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-rw-r--r--Crypto/src/crypto/BufferedAsymmetricBlockCipher.cs152
1 files changed, 152 insertions, 0 deletions
diff --git a/Crypto/src/crypto/BufferedAsymmetricBlockCipher.cs b/Crypto/src/crypto/BufferedAsymmetricBlockCipher.cs
new file mode 100644

index 000000000..09ec59f69 --- /dev/null +++ b/Crypto/src/crypto/BufferedAsymmetricBlockCipher.cs
@@ -0,0 +1,152 @@ +using System; +using System.Diagnostics; + +using Org.BouncyCastle.Crypto.Engines; + +namespace Org.BouncyCastle.Crypto +{ + /** + * a buffer wrapper for an asymmetric block cipher, allowing input + * to be accumulated in a piecemeal fashion until final processing. + */ + public class BufferedAsymmetricBlockCipher + : BufferedCipherBase + { + private readonly IAsymmetricBlockCipher cipher; + + private byte[] buffer; + private int bufOff; + + /** + * base constructor. + * + * @param cipher the cipher this buffering object wraps. + */ + public BufferedAsymmetricBlockCipher( + IAsymmetricBlockCipher cipher) + { + this.cipher = cipher; + } + + /** + * return the amount of data sitting in the buffer. + * + * @return the amount of data sitting in the buffer. + */ + internal int GetBufferPosition() + { + return bufOff; + } + + public override string AlgorithmName + { + get { return cipher.AlgorithmName; } + } + + public override int GetBlockSize() + { + return cipher.GetInputBlockSize(); + } + + public override int GetOutputSize( + int length) + { + return cipher.GetOutputBlockSize(); + } + + public override int GetUpdateOutputSize( + int length) + { + return 0; + } + + /** + * initialise the buffer and the underlying cipher. + * + * @param forEncryption if true the cipher is initialised for + * encryption, if false for decryption. + * @param param the key and other data required by the cipher. + */ + public override void Init( + bool forEncryption, + ICipherParameters parameters) + { + Reset(); + + cipher.Init(forEncryption, parameters); + + // + // we allow for an extra byte where people are using their own padding + // mechanisms on a raw cipher. + // + this.buffer = new byte[cipher.GetInputBlockSize() + (forEncryption ? 1 : 0)]; + this.bufOff = 0; + } + + public override byte[] ProcessByte( + byte input) + { + if (bufOff >= buffer.Length) + throw new DataLengthException("attempt to process message to long for cipher"); + + buffer[bufOff++] = input; + return null; + } + + public override byte[] ProcessBytes( + byte[] input, + int inOff, + int length) + { + if (length < 1) + return null; + + if (input == null) + throw new ArgumentNullException("input"); + if (bufOff + length > buffer.Length) + throw new DataLengthException("attempt to process message to long for cipher"); + + Array.Copy(input, inOff, buffer, bufOff, length); + bufOff += length; + return null; + } + + /** + * process the contents of the buffer using the underlying + * cipher. + * + * @return the result of the encryption/decryption process on the + * buffer. + * @exception InvalidCipherTextException if we are given a garbage block. + */ + public override byte[] DoFinal() + { + byte[] outBytes = bufOff > 0 + ? cipher.ProcessBlock(buffer, 0, bufOff) + : EmptyBuffer; + + Reset(); + + return outBytes; + } + + public override byte[] DoFinal( + byte[] input, + int inOff, + int length) + { + ProcessBytes(input, inOff, length); + return DoFinal(); + } + + /// <summary>Reset the buffer</summary> + public override void Reset() + { + if (buffer != null) + { + Array.Clear(buffer, 0, buffer.Length); + bufOff = 0; + } + } + } +}