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author | Peter Dettman <peter.dettman@bouncycastle.org> | 2013-06-28 15:26:06 +0700 |
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committer | Peter Dettman <peter.dettman@bouncycastle.org> | 2013-06-28 15:26:06 +0700 |
commit | 44288db4414158ac9b98a507b15e81d0d3c66ca6 (patch) | |
tree | aa5ef88948ebb68ed6c8df81eb5da889641a9b50 /crypto/src/asn1/x509/RoleSyntax.cs | |
parent | Set up text/binary handling for existing file types (diff) | |
download | BouncyCastle.NET-ed25519-44288db4414158ac9b98a507b15e81d0d3c66ca6.tar.xz |
Initial import of old CVS repository
Diffstat (limited to 'crypto/src/asn1/x509/RoleSyntax.cs')
-rw-r--r-- | crypto/src/asn1/x509/RoleSyntax.cs | 230 |
1 files changed, 230 insertions, 0 deletions
diff --git a/crypto/src/asn1/x509/RoleSyntax.cs b/crypto/src/asn1/x509/RoleSyntax.cs new file mode 100644 index 000000000..48c3c6cae --- /dev/null +++ b/crypto/src/asn1/x509/RoleSyntax.cs @@ -0,0 +1,230 @@ +using System; +using System.Text; + +namespace Org.BouncyCastle.Asn1.X509 +{ + /** + * Implementation of the RoleSyntax object as specified by the RFC3281. + * + * <pre> + * RoleSyntax ::= SEQUENCE { + * roleAuthority [0] GeneralNames OPTIONAL, + * roleName [1] GeneralName + * } + * </pre> + */ + public class RoleSyntax + : Asn1Encodable + { + private readonly GeneralNames roleAuthority; + private readonly GeneralName roleName; + + /** + * RoleSyntax factory method. + * @param obj the object used to construct an instance of <code> + * RoleSyntax</code>. It must be an instance of <code>RoleSyntax + * </code> or <code>Asn1Sequence</code>. + * @return the instance of <code>RoleSyntax</code> built from the + * supplied object. + * @throws java.lang.ArgumentException if the object passed + * to the factory is not an instance of <code>RoleSyntax</code> or + * <code>Asn1Sequence</code>. + */ + public static RoleSyntax GetInstance( + object obj) + { + if (obj is RoleSyntax) + return (RoleSyntax)obj; + + if (obj != null) + return new RoleSyntax(Asn1Sequence.GetInstance(obj)); + + return null; + } + + /** + * Constructor. + * @param roleAuthority the role authority of this RoleSyntax. + * @param roleName the role name of this RoleSyntax. + */ + public RoleSyntax( + GeneralNames roleAuthority, + GeneralName roleName) + { + if (roleName == null + || roleName.TagNo != GeneralName.UniformResourceIdentifier + || ((IAsn1String) roleName.Name).GetString().Equals("")) + { + throw new ArgumentException("the role name MUST be non empty and MUST " + + "use the URI option of GeneralName"); + } + + this.roleAuthority = roleAuthority; + this.roleName = roleName; + } + + /** + * Constructor. Invoking this constructor is the same as invoking + * <code>new RoleSyntax(null, roleName)</code>. + * @param roleName the role name of this RoleSyntax. + */ + public RoleSyntax( + GeneralName roleName) + : this(null, roleName) + { + } + + /** + * Utility constructor. Takes a <code>string</code> argument representing + * the role name, builds a <code>GeneralName</code> to hold the role name + * and calls the constructor that takes a <code>GeneralName</code>. + * @param roleName + */ + public RoleSyntax( + string roleName) + : this(new GeneralName(GeneralName.UniformResourceIdentifier, + (roleName == null)? "": roleName)) + { + } + + /** + * Constructor that builds an instance of <code>RoleSyntax</code> by + * extracting the encoded elements from the <code>Asn1Sequence</code> + * object supplied. + * @param seq an instance of <code>Asn1Sequence</code> that holds + * the encoded elements used to build this <code>RoleSyntax</code>. + */ + private RoleSyntax( + Asn1Sequence seq) + { + if (seq.Count < 1 || seq.Count > 2) + { + throw new ArgumentException("Bad sequence size: " + seq.Count); + } + + for (int i = 0; i != seq.Count; i++) + { + Asn1TaggedObject taggedObject = Asn1TaggedObject.GetInstance(seq[i]); + switch (taggedObject.TagNo) + { + case 0: + roleAuthority = GeneralNames.GetInstance(taggedObject, false); + break; + case 1: + roleName = GeneralName.GetInstance(taggedObject, true); + break; + default: + throw new ArgumentException("Unknown tag in RoleSyntax"); + } + } + } + + /** + * Gets the role authority of this RoleSyntax. + * @return an instance of <code>GeneralNames</code> holding the + * role authority of this RoleSyntax. + */ + public GeneralNames RoleAuthority + { + get { return this.roleAuthority; } + } + + /** + * Gets the role name of this RoleSyntax. + * @return an instance of <code>GeneralName</code> holding the + * role name of this RoleSyntax. + */ + public GeneralName RoleName + { + get { return this.roleName; } + } + + /** + * Gets the role name as a <code>java.lang.string</code> object. + * @return the role name of this RoleSyntax represented as a + * <code>string</code> object. + */ + public string GetRoleNameAsString() + { + return ((IAsn1String) this.roleName.Name).GetString(); + } + + /** + * Gets the role authority as a <code>string[]</code> object. + * @return the role authority of this RoleSyntax represented as a + * <code>string[]</code> array. + */ + public string[] GetRoleAuthorityAsString() + { + if (roleAuthority == null) + { + return new string[0]; + } + + GeneralName[] names = roleAuthority.GetNames(); + string[] namesString = new string[names.Length]; + for(int i = 0; i < names.Length; i++) + { + Asn1Encodable asn1Value = names[i].Name; + if (asn1Value is IAsn1String) + { + namesString[i] = ((IAsn1String) asn1Value).GetString(); + } + else + { + namesString[i] = asn1Value.ToString(); + } + } + + return namesString; + } + + /** + * Implementation of the method <code>ToAsn1Object</code> as + * required by the superclass <code>ASN1Encodable</code>. + * + * <pre> + * RoleSyntax ::= SEQUENCE { + * roleAuthority [0] GeneralNames OPTIONAL, + * roleName [1] GeneralName + * } + * </pre> + */ + public override Asn1Object ToAsn1Object() + { + Asn1EncodableVector v = new Asn1EncodableVector(); + + if (this.roleAuthority != null) + { + v.Add(new DerTaggedObject(false, 0, roleAuthority)); + } + + v.Add(new DerTaggedObject(true, 1, roleName)); + + return new DerSequence(v); + } + + public override string ToString() + { + StringBuilder buff = new StringBuilder("Name: " + this.GetRoleNameAsString() + + " - Auth: "); + + if (this.roleAuthority == null || roleAuthority.GetNames().Length == 0) + { + buff.Append("N/A"); + } + else + { + string[] names = this.GetRoleAuthorityAsString(); + buff.Append('[').Append(names[0]); + for(int i = 1; i < names.Length; i++) + { + buff.Append(", ").Append(names[i]); + } + buff.Append(']'); + } + + return buff.ToString(); + } + } +} |