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-rw-r--r--crypto/src/crypto/engines/Salsa20Engine.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/crypto/src/crypto/engines/Salsa20Engine.cs b/crypto/src/crypto/engines/Salsa20Engine.cs
index 3d33a2186..e700fc197 100644
--- a/crypto/src/crypto/engines/Salsa20Engine.cs
+++ b/crypto/src/crypto/engines/Salsa20Engine.cs
@@ -269,10 +269,10 @@ namespace Org.BouncyCastle.Crypto.Engines
 				Vector128<uint> b0, b1, b2, b3;
 				{
                     var I = MemoryMarshal.AsBytes(input[..16]);
-					var t0 = MemoryMarshal.Read<Vector128<short>>(I[0x00..0x10]);
-                    var t1 = MemoryMarshal.Read<Vector128<short>>(I[0x10..0x20]);
-                    var t2 = MemoryMarshal.Read<Vector128<short>>(I[0x20..0x30]);
-                    var t3 = MemoryMarshal.Read<Vector128<short>>(I[0x30..0x40]);
+					var t0 = MemoryMarshal.Read<Vector128<ushort>>(I[0x00..0x10]);
+                    var t1 = MemoryMarshal.Read<Vector128<ushort>>(I[0x10..0x20]);
+                    var t2 = MemoryMarshal.Read<Vector128<ushort>>(I[0x20..0x30]);
+                    var t3 = MemoryMarshal.Read<Vector128<ushort>>(I[0x30..0x40]);
 
                     var u0 = Sse41.Blend(t0, t2, 0xF0);
 					var u1 = Sse41.Blend(t1, t3, 0xC3);