotates + // + private const int S21 = 3; + private const int S22 = 5; + private const int S23 = 9; + private const int S24 = 13; + + // + // round 3 left rotates + // + private const int S31 = 3; + private const int S32 = 9; + private const int S33 = 11; + private const int S34 = 15; + + /* + * rotate int x left n bits. + */ + private int RotateLeft( + int x, + int n) + { + return (x << n) | (int) ((uint) x >> (32 - n)); + } + + /* + * F, G, H and I are the basic MD4 functions. + */ + private int F( + int u, + int v, + int w) + { + return (u & v) | (~u & w); + } + + private int G( + int u, + int v, + int w) + { + return (u & v) | (u & w) | (v & w); + } + + private int H( + int u, + int v, + int w) + { + return u ^ v ^ w; + } + + internal override void ProcessBlock() + { + int a = H1; + int b = H2; + int c = H3; + int d = H4; + + // + // Round 1 - F cycle, 16 times. + // + a = RotateLeft((a + F(b, c, d) + X[ 0]), S11); + d = RotateLeft((d + F(a, b, c) + X[ 1]), S12); + c = RotateLeft((c + F(d, a, b) + X[ 2]), S13); + b = RotateLeft((b + F(c, d, a) + X[ 3]), S14); + a = RotateLeft((a + F(b, c, d) + X[ 4]), S11); + d = RotateLeft((d + F(a, b, c) + X[ 5]), S12); + c = RotateLeft((c + F(d, a, b) + X[ 6]), S13); + b = RotateLeft((b + F(c, d, a) + X[ 7]), S14); + a = RotateLeft((a + F(b, c, d) + X[ 8]), S11); + d = RotateLeft((d + F(a, b, c) + X[ 9]), S12); + c = RotateLeft((c + F(d, a, b) + X[10]), S13); + b = RotateLeft((b + F(c, d, a) + X[11]), S14); + a = RotateLeft((a + F(b, c, d) + X[12]), S11); + d = RotateLeft((d + F(a, b, c) + X[13]), S12); + c = RotateLeft((c + F(d, a, b) + X[14]), S13); + b = RotateLeft((b + F(c, d, a) + X[15]), S14); + + // + // Round 2 - G cycle, 16 times. + // + a = RotateLeft((a + G(b, c, d) + X[ 0] + 0x5a827999), S21); + d = RotateLeft((d + G(a, b, c) + X[ 4] + 0x5a827999), S22); + c = RotateLeft((c + G(d, a, b) + X[ 8] + 0x5a827999), S23); + b = RotateLeft((b + G(c, d, a) + X[12] + 0x5a827999), S24); + a = RotateLeft((a + G(b, c, d) + X[ 1] + 0x5a827999), S21); + d = RotateLeft((d + G(a, b, c) + X[ 5] + 0x5a827999), S22); + c = RotateLeft((c + G(d, a, b) + X[ 9] + 0x5a827999), S23); + b = RotateLeft((b + G(c, d, a) + X[13] + 0x5a827999), S24); + a = RotateLeft((a + G(b, c, d) + X[ 2] + 0x5a827999), S21); + d = RotateLeft((d + G(a, b, c) + X[ 6] + 0x5a827999), S22); + c = RotateLeft((c + G(d, a, b) + X[10] + 0x5a827999), S23); + b = RotateLeft((b + G(c, d, a) + X[14] + 0x5a827999), S24); + a = RotateLeft((a + G(b, c, d) + X[ 3] + 0x5a827999), S21); + d = RotateLeft((d + G(a, b, c) + X[ 7] + 0x5a827999), S22); + c = RotateLeft((c + G(d, a, b) + X[11] + 0x5a827999), S23); + b = RotateLeft((b + G(c, d, a) + X[15] + 0x5a827999), S24); + + // + // Round 3 - H cycle, 16 times. + // + a = RotateLeft((a + H(b, c, d) + X[ 0] + 0x6ed9eba1), S31); + d = RotateLeft((d + H(a, b, c) + X[ 8] + 0x6ed9eba1), S32); + c = RotateLeft((c + H(d, a, b) + X[ 4] + 0x6ed9eba1), S33); + b = RotateLeft((b + H(c, d, a) + X[12] + 0x6ed9eba1), S34); + a = RotateLeft((a + H(b, c, d) + X[ 2] + 0x6ed9eba1), S31); + d = RotateLeft((d + H(a, b, c) + X[10] + 0x6ed9eba1), S32); + c = RotateLeft((c + H(d, a, b) + X[ 6] + 0x6ed9eba1), S33); + b = RotateLeft((b + H(c, d, a) + X[14] + 0x6ed9eba1), S34); + a = RotateLeft((a + H(b, c, d) + X[ 1] + 0x6ed9eba1), S31); + d = RotateLeft((d + H(a, b, c) + X[ 9] + 0x6ed9eba1), S32); + c = RotateLeft((c + H(d, a, b) + X[ 5] + 0x6ed9eba1), S33); + b = RotateLeft((b + H(c, d, a) + X[13] + 0x6ed9eba1), S34); + a = RotateLeft((a + H(b, c, d) + X[ 3] + 0x6ed9eba1), S31); + d = RotateLeft((d + H(a, b, c) + X[11] + 0x6ed9eba1), S32); + c = RotateLeft((c + H(d, a, b) + X[ 7] + 0x6ed9eba1), S33); + b = RotateLeft((b + H(c, d, a) + X[15] + 0x6ed9eba1), S34); + + H1 += a; + H2 += b; + H3 += c; + H4 += d; + + // + // reset the offset and clean out the word buffer. + // + xOff = 0; + for (int i = 0; i != X.Length; i++) + { + X[i] = 0; + } + } + } + +}