summary refs log tree commit diff
path: root/Crypto/src/crypto/CipherKeyGenerator.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Crypto/src/crypto/CipherKeyGenerator.cs')
-rw-r--r--Crypto/src/crypto/CipherKeyGenerator.cs83
1 files changed, 83 insertions, 0 deletions
diff --git a/Crypto/src/crypto/CipherKeyGenerator.cs b/Crypto/src/crypto/CipherKeyGenerator.cs
new file mode 100644

index 000000000..5d00d34dd --- /dev/null +++ b/Crypto/src/crypto/CipherKeyGenerator.cs
@@ -0,0 +1,83 @@ +using System; + +using Org.BouncyCastle.Security; + +namespace Org.BouncyCastle.Crypto +{ + /** + * The base class for symmetric, or secret, cipher key generators. + */ + public class CipherKeyGenerator + { + protected internal SecureRandom random; + protected internal int strength; + private bool uninitialised = true; + private int defaultStrength; + + public CipherKeyGenerator() + { + } + + internal CipherKeyGenerator( + int defaultStrength) + { + if (defaultStrength < 1) + throw new ArgumentException("strength must be a positive value", "defaultStrength"); + + this.defaultStrength = defaultStrength; + } + + public int DefaultStrength + { + get { return defaultStrength; } + } + + /** + * initialise the key generator. + * + * @param param the parameters to be used for key generation + */ + public void Init( + KeyGenerationParameters parameters) + { + if (parameters == null) + throw new ArgumentNullException("parameters"); + + this.uninitialised = false; + + engineInit(parameters); + } + + protected virtual void engineInit( + KeyGenerationParameters parameters) + { + this.random = parameters.Random; + this.strength = (parameters.Strength + 7) / 8; + } + + /** + * Generate a secret key. + * + * @return a byte array containing the key value. + */ + public byte[] GenerateKey() + { + if (uninitialised) + { + if (defaultStrength < 1) + throw new InvalidOperationException("Generator has not been initialised"); + + uninitialised = false; + + engineInit(new KeyGenerationParameters(new SecureRandom(), defaultStrength)); + } + + return engineGenerateKey(); + } + + protected virtual byte[] engineGenerateKey() + { + return random.GenerateSeed(strength); + } + } +}