diff options
author | Peter Dettman <peter.dettman@bouncycastle.org> | 2013-06-28 15:26:06 +0700 |
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committer | Peter Dettman <peter.dettman@bouncycastle.org> | 2013-06-28 15:26:06 +0700 |
commit | 44288db4414158ac9b98a507b15e81d0d3c66ca6 (patch) | |
tree | aa5ef88948ebb68ed6c8df81eb5da889641a9b50 /crypto/bzip2 | |
parent | Set up text/binary handling for existing file types (diff) | |
download | BouncyCastle.NET-ed25519-44288db4414158ac9b98a507b15e81d0d3c66ca6.tar.xz |
Initial import of old CVS repository
Diffstat (limited to 'crypto/bzip2')
-rw-r--r-- | crypto/bzip2/src/BZip2Constants.cs | 103 | ||||
-rw-r--r-- | crypto/bzip2/src/CBZip2InputStream.cs | 919 | ||||
-rw-r--r-- | crypto/bzip2/src/CBZip2OutputStream.cs | 1691 | ||||
-rw-r--r-- | crypto/bzip2/src/CRC.cs | 134 |
4 files changed, 2847 insertions, 0 deletions
diff --git a/crypto/bzip2/src/BZip2Constants.cs b/crypto/bzip2/src/BZip2Constants.cs new file mode 100644 index 000000000..4a5442d8b --- /dev/null +++ b/crypto/bzip2/src/BZip2Constants.cs @@ -0,0 +1,103 @@ +/* + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed with + * this work for additional information regarding copyright ownership. + * The ASF licenses this file to You under the Apache License, Version 2.0 + * (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +/* + * This package is based on the work done by Keiron Liddle, Aftex Software + * <keiron@aftexsw.com> to whom the Ant project is very grateful for his + * great code. + */ + +using System; + +namespace Org.BouncyCastle.Apache.Bzip2 +{ + /** + * Base class for both the compress and decompress classes. + * Holds common arrays, and static data. + * + * @author <a href="mailto:keiron@aftexsw.com">Keiron Liddle</a> + */ + public class BZip2Constants { + + public const int baseBlockSize = 100000; + public const int MAX_ALPHA_SIZE = 258; + public const int MAX_CODE_LEN = 23; + public const int RUNA = 0; + public const int RUNB = 1; + public const int N_GROUPS = 6; + public const int G_SIZE = 50; + public const int N_ITERS = 4; + public const int MAX_SELECTORS = (2 + (900000 / G_SIZE)); + public const int NUM_OVERSHOOT_BYTES = 20; + + public static readonly int[] rNums = { + 619, 720, 127, 481, 931, 816, 813, 233, 566, 247, + 985, 724, 205, 454, 863, 491, 741, 242, 949, 214, + 733, 859, 335, 708, 621, 574, 73, 654, 730, 472, + 419, 436, 278, 496, 867, 210, 399, 680, 480, 51, + 878, 465, 811, 169, 869, 675, 611, 697, 867, 561, + 862, 687, 507, 283, 482, 129, 807, 591, 733, 623, + 150, 238, 59, 379, 684, 877, 625, 169, 643, 105, + 170, 607, 520, 932, 727, 476, 693, 425, 174, 647, + 73, 122, 335, 530, 442, 853, 695, 249, 445, 515, + 909, 545, 703, 919, 874, 474, 882, 500, 594, 612, + 641, 801, 220, 162, 819, 984, 589, 513, 495, 799, + 161, 604, 958, 533, 221, 400, 386, 867, 600, 782, + 382, 596, 414, 171, 516, 375, 682, 485, 911, 276, + 98, 553, 163, 354, 666, 933, 424, 341, 533, 870, + 227, 730, 475, 186, 263, 647, 537, 686, 600, 224, + 469, 68, 770, 919, 190, 373, 294, 822, 808, 206, + 184, 943, 795, 384, 383, 461, 404, 758, 839, 887, + 715, 67, 618, 276, 204, 918, 873, 777, 604, 560, + 951, 160, 578, 722, 79, 804, 96, 409, 713, 940, + 652, 934, 970, 447, 318, 353, 859, 672, 112, 785, + 645, 863, 803, 350, 139, 93, 354, 99, 820, 908, + 609, 772, 154, 274, 580, 184, 79, 626, 630, 742, + 653, 282, 762, 623, 680, 81, 927, 626, 789, 125, + 411, 521, 938, 300, 821, 78, 343, 175, 128, 250, + 170, 774, 972, 275, 999, 639, 495, 78, 352, 126, + 857, 956, 358, 619, 580, 124, 737, 594, 701, 612, + 669, 112, 134, 694, 363, 992, 809, 743, 168, 974, + 944, 375, 748, 52, 600, 747, 642, 182, 862, 81, + 344, 805, 988, 739, 511, 655, 814, 334, 249, 515, + 897, 955, 664, 981, 649, 113, 974, 459, 893, 228, + 433, 837, 553, 268, 926, 240, 102, 654, 459, 51, + 686, 754, 806, 760, 493, 403, 415, 394, 687, 700, + 946, 670, 656, 610, 738, 392, 760, 799, 887, 653, + 978, 321, 576, 617, 626, 502, 894, 679, 243, 440, + 680, 879, 194, 572, 640, 724, 926, 56, 204, 700, + 707, 151, 457, 449, 797, 195, 791, 558, 945, 679, + 297, 59, 87, 824, 713, 663, 412, 693, 342, 606, + 134, 108, 571, 364, 631, 212, 174, 643, 304, 329, + 343, 97, 430, 751, 497, 314, 983, 374, 822, 928, + 140, 206, 73, 263, 980, 736, 876, 478, 430, 305, + 170, 514, 364, 692, 829, 82, 855, 953, 676, 246, + 369, 970, 294, 750, 807, 827, 150, 790, 288, 923, + 804, 378, 215, 828, 592, 281, 565, 555, 710, 82, + 896, 831, 547, 261, 524, 462, 293, 465, 502, 56, + 661, 821, 976, 991, 658, 869, 905, 758, 745, 193, + 768, 550, 608, 933, 378, 286, 215, 979, 792, 961, + 61, 688, 793, 644, 986, 403, 106, 366, 905, 644, + 372, 567, 466, 434, 645, 210, 389, 550, 919, 135, + 780, 773, 635, 389, 707, 100, 626, 958, 165, 504, + 920, 176, 193, 713, 857, 265, 203, 50, 668, 108, + 645, 990, 626, 197, 510, 357, 358, 850, 858, 364, + 936, 638 + }; + } +} \ No newline at end of file diff --git a/crypto/bzip2/src/CBZip2InputStream.cs b/crypto/bzip2/src/CBZip2InputStream.cs new file mode 100644 index 000000000..7efb3b3ab --- /dev/null +++ b/crypto/bzip2/src/CBZip2InputStream.cs @@ -0,0 +1,919 @@ +/* + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed with + * this work for additional information regarding copyright ownership. + * The ASF licenses this file to You under the Apache License, Version 2.0 + * (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +/* + * This package is based on the work done by Keiron Liddle, Aftex Software + * <keiron@aftexsw.com> to whom the Ant project is very grateful for his + * great code. + */ + +using System; +using System.IO; + +namespace Org.BouncyCastle.Apache.Bzip2 +{ + /** + * An input stream that decompresses from the BZip2 format (with the file + * header chars) to be read as any other stream. + * + * @author <a href="mailto:keiron@aftexsw.com">Keiron Liddle</a> + * + * <b>NB:</b> note this class has been modified to read the leading BZ from the + * start of the BZIP2 stream to make it compatible with other PGP programs. + */ + public class CBZip2InputStream : Stream + { + private static void Cadvise() { + //System.out.Println("CRC Error"); + //throw new CCoruptionError(); + } + +// private static void BadBGLengths() { +// Cadvise(); +// } +// +// private static void BitStreamEOF() { +// Cadvise(); +// } + + private static void CompressedStreamEOF() { + Cadvise(); + } + + private void MakeMaps() { + int i; + nInUse = 0; + for (i = 0; i < 256; i++) { + if (inUse[i]) { + seqToUnseq[nInUse] = (char) i; + unseqToSeq[i] = (char) nInUse; + nInUse++; + } + } + } + + /* + index of the last char in the block, so + the block size == last + 1. + */ + private int last; + + /* + index in zptr[] of original string after sorting. + */ + private int origPtr; + + /* + always: in the range 0 .. 9. + The current block size is 100000 * this number. + */ + private int blockSize100k; + + private bool blockRandomised; + + private int bsBuff; + private int bsLive; + private CRC mCrc = new CRC(); + + private bool[] inUse = new bool[256]; + private int nInUse; + + private char[] seqToUnseq = new char[256]; + private char[] unseqToSeq = new char[256]; + + private char[] selector = new char[BZip2Constants.MAX_SELECTORS]; + private char[] selectorMtf = new char[BZip2Constants.MAX_SELECTORS]; + + private int[] tt; + private char[] ll8; + + /* + freq table collected to save a pass over the data + during decompression. + */ + private int[] unzftab = new int[256]; + + private int[][] limit = InitIntArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_ALPHA_SIZE); + private int[][] basev = InitIntArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_ALPHA_SIZE); + private int[][] perm = InitIntArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_ALPHA_SIZE); + private int[] minLens = new int[BZip2Constants.N_GROUPS]; + + private Stream bsStream; + + private bool streamEnd = false; + + private int currentChar = -1; + + private const int START_BLOCK_STATE = 1; + private const int RAND_PART_A_STATE = 2; + private const int RAND_PART_B_STATE = 3; + private const int RAND_PART_C_STATE = 4; + private const int NO_RAND_PART_A_STATE = 5; + private const int NO_RAND_PART_B_STATE = 6; + private const int NO_RAND_PART_C_STATE = 7; + + private int currentState = START_BLOCK_STATE; + + private int storedBlockCRC, storedCombinedCRC; + private int computedBlockCRC, computedCombinedCRC; + + int i2, count, chPrev, ch2; + int i, tPos; + int rNToGo = 0; + int rTPos = 0; + int j2; + char z; + + public CBZip2InputStream(Stream zStream) { + ll8 = null; + tt = null; + BsSetStream(zStream); + Initialize(); + InitBlock(); + SetupBlock(); + } + + internal static int[][] InitIntArray(int n1, int n2) { + int[][] a = new int[n1][]; + for (int k = 0; k < n1; ++k) { + a[k] = new int[n2]; + } + return a; + } + + internal static char[][] InitCharArray(int n1, int n2) { + char[][] a = new char[n1][]; + for (int k = 0; k < n1; ++k) { + a[k] = new char[n2]; + } + return a; + } + + public override int ReadByte() { + if (streamEnd) { + return -1; + } else { + int retChar = currentChar; + switch (currentState) { + case START_BLOCK_STATE: + break; + case RAND_PART_A_STATE: + break; + case RAND_PART_B_STATE: + SetupRandPartB(); + break; + case RAND_PART_C_STATE: + SetupRandPartC(); + break; + case NO_RAND_PART_A_STATE: + break; + case NO_RAND_PART_B_STATE: + SetupNoRandPartB(); + break; + case NO_RAND_PART_C_STATE: + SetupNoRandPartC(); + break; + default: + break; + } + return retChar; + } + } + + private void Initialize() { + char magic3, magic4; + magic3 = BsGetUChar(); + magic4 = BsGetUChar(); + if (magic3 != 'B' && magic4 != 'Z') + { + throw new IOException("Not a BZIP2 marked stream"); + } + magic3 = BsGetUChar(); + magic4 = BsGetUChar(); + if (magic3 != 'h' || magic4 < '1' || magic4 > '9') { + BsFinishedWithStream(); + streamEnd = true; + return; + } + + SetDecompressStructureSizes(magic4 - '0'); + computedCombinedCRC = 0; + } + + private void InitBlock() { + char magic1, magic2, magic3, magic4; + char magic5, magic6; + magic1 = BsGetUChar(); + magic2 = BsGetUChar(); + magic3 = BsGetUChar(); + magic4 = BsGetUChar(); + magic5 = BsGetUChar(); + magic6 = BsGetUChar(); + if (magic1 == 0x17 && magic2 == 0x72 && magic3 == 0x45 + && magic4 == 0x38 && magic5 == 0x50 && magic6 == 0x90) { + Complete(); + return; + } + + if (magic1 != 0x31 || magic2 != 0x41 || magic3 != 0x59 + || magic4 != 0x26 || magic5 != 0x53 || magic6 != 0x59) { + BadBlockHeader(); + streamEnd = true; + return; + } + + storedBlockCRC = BsGetInt32(); + + if (BsR(1) == 1) { + blockRandomised = true; + } else { + blockRandomised = false; + } + + // currBlockNo++; + GetAndMoveToFrontDecode(); + + mCrc.InitialiseCRC(); + currentState = START_BLOCK_STATE; + } + + private void EndBlock() { + computedBlockCRC = mCrc.GetFinalCRC(); + /* A bad CRC is considered a fatal error. */ + if (storedBlockCRC != computedBlockCRC) { + CrcError(); + } + + computedCombinedCRC = (computedCombinedCRC << 1) + | (int)(((uint)computedCombinedCRC) >> 31); + computedCombinedCRC ^= computedBlockCRC; + } + + private void Complete() { + storedCombinedCRC = BsGetInt32(); + if (storedCombinedCRC != computedCombinedCRC) { + CrcError(); + } + + BsFinishedWithStream(); + streamEnd = true; + } + + private static void BlockOverrun() { + Cadvise(); + } + + private static void BadBlockHeader() { + Cadvise(); + } + + private static void CrcError() { + Cadvise(); + } + + private void BsFinishedWithStream() { + try { + if (this.bsStream != null) { + this.bsStream.Close(); + this.bsStream = null; + } + } catch { + //ignore + } + } + + private void BsSetStream(Stream f) { + bsStream = f; + bsLive = 0; + bsBuff = 0; + } + + private int BsR(int n) { + int v; + while (bsLive < n) { + int zzi; + char thech = '\0'; + try { + thech = (char) bsStream.ReadByte(); + } catch (IOException) { + CompressedStreamEOF(); + } + if (thech == '\uffff') { + CompressedStreamEOF(); + } + zzi = thech; + bsBuff = (bsBuff << 8) | (zzi & 0xff); + bsLive += 8; + } + + v = (bsBuff >> (bsLive - n)) & ((1 << n) - 1); + bsLive -= n; + return v; + } + + private char BsGetUChar() { + return (char) BsR(8); + } + + private int BsGetint() { + int u = 0; + u = (u << 8) | BsR(8); + u = (u << 8) | BsR(8); + u = (u << 8) | BsR(8); + u = (u << 8) | BsR(8); + return u; + } + + private int BsGetIntVS(int numBits) { + return (int) BsR(numBits); + } + + private int BsGetInt32() { + return (int) BsGetint(); + } + + private void HbCreateDecodeTables(int[] limit, int[] basev, + int[] perm, char[] length, + int minLen, int maxLen, int alphaSize) { + int pp, i, j, vec; + + pp = 0; + for (i = minLen; i <= maxLen; i++) { + for (j = 0; j < alphaSize; j++) { + if (length[j] == i) { + perm[pp] = j; + pp++; + } + } + } + + for (i = 0; i < BZip2Constants.MAX_CODE_LEN; i++) { + basev[i] = 0; + } + for (i = 0; i < alphaSize; i++) { + basev[length[i] + 1]++; + } + + for (i = 1; i < BZip2Constants.MAX_CODE_LEN; i++) { + basev[i] += basev[i - 1]; + } + + for (i = 0; i < BZip2Constants.MAX_CODE_LEN; i++) { + limit[i] = 0; + } + vec = 0; + + for (i = minLen; i <= maxLen; i++) { + vec += (basev[i + 1] - basev[i]); + limit[i] = vec - 1; + vec <<= 1; + } + for (i = minLen + 1; i <= maxLen; i++) { + basev[i] = ((limit[i - 1] + 1) << 1) - basev[i]; + } + } + + private void RecvDecodingTables() { + char[][] len = InitCharArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_ALPHA_SIZE); + int i, j, t, nGroups, nSelectors, alphaSize; + int minLen, maxLen; + bool[] inUse16 = new bool[16]; + + /* Receive the mapping table */ + for (i = 0; i < 16; i++) { + if (BsR(1) == 1) { + inUse16[i] = true; + } else { + inUse16[i] = false; + } + } + + for (i = 0; i < 256; i++) { + inUse[i] = false; + } + + for (i = 0; i < 16; i++) { + if (inUse16[i]) { + for (j = 0; j < 16; j++) { + if (BsR(1) == 1) { + inUse[i * 16 + j] = true; + } + } + } + } + + MakeMaps(); + alphaSize = nInUse + 2; + + /* Now the selectors */ + nGroups = BsR(3); + nSelectors = BsR(15); + for (i = 0; i < nSelectors; i++) { + j = 0; + while (BsR(1) == 1) { + j++; + } + selectorMtf[i] = (char) j; + } + + /* Undo the MTF values for the selectors. */ + { + char[] pos = new char[BZip2Constants.N_GROUPS]; + char tmp, v; + for (v = '\0'; v < nGroups; v++) { + pos[v] = v; + } + + for (i = 0; i < nSelectors; i++) { + v = selectorMtf[i]; + tmp = pos[v]; + while (v > 0) { + pos[v] = pos[v - 1]; + v--; + } + pos[0] = tmp; + selector[i] = tmp; + } + } + + /* Now the coding tables */ + for (t = 0; t < nGroups; t++) { + int curr = BsR(5); + for (i = 0; i < alphaSize; i++) { + while (BsR(1) == 1) { + if (BsR(1) == 0) { + curr++; + } else { + curr--; + } + } + len[t][i] = (char) curr; + } + } + + /* Create the Huffman decoding tables */ + for (t = 0; t < nGroups; t++) { + minLen = 32; + maxLen = 0; + for (i = 0; i < alphaSize; i++) { + if (len[t][i] > maxLen) { + maxLen = len[t][i]; + } + if (len[t][i] < minLen) { + minLen = len[t][i]; + } + } + HbCreateDecodeTables(limit[t], basev[t], perm[t], len[t], minLen, + maxLen, alphaSize); + minLens[t] = minLen; + } + } + + private void GetAndMoveToFrontDecode() { + char[] yy = new char[256]; + int i, j, nextSym, limitLast; + int EOB, groupNo, groupPos; + + limitLast = BZip2Constants.baseBlockSize * blockSize100k; + origPtr = BsGetIntVS(24); + + RecvDecodingTables(); + EOB = nInUse + 1; + groupNo = -1; + groupPos = 0; + + /* + Setting up the unzftab entries here is not strictly + necessary, but it does save having to do it later + in a separate pass, and so saves a block's worth of + cache misses. + */ + for (i = 0; i <= 255; i++) { + unzftab[i] = 0; + } + + for (i = 0; i <= 255; i++) { + yy[i] = (char) i; + } + + last = -1; + + { + int zt, zn, zvec, zj; + if (groupPos == 0) { + groupNo++; + groupPos = BZip2Constants.G_SIZE; + } + groupPos--; + zt = selector[groupNo]; + zn = minLens[zt]; + zvec = BsR(zn); + while (zvec > limit[zt][zn]) { + zn++; + { + { + while (bsLive < 1) { + int zzi; + char thech = '\0'; + try { + thech = (char) bsStream.ReadByte(); + } catch (IOException) { + CompressedStreamEOF(); + } + if (thech == '\uffff') { + CompressedStreamEOF(); + } + zzi = thech; + bsBuff = (bsBuff << 8) | (zzi & 0xff); + bsLive += 8; + } + } + zj = (bsBuff >> (bsLive - 1)) & 1; + bsLive--; + } + zvec = (zvec << 1) | zj; + } + nextSym = perm[zt][zvec - basev[zt][zn]]; + } + + while (true) { + + if (nextSym == EOB) { + break; + } + + if (nextSym == BZip2Constants.RUNA || nextSym == BZip2Constants.RUNB) { + char ch; + int s = -1; + int N = 1; + do { + if (nextSym == BZip2Constants.RUNA) { + s = s + (0 + 1) * N; + } else if (nextSym == BZip2Constants.RUNB) { + s = s + (1 + 1) * N; + } + N = N * 2; + { + int zt, zn, zvec, zj; + if (groupPos == 0) { + groupNo++; + groupPos = BZip2Constants.G_SIZE; + } + groupPos--; + zt = selector[groupNo]; + zn = minLens[zt]; + zvec = BsR(zn); + while (zvec > limit[zt][zn]) { + zn++; + { + { + while (bsLive < 1) { + int zzi; + char thech = '\0'; + try { + thech = (char) bsStream.ReadByte(); + } catch (IOException) { + CompressedStreamEOF(); + } + if (thech == '\uffff') { + CompressedStreamEOF(); + } + zzi = thech; + bsBuff = (bsBuff << 8) | (zzi & 0xff); + bsLive += 8; + } + } + zj = (bsBuff >> (bsLive - 1)) & 1; + bsLive--; + } + zvec = (zvec << 1) | zj; + } + nextSym = perm[zt][zvec - basev[zt][zn]]; + } + } while (nextSym == BZip2Constants.RUNA || nextSym == BZip2Constants.RUNB); + + s++; + ch = seqToUnseq[yy[0]]; + unzftab[ch] += s; + + while (s > 0) { + last++; + ll8[last] = ch; + s--; + } + + if (last >= limitLast) { + BlockOverrun(); + } + continue; + } else { + char tmp; + last++; + if (last >= limitLast) { + BlockOverrun(); + } + + tmp = yy[nextSym - 1]; + unzftab[seqToUnseq[tmp]]++; + ll8[last] = seqToUnseq[tmp]; + + /* + This loop is hammered during decompression, + hence the unrolling. + + for (j = nextSym-1; j > 0; j--) yy[j] = yy[j-1]; + */ + + j = nextSym - 1; + for (; j > 3; j -= 4) { + yy[j] = yy[j - 1]; + yy[j - 1] = yy[j - 2]; + yy[j - 2] = yy[j - 3]; + yy[j - 3] = yy[j - 4]; + } + for (; j > 0; j--) { + yy[j] = yy[j - 1]; + } + + yy[0] = tmp; + { + int zt, zn, zvec, zj; + if (groupPos == 0) { + groupNo++; + groupPos = BZip2Constants.G_SIZE; + } + groupPos--; + zt = selector[groupNo]; + zn = minLens[zt]; + zvec = BsR(zn); + while (zvec > limit[zt][zn]) { + zn++; + { + { + while (bsLive < 1) { + int zzi; + char thech = '\0'; + try { + thech = (char) bsStream.ReadByte(); + } catch (IOException) { + CompressedStreamEOF(); + } + zzi = thech; + bsBuff = (bsBuff << 8) | (zzi & 0xff); + bsLive += 8; + } + } + zj = (bsBuff >> (bsLive - 1)) & 1; + bsLive--; + } + zvec = (zvec << 1) | zj; + } + nextSym = perm[zt][zvec - basev[zt][zn]]; + } + continue; + } + } + } + + private void SetupBlock() { + int[] cftab = new int[257]; + char ch; + + cftab[0] = 0; + for (i = 1; i <= 256; i++) { + cftab[i] = unzftab[i - 1]; + } + for (i = 1; i <= 256; i++) { + cftab[i] += cftab[i - 1]; + } + + for (i = 0; i <= last; i++) { + ch = (char) ll8[i]; + tt[cftab[ch]] = i; + cftab[ch]++; + } + cftab = null; + + tPos = tt[origPtr]; + + count = 0; + i2 = 0; + ch2 = 256; /* not a char and not EOF */ + + if (blockRandomised) { + rNToGo = 0; + rTPos = 0; + SetupRandPartA(); + } else { + SetupNoRandPartA(); + } + } + + private void SetupRandPartA() { + if (i2 <= last) { + chPrev = ch2; + ch2 = ll8[tPos]; + tPos = tt[tPos]; + if (rNToGo == 0) { + rNToGo = BZip2Constants.rNums[rTPos]; + rTPos++; + if (rTPos == 512) { + rTPos = 0; + } + } + rNToGo--; + ch2 ^= (int) ((rNToGo == 1) ? 1 : 0); + i2++; + + currentChar = ch2; + currentState = RAND_PART_B_STATE; + mCrc.UpdateCRC(ch2); + } else { + EndBlock(); + InitBlock(); + SetupBlock(); + } + } + + private void SetupNoRandPartA() { + if (i2 <= last) { + chPrev = ch2; + ch2 = ll8[tPos]; + tPos = tt[tPos]; + i2++; + + currentChar = ch2; + currentState = NO_RAND_PART_B_STATE; + mCrc.UpdateCRC(ch2); + } else { + EndBlock(); + InitBlock(); + SetupBlock(); + } + } + + private void SetupRandPartB() { + if (ch2 != chPrev) { + currentState = RAND_PART_A_STATE; + count = 1; + SetupRandPartA(); + } else { + count++; + if (count >= 4) { + z = ll8[tPos]; + tPos = tt[tPos]; + if (rNToGo == 0) { + rNToGo = BZip2Constants.rNums[rTPos]; + rTPos++; + if (rTPos == 512) { + rTPos = 0; + } + } + rNToGo--; + z ^= (char)((rNToGo == 1) ? 1 : 0); + j2 = 0; + currentState = RAND_PART_C_STATE; + SetupRandPartC(); + } else { + currentState = RAND_PART_A_STATE; + SetupRandPartA(); + } + } + } + + private void SetupRandPartC() { + if (j2 < (int) z) { + currentChar = ch2; + mCrc.UpdateCRC(ch2); + j2++; + } else { + currentState = RAND_PART_A_STATE; + i2++; + count = 0; + SetupRandPartA(); + } + } + + private void SetupNoRandPartB() { + if (ch2 != chPrev) { + currentState = NO_RAND_PART_A_STATE; + count = 1; + SetupNoRandPartA(); + } else { + count++; + if (count >= 4) { + z = ll8[tPos]; + tPos = tt[tPos]; + currentState = NO_RAND_PART_C_STATE; + j2 = 0; + SetupNoRandPartC(); + } else { + currentState = NO_RAND_PART_A_STATE; + SetupNoRandPartA(); + } + } + } + + private void SetupNoRandPartC() { + if (j2 < (int) z) { + currentChar = ch2; + mCrc.UpdateCRC(ch2); + j2++; + } else { + currentState = NO_RAND_PART_A_STATE; + i2++; + count = 0; + SetupNoRandPartA(); + } + } + + private void SetDecompressStructureSizes(int newSize100k) { + if (!(0 <= newSize100k && newSize100k <= 9 && 0 <= blockSize100k + && blockSize100k <= 9)) { + // throw new IOException("Invalid block size"); + } + + blockSize100k = newSize100k; + + if (newSize100k == 0) { + return; + } + + int n = BZip2Constants.baseBlockSize * newSize100k; + ll8 = new char[n]; + tt = new int[n]; + } + + public override void Flush() { + } + + public override int Read(byte[] buffer, int offset, int count) { + int c = -1; + int k; + for (k = 0; k < count; ++k) { + c = ReadByte(); + if (c == -1) + break; + buffer[k + offset] = (byte)c; + } + return k; + } + + public override long Seek(long offset, SeekOrigin origin) { + return 0; + } + + public override void SetLength(long value) { + } + + public override void Write(byte[] buffer, int offset, int count) { + } + + public override bool CanRead { + get { + return true; + } + } + + public override bool CanSeek { + get { + return false; + } + } + + public override bool CanWrite { + get { + return false; + } + } + + public override long Length { + get { + return 0; + } + } + + public override long Position { + get { + return 0; + } + set { + } + } + } +} \ No newline at end of file diff --git a/crypto/bzip2/src/CBZip2OutputStream.cs b/crypto/bzip2/src/CBZip2OutputStream.cs new file mode 100644 index 000000000..bf43a6a6c --- /dev/null +++ b/crypto/bzip2/src/CBZip2OutputStream.cs @@ -0,0 +1,1691 @@ +/* + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed with + * this work for additional information regarding copyright ownership. + * The ASF licenses this file to You under the Apache License, Version 2.0 + * (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +/* + * This package is based on the work done by Keiron Liddle, Aftex Software + * <keiron@aftexsw.com> to whom the Ant project is very grateful for his + * great code. + */ + +using System; +using System.IO; + +namespace Org.BouncyCastle.Apache.Bzip2 +{ + /** + * An output stream that compresses into the BZip2 format (with the file + * header chars) into another stream. + * + * @author <a href="mailto:keiron@aftexsw.com">Keiron Liddle</a> + * + * TODO: Update to BZip2 1.0.1 + * <b>NB:</b> note this class has been modified to add a leading BZ to the + * start of the BZIP2 stream to make it compatible with other PGP programs. + */ + public class CBZip2OutputStream : Stream + { + protected const int SETMASK = (1 << 21); + protected const int CLEARMASK = (~SETMASK); + protected const int GREATER_ICOST = 15; + protected const int LESSER_ICOST = 0; + protected const int SMALL_THRESH = 20; + protected const int DEPTH_THRESH = 10; + + /* + If you are ever unlucky/improbable enough + to get a stack overflow whilst sorting, + increase the following constant and try + again. In practice I have never seen the + stack go above 27 elems, so the following + limit seems very generous. + */ + protected const int QSORT_STACK_SIZE = 1000; + private bool finished; + + private static void Panic() { + //System.out.Println("panic"); + //throw new CError(); + } + + private void MakeMaps() { + int i; + nInUse = 0; + for (i = 0; i < 256; i++) { + if (inUse[i]) { + seqToUnseq[nInUse] = (char) i; + unseqToSeq[i] = (char) nInUse; + nInUse++; + } + } + } + + protected static void HbMakeCodeLengths(char[] len, int[] freq, + int alphaSize, int maxLen) { + /* + Nodes and heap entries run from 1. Entry 0 + for both the heap and nodes is a sentinel. + */ + int nNodes, nHeap, n1, n2, i, j, k; + bool tooLong; + + int[] heap = new int[BZip2Constants.MAX_ALPHA_SIZE + 2]; + int[] weight = new int[BZip2Constants.MAX_ALPHA_SIZE * 2]; + int[] parent = new int[BZip2Constants.MAX_ALPHA_SIZE * 2]; + + for (i = 0; i < alphaSize; i++) { + weight[i + 1] = (freq[i] == 0 ? 1 : freq[i]) << 8; + } + + while (true) { + nNodes = alphaSize; + nHeap = 0; + + heap[0] = 0; + weight[0] = 0; + parent[0] = -2; + + for (i = 1; i <= alphaSize; i++) { + parent[i] = -1; + nHeap++; + heap[nHeap] = i; + { + int zz, tmp; + zz = nHeap; + tmp = heap[zz]; + while (weight[tmp] < weight[heap[zz >> 1]]) { + heap[zz] = heap[zz >> 1]; + zz >>= 1; + } + heap[zz] = tmp; + } + } + if (!(nHeap < (BZip2Constants.MAX_ALPHA_SIZE + 2))) { + Panic(); + } + + while (nHeap > 1) { + n1 = heap[1]; + heap[1] = heap[nHeap]; + nHeap--; + { + int zz = 0, yy = 0, tmp = 0; + zz = 1; + tmp = heap[zz]; + while (true) { + yy = zz << 1; + if (yy > nHeap) { + break; + } + if (yy < nHeap + && weight[heap[yy + 1]] < weight[heap[yy]]) { + yy++; + } + if (weight[tmp] < weight[heap[yy]]) { + break; + } + heap[zz] = heap[yy]; + zz = yy; + } + heap[zz] = tmp; + } + n2 = heap[1]; + heap[1] = heap[nHeap]; + nHeap--; + { + int zz = 0, yy = 0, tmp = 0; + zz = 1; + tmp = heap[zz]; + while (true) { + yy = zz << 1; + if (yy > nHeap) { + break; + } + if (yy < nHeap + && weight[heap[yy + 1]] < weight[heap[yy]]) { + yy++; + } + if (weight[tmp] < weight[heap[yy]]) { + break; + } + heap[zz] = heap[yy]; + zz = yy; + } + heap[zz] = tmp; + } + nNodes++; + parent[n1] = parent[n2] = nNodes; + + weight[nNodes] = (int)((uint)((weight[n1] & 0xffffff00) + + (weight[n2] & 0xffffff00)) + | (uint)(1 + (((weight[n1] & 0x000000ff) > + (weight[n2] & 0x000000ff)) ? + (weight[n1] & 0x000000ff) : + (weight[n2] & 0x000000ff)))); + + parent[nNodes] = -1; + nHeap++; + heap[nHeap] = nNodes; + { + int zz = 0, tmp = 0; + zz = nHeap; + tmp = heap[zz]; + while (weight[tmp] < weight[heap[zz >> 1]]) { + heap[zz] = heap[zz >> 1]; + zz >>= 1; + } + heap[zz] = tmp; + } + } + if (!(nNodes < (BZip2Constants.MAX_ALPHA_SIZE * 2))) { + Panic(); + } + + tooLong = false; + for (i = 1; i <= alphaSize; i++) { + j = 0; + k = i; + while (parent[k] >= 0) { + k = parent[k]; + j++; + } + len[i - 1] = (char) j; + if (j > maxLen) { + tooLong = true; + } + } + + if (!tooLong) { + break; + } + + for (i = 1; i < alphaSize; i++) { + j = weight[i] >> 8; + j = 1 + (j / 2); + weight[i] = j << 8; + } + } + } + + /* + index of the last char in the block, so + the block size == last + 1. + */ + int last; + + /* + index in zptr[] of original string after sorting. + */ + int origPtr; + + /* + always: in the range 0 .. 9. + The current block size is 100000 * this number. + */ + int blockSize100k; + + bool blockRandomised; + + int bytesOut; + int bsBuff; + int bsLive; + CRC mCrc = new CRC(); + + private bool[] inUse = new bool[256]; + private int nInUse; + + private char[] seqToUnseq = new char[256]; + private char[] unseqToSeq = new char[256]; + + private char[] selector = new char[BZip2Constants.MAX_SELECTORS]; + private char[] selectorMtf = new char[BZip2Constants.MAX_SELECTORS]; + + private char[] block; + private int[] quadrant; + private int[] zptr; + private short[] szptr; + private int[] ftab; + + private int nMTF; + + private int[] mtfFreq = new int[BZip2Constants.MAX_ALPHA_SIZE]; + + /* + * Used when sorting. If too many long comparisons + * happen, we stop sorting, randomise the block + * slightly, and try again. + */ + private int workFactor; + private int workDone; + private int workLimit; + private bool firstAttempt; + private int nBlocksRandomised; + + private int currentChar = -1; + private int runLength = 0; + + public CBZip2OutputStream(Stream inStream) : this(inStream, 9) { + } + + public CBZip2OutputStream(Stream inStream, int inBlockSize) + { + block = null; + quadrant = null; + zptr = null; + ftab = null; + + inStream.WriteByte((byte)'B'); + inStream.WriteByte((byte)'Z'); + + BsSetStream(inStream); + + workFactor = 50; + if (inBlockSize > 9) { + inBlockSize = 9; + } + if (inBlockSize < 1) { + inBlockSize = 1; + } + blockSize100k = inBlockSize; + AllocateCompressStructures(); + Initialize(); + InitBlock(); + } + + /** + * + * modified by Oliver Merkel, 010128 + * + */ + public override void WriteByte(byte bv) { + int b = (256 + bv) % 256; + if (currentChar != -1) { + if (currentChar == b) { + runLength++; + if (runLength > 254) { + WriteRun(); + currentChar = -1; + runLength = 0; + } + } else { + WriteRun(); + runLength = 1; + currentChar = b; + } + } else { + currentChar = b; + runLength++; + } + } + + private void WriteRun() { + if (last < allowableBlockSize) { + inUse[currentChar] = true; + for (int i = 0; i < runLength; i++) { + mCrc.UpdateCRC((char) currentChar); + } + switch (runLength) { + case 1: + last++; + block[last + 1] = (char) currentChar; + break; + case 2: + last++; + block[last + 1] = (char) currentChar; + last++; + block[last + 1] = (char) currentChar; + break; + case 3: + last++; + block[last + 1] = (char) currentChar; + last++; + block[last + 1] = (char) currentChar; + last++; + block[last + 1] = (char) currentChar; + break; + default: + inUse[runLength - 4] = true; + last++; + block[last + 1] = (char) currentChar; + last++; + block[last + 1] = (char) currentChar; + last++; + block[last + 1] = (char) currentChar; + last++; + block[last + 1] = (char) currentChar; + last++; + block[last + 1] = (char) (runLength - 4); + break; + } + } else { + EndBlock(); + InitBlock(); + WriteRun(); + } + } + + bool closed = false; + +// protected void Finalize() { +// Close(); +// } + + public override void Close() { + if (closed) { + return; + } + + Finish(); + + closed = true; + base.Close(); + bsStream.Close(); + } + + public void Finish() { + if (finished) { + return; + } + + if (runLength > 0) { + WriteRun(); + } + currentChar = -1; + EndBlock(); + EndCompression(); + finished = true; + Flush(); + } + + public override void Flush() { + bsStream.Flush(); + } + + private int blockCRC, combinedCRC; + + private void Initialize() { + bytesOut = 0; + nBlocksRandomised = 0; + + /* Write `magic' bytes h indicating file-format == huffmanised, + followed by a digit indicating blockSize100k. + */ + BsPutUChar('h'); + BsPutUChar('0' + blockSize100k); + + combinedCRC = 0; + } + + private int allowableBlockSize; + + private void InitBlock() { + // blockNo++; + mCrc.InitialiseCRC(); + last = -1; + // ch = 0; + + for (int i = 0; i < 256; i++) { + inUse[i] = false; + } + + /* 20 is just a paranoia constant */ + allowableBlockSize = BZip2Constants.baseBlockSize * blockSize100k - 20; + } + + private void EndBlock() { + blockCRC = mCrc.GetFinalCRC(); + combinedCRC = (combinedCRC << 1) | (int)(((uint)combinedCRC) >> 31); + combinedCRC ^= blockCRC; + + /* sort the block and establish posn of original string */ + DoReversibleTransformation(); + + /* + A 6-byte block header, the value chosen arbitrarily + as 0x314159265359 :-). A 32 bit value does not really + give a strong enough guarantee that the value will not + appear by chance in the compressed datastream. Worst-case + probability of this event, for a 900k block, is about + 2.0e-3 for 32 bits, 1.0e-5 for 40 bits and 4.0e-8 for 48 bits. + For a compressed file of size 100Gb -- about 100000 blocks -- + only a 48-bit marker will do. NB: normal compression/ + decompression do *not* rely on these statistical properties. + They are only important when trying to recover blocks from + damaged files. + */ + BsPutUChar(0x31); + BsPutUChar(0x41); + BsPutUChar(0x59); + BsPutUChar(0x26); + BsPutUChar(0x53); + BsPutUChar(0x59); + + /* Now the block's CRC, so it is in a known place. */ + BsPutint(blockCRC); + + /* Now a single bit indicating randomisation. */ + if (blockRandomised) { + BsW(1, 1); + nBlocksRandomised++; + } else { + BsW(1, 0); + } + + /* Finally, block's contents proper. */ + MoveToFrontCodeAndSend(); + } + + private void EndCompression() { + /* + Now another magic 48-bit number, 0x177245385090, to + indicate the end of the last block. (Sqrt(pi), if + you want to know. I did want to use e, but it contains + too much repetition -- 27 18 28 18 28 46 -- for me + to feel statistically comfortable. Call me paranoid.) + */ + BsPutUChar(0x17); + BsPutUChar(0x72); + BsPutUChar(0x45); + BsPutUChar(0x38); + BsPutUChar(0x50); + BsPutUChar(0x90); + + BsPutint(combinedCRC); + + BsFinishedWithStream(); + } + + private void HbAssignCodes(int[] code, char[] length, int minLen, + int maxLen, int alphaSize) { + int n, vec, i; + + vec = 0; + for (n = minLen; n <= maxLen; n++) { + for (i = 0; i < alphaSize; i++) { + if (length[i] == n) { + code[i] = vec; + vec++; + } + }; + vec <<= 1; + } + } + + private void BsSetStream(Stream f) { + bsStream = f; + bsLive = 0; + bsBuff = 0; + bytesOut = 0; + } + + private void BsFinishedWithStream() { + while (bsLive > 0) { + int ch = (bsBuff >> 24); + try { + bsStream.WriteByte((byte)ch); // write 8-bit + } catch (IOException e) { + throw e; + } + bsBuff <<= 8; + bsLive -= 8; + bytesOut++; + } + } + + private void BsW(int n, int v) { + while (bsLive >= 8) { + int ch = (bsBuff >> 24); + try { + bsStream.WriteByte((byte)ch); // write 8-bit + } catch (IOException e) { + throw e; + } + bsBuff <<= 8; + bsLive -= 8; + bytesOut++; + } + bsBuff |= (v << (32 - bsLive - n)); + bsLive += n; + } + + private void BsPutUChar(int c) { + BsW(8, c); + } + + private void BsPutint(int u) { + BsW(8, (u >> 24) & 0xff); + BsW(8, (u >> 16) & 0xff); + BsW(8, (u >> 8) & 0xff); + BsW(8, u & 0xff); + } + + private void BsPutIntVS(int numBits, int c) { + BsW(numBits, c); + } + + private void SendMTFValues() { + char[][] len = CBZip2InputStream.InitCharArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_ALPHA_SIZE); + + int v, t, i, j, gs, ge, totc, bt, bc, iter; + int nSelectors = 0, alphaSize, minLen, maxLen, selCtr; + int nGroups; + + alphaSize = nInUse + 2; + for (t = 0; t < BZip2Constants.N_GROUPS; t++) { + for (v = 0; v < alphaSize; v++) { + len[t][v] = (char) GREATER_ICOST; + } + } + + /* Decide how many coding tables to use */ + if (nMTF <= 0) { + Panic(); + } + + if (nMTF < 200) { + nGroups = 2; + } else if (nMTF < 600) { + nGroups = 3; + } else if (nMTF < 1200) { + nGroups = 4; + } else if (nMTF < 2400) { + nGroups = 5; + } else { + nGroups = 6; + } + + /* Generate an initial set of coding tables */ { + int nPart, remF, tFreq, aFreq; + + nPart = nGroups; + remF = nMTF; + gs = 0; + while (nPart > 0) { + tFreq = remF / nPart; + ge = gs - 1; + aFreq = 0; + while (aFreq < tFreq && ge < alphaSize - 1) { + ge++; + aFreq += mtfFreq[ge]; + } + + if (ge > gs && nPart != nGroups && nPart != 1 + && ((nGroups - nPart) % 2 == 1)) { + aFreq -= mtfFreq[ge]; + ge--; + } + + for (v = 0; v < alphaSize; v++) { + if (v >= gs && v <= ge) { + len[nPart - 1][v] = (char) LESSER_ICOST; + } else { + len[nPart - 1][v] = (char) GREATER_ICOST; + } + } + + nPart--; + gs = ge + 1; + remF -= aFreq; + } + } + + int[][] rfreq = CBZip2InputStream.InitIntArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_ALPHA_SIZE); + int[] fave = new int[BZip2Constants.N_GROUPS]; + short[] cost = new short[BZip2Constants.N_GROUPS]; + /* + Iterate up to N_ITERS times to improve the tables. + */ + for (iter = 0; iter < BZip2Constants.N_ITERS; iter++) { + for (t = 0; t < nGroups; t++) { + fave[t] = 0; + } + + for (t = 0; t < nGroups; t++) { + for (v = 0; v < alphaSize; v++) { + rfreq[t][v] = 0; + } + } + + nSelectors = 0; + totc = 0; + gs = 0; + while (true) { + + /* Set group start & end marks. */ + if (gs >= nMTF) { + break; + } + ge = gs + BZip2Constants.G_SIZE - 1; + if (ge >= nMTF) { + ge = nMTF - 1; + } + + /* + Calculate the cost of this group as coded + by each of the coding tables. + */ + for (t = 0; t < nGroups; t++) { + cost[t] = 0; + } + + if (nGroups == 6) { + short cost0, cost1, cost2, cost3, cost4, cost5; + cost0 = cost1 = cost2 = cost3 = cost4 = cost5 = 0; + for (i = gs; i <= ge; i++) { + short icv = szptr[i]; + cost0 += (short)len[0][icv]; + cost1 += (short)len[1][icv]; + cost2 += (short)len[2][icv]; + cost3 += (short)len[3][icv]; + cost4 += (short)len[4][icv]; + cost5 += (short)len[5][icv]; + } + cost[0] = cost0; + cost[1] = cost1; + cost[2] = cost2; + cost[3] = cost3; + cost[4] = cost4; + cost[5] = cost5; + } else { + for (i = gs; i <= ge; i++) { + short icv = szptr[i]; + for (t = 0; t < nGroups; t++) { + cost[t] += (short)len[t][icv]; + } + } + } + + /* + Find the coding table which is best for this group, + and record its identity in the selector table. + */ + bc = 999999999; + bt = -1; + for (t = 0; t < nGroups; t++) { + if (cost[t] < bc) { + bc = cost[t]; + bt = t; + } + }; + totc += bc; + fave[bt]++; + selector[nSelectors] = (char) bt; + nSelectors++; + + /* + Increment the symbol frequencies for the selected table. + */ + for (i = gs; i <= ge; i++) { + rfreq[bt][szptr[i]]++; + } + + gs = ge + 1; + } + + /* + Recompute the tables based on the accumulated frequencies. + */ + for (t = 0; t < nGroups; t++) { + HbMakeCodeLengths(len[t], rfreq[t], alphaSize, 20); + } + } + + rfreq = null; + fave = null; + cost = null; + + if (!(nGroups < 8)) { + Panic(); + } + if (!(nSelectors < 32768 && nSelectors <= (2 + (900000 / BZip2Constants.G_SIZE)))) { + Panic(); + } + + + /* Compute MTF values for the selectors. */ + { + char[] pos = new char[BZip2Constants.N_GROUPS]; + char ll_i, tmp2, tmp; + for (i = 0; i < nGroups; i++) { + pos[i] = (char) i; + } + for (i = 0; i < nSelectors; i++) { + ll_i = selector[i]; + j = 0; + tmp = pos[j]; + while (ll_i != tmp) { + j++; + tmp2 = tmp; + tmp = pos[j]; + pos[j] = tmp2; + } + pos[0] = tmp; + selectorMtf[i] = (char) j; + } + } + + int[][] code = CBZip2InputStream.InitIntArray(BZip2Constants.N_GROUPS, BZip2Constants.MAX_ALPHA_SIZE); + + /* Assign actual codes for the tables. */ + for (t = 0; t < nGroups; t++) { + minLen = 32; + maxLen = 0; + for (i = 0; i < alphaSize; i++) { + if (len[t][i] > maxLen) { + maxLen = len[t][i]; + } + if (len[t][i] < minLen) { + minLen = len[t][i]; + } + } + if (maxLen > 20) { + Panic(); + } + if (minLen < 1) { + Panic(); + } + HbAssignCodes(code[t], len[t], minLen, maxLen, alphaSize); + } + + /* Transmit the mapping table. */ + { + bool[] inUse16 = new bool[16]; + for (i = 0; i < 16; i++) { + inUse16[i] = false; + for (j = 0; j < 16; j++) { + if (inUse[i * 16 + j]) { + inUse16[i] = true; + } + } + } + + for (i = 0; i < 16; i++) { + if (inUse16[i]) { + BsW(1, 1); + } else { + BsW(1, 0); + } + } + + for (i = 0; i < 16; i++) { + if (inUse16[i]) { + for (j = 0; j < 16; j++) { + if (inUse[i * 16 + j]) { + BsW(1, 1); + } else { + BsW(1, 0); + } + } + } + } + + } + + /* Now the selectors. */ + BsW(3, nGroups); + BsW(15, nSelectors); + for (i = 0; i < nSelectors; i++) { + for (j = 0; j < selectorMtf[i]; j++) { + BsW(1, 1); + } + BsW(1, 0); + } + + /* Now the coding tables. */ + for (t = 0; t < nGroups; t++) { + int curr = len[t][0]; + BsW(5, curr); + for (i = 0; i < alphaSize; i++) { + while (curr < len[t][i]) { + BsW(2, 2); + curr++; /* 10 */ + } + while (curr > len[t][i]) { + BsW(2, 3); + curr--; /* 11 */ + } + BsW(1, 0); + } + } + + /* And finally, the block data proper */ + selCtr = 0; + gs = 0; + while (true) { + if (gs >= nMTF) { + break; + } + ge = gs + BZip2Constants.G_SIZE - 1; + if (ge >= nMTF) { + ge = nMTF - 1; + } + for (i = gs; i <= ge; i++) { + BsW(len[selector[selCtr]][szptr[i]], + code[selector[selCtr]][szptr[i]]); + } + + gs = ge + 1; + selCtr++; + } + if (!(selCtr == nSelectors)) { + Panic(); + } + } + + private void MoveToFrontCodeAndSend() { + BsPutIntVS(24, origPtr); + GenerateMTFValues(); + SendMTFValues(); + } + + private Stream bsStream; + + private void SimpleSort(int lo, int hi, int d) { + int i, j, h, bigN, hp; + int v; + + bigN = hi - lo + 1; + if (bigN < 2) { + return; + } + + hp = 0; + while (incs[hp] < bigN) { + hp++; + } + hp--; + + for (; hp >= 0; hp--) { + h = incs[hp]; + + i = lo + h; + while (true) { + /* copy 1 */ + if (i > hi) { + break; + } + v = zptr[i]; + j = i; + while (FullGtU(zptr[j - h] + d, v + d)) { + zptr[j] = zptr[j - h]; + j = j - h; + if (j <= (lo + h - 1)) { + break; + } + } + zptr[j] = v; + i++; + + /* copy 2 */ + if (i > hi) { + break; + } + v = zptr[i]; + j = i; + while (FullGtU(zptr[j - h] + d, v + d)) { + zptr[j] = zptr[j - h]; + j = j - h; + if (j <= (lo + h - 1)) { + break; + } + } + zptr[j] = v; + i++; + + /* copy 3 */ + if (i > hi) { + break; + } + v = zptr[i]; + j = i; + while (FullGtU(zptr[j - h] + d, v + d)) { + zptr[j] = zptr[j - h]; + j = j - h; + if (j <= (lo + h - 1)) { + break; + } + } + zptr[j] = v; + i++; + + if (workDone > workLimit && firstAttempt) { + return; + } + } + } + } + + private void Vswap(int p1, int p2, int n) { + int temp = 0; + while (n > 0) { + temp = zptr[p1]; + zptr[p1] = zptr[p2]; + zptr[p2] = temp; + p1++; + p2++; + n--; + } + } + + private char Med3(char a, char b, char c) { + char t; + if (a > b) { + t = a; + a = b; + b = t; + } + if (b > c) { + t = b; + b = c; + c = t; + } + if (a > b) { + b = a; + } + return b; + } + + internal class StackElem { + internal int ll; + internal int hh; + internal int dd; + } + + private void QSort3(int loSt, int hiSt, int dSt) { + int unLo, unHi, ltLo, gtHi, med, n, m; + int sp, lo, hi, d; + StackElem[] stack = new StackElem[QSORT_STACK_SIZE]; + for (int count = 0; count < QSORT_STACK_SIZE; count++) { + stack[count] = new StackElem(); + } + + sp = 0; + + stack[sp].ll = loSt; + stack[sp].hh = hiSt; + stack[sp].dd = dSt; + sp++; + + while (sp > 0) { + if (sp >= QSORT_STACK_SIZE) { + Panic(); + } + + sp--; + lo = stack[sp].ll; + hi = stack[sp].hh; + d = stack[sp].dd; + + if (hi - lo < SMALL_THRESH || d > DEPTH_THRESH) { + SimpleSort(lo, hi, d); + if (workDone > workLimit && firstAttempt) { + return; + } + continue; + } + + med = Med3(block[zptr[lo] + d + 1], + block[zptr[hi ] + d + 1], + block[zptr[(lo + hi) >> 1] + d + 1]); + + unLo = ltLo = lo; + unHi = gtHi = hi; + + while (true) { + while (true) { + if (unLo > unHi) { + break; + } + n = ((int) block[zptr[unLo] + d + 1]) - med; + if (n == 0) { + int temp = 0; + temp = zptr[unLo]; + zptr[unLo] = zptr[ltLo]; + zptr[ltLo] = temp; + ltLo++; + unLo++; + continue; + }; + if (n > 0) { + break; + } + unLo++; + } + while (true) { + if (unLo > unHi) { + break; + } + n = ((int) block[zptr[unHi] + d + 1]) - med; + if (n == 0) { + int temp = 0; + temp = zptr[unHi]; + zptr[unHi] = zptr[gtHi]; + zptr[gtHi] = temp; + gtHi--; + unHi--; + continue; + }; + if (n < 0) { + break; + } + unHi--; + } + if (unLo > unHi) { + break; + } + int tempx = zptr[unLo]; + zptr[unLo] = zptr[unHi]; + zptr[unHi] = tempx; + unLo++; + unHi--; + } + + if (gtHi < ltLo) { + stack[sp].ll = lo; + stack[sp].hh = hi; + stack[sp].dd = d + 1; + sp++; + continue; + } + + n = ((ltLo - lo) < (unLo - ltLo)) ? (ltLo - lo) : (unLo - ltLo); + Vswap(lo, unLo - n, n); + m = ((hi - gtHi) < (gtHi - unHi)) ? (hi - gtHi) : (gtHi - unHi); + Vswap(unLo, hi - m + 1, m); + + n = lo + unLo - ltLo - 1; + m = hi - (gtHi - unHi) + 1; + + stack[sp].ll = lo; + stack[sp].hh = n; + stack[sp].dd = d; + sp++; + + stack[sp].ll = n + 1; + stack[sp].hh = m - 1; + stack[sp].dd = d + 1; + sp++; + + stack[sp].ll = m; + stack[sp].hh = hi; + stack[sp].dd = d; + sp++; + } + } + + private void MainSort() { + int i, j, ss, sb; + int[] runningOrder = new int[256]; + int[] copy = new int[256]; + bool[] bigDone = new bool[256]; + int c1, c2; + int numQSorted; + + /* + In the various block-sized structures, live data runs + from 0 to last+NUM_OVERSHOOT_BYTES inclusive. First, + set up the overshoot area for block. + */ + + // if (verbosity >= 4) fprintf ( stderr, " sort initialise ...\n" ); + for (i = 0; i < BZip2Constants.NUM_OVERSHOOT_BYTES; i++) { + block[last + i + 2] = block[(i % (last + 1)) + 1]; + } + for (i = 0; i <= last + BZip2Constants.NUM_OVERSHOOT_BYTES; i++) { + quadrant[i] = 0; + } + + block[0] = (char) (block[last + 1]); + + if (last < 4000) { + /* + Use SimpleSort(), since the full sorting mechanism + has quite a large constant overhead. + */ + for (i = 0; i <= last; i++) { + zptr[i] = i; + } + firstAttempt = false; + workDone = workLimit = 0; + SimpleSort(0, last, 0); + } else { + numQSorted = 0; + for (i = 0; i <= 255; i++) { + bigDone[i] = false; + } + + for (i = 0; i <= 65536; i++) { + ftab[i] = 0; + } + + c1 = block[0]; + for (i = 0; i <= last; i++) { + c2 = block[i + 1]; + ftab[(c1 << 8) + c2]++; + c1 = c2; + } + + for (i = 1; i <= 65536; i++) { + ftab[i] += ftab[i - 1]; + } + + c1 = block[1]; + for (i = 0; i < last; i++) { + c2 = block[i + 2]; + j = (c1 << 8) + c2; + c1 = c2; + ftab[j]--; + zptr[ftab[j]] = i; + } + + j = ((block[last + 1]) << 8) + (block[1]); + ftab[j]--; + zptr[ftab[j]] = last; + + /* + Now ftab contains the first loc of every small bucket. + Calculate the running order, from smallest to largest + big bucket. + */ + + for (i = 0; i <= 255; i++) { + runningOrder[i] = i; + } + + { + int vv; + int h = 1; + do { + h = 3 * h + 1; + } + while (h <= 256); + do { + h = h / 3; + for (i = h; i <= 255; i++) { + vv = runningOrder[i]; + j = i; + while ((ftab[((runningOrder[j - h]) + 1) << 8] + - ftab[(runningOrder[j - h]) << 8]) > + (ftab[((vv) + 1) << 8] - ftab[(vv) << 8])) { + runningOrder[j] = runningOrder[j - h]; + j = j - h; + if (j <= (h - 1)) { + break; + } + } + runningOrder[j] = vv; + } + } while (h != 1); + } + + /* + The main sorting loop. + */ + for (i = 0; i <= 255; i++) { + + /* + Process big buckets, starting with the least full. + */ + ss = runningOrder[i]; + + /* + Complete the big bucket [ss] by quicksorting + any unsorted small buckets [ss, j]. Hopefully + previous pointer-scanning phases have already + completed many of the small buckets [ss, j], so + we don't have to sort them at all. + */ + for (j = 0; j <= 255; j++) { + sb = (ss << 8) + j; + if (!((ftab[sb] & SETMASK) == SETMASK)) { + int lo = ftab[sb] & CLEARMASK; + int hi = (ftab[sb + 1] & CLEARMASK) - 1; + if (hi > lo) { + QSort3(lo, hi, 2); + numQSorted += (hi - lo + 1); + if (workDone > workLimit && firstAttempt) { + return; + } + } + ftab[sb] |= SETMASK; + } + } + + /* + The ss big bucket is now done. Record this fact, + and update the quadrant descriptors. Remember to + update quadrants in the overshoot area too, if + necessary. The "if (i < 255)" test merely skips + this updating for the last bucket processed, since + updating for the last bucket is pointless. + */ + bigDone[ss] = true; + + if (i < 255) { + int bbStart = ftab[ss << 8] & CLEARMASK; + int bbSize = (ftab[(ss + 1) << 8] & CLEARMASK) - bbStart; + int shifts = 0; + + while ((bbSize >> shifts) > 65534) { + shifts++; + } + + for (j = 0; j < bbSize; j++) { + int a2update = zptr[bbStart + j]; + int qVal = (j >> shifts); + quadrant[a2update] = qVal; + if (a2update < BZip2Constants.NUM_OVERSHOOT_BYTES) { + quadrant[a2update + last + 1] = qVal; + } + } + + if (!(((bbSize - 1) >> shifts) <= 65535)) { + Panic(); + } + } + + /* + Now scan this big bucket so as to synthesise the + sorted order for small buckets [t, ss] for all t != ss. + */ + for (j = 0; j <= 255; j++) { + copy[j] = ftab[(j << 8) + ss] & CLEARMASK; + } + + for (j = ftab[ss << 8] & CLEARMASK; + j < (ftab[(ss + 1) << 8] & CLEARMASK); j++) { + c1 = block[zptr[j]]; + if (!bigDone[c1]) { + zptr[copy[c1]] = zptr[j] == 0 ? last : zptr[j] - 1; + copy[c1]++; + } + } + + for (j = 0; j <= 255; j++) { + ftab[(j << 8) + ss] |= SETMASK; + } + } + } + } + + private void RandomiseBlock() { + int i; + int rNToGo = 0; + int rTPos = 0; + for (i = 0; i < 256; i++) { + inUse[i] = false; + } + + for (i = 0; i <= last; i++) { + if (rNToGo == 0) { + rNToGo = (char) BZip2Constants.rNums[rTPos]; + rTPos++; + if (rTPos == 512) { + rTPos = 0; + } + } + rNToGo--; + block[i + 1] ^= (char)((rNToGo == 1) ? 1 : 0); + // handle 16 bit signed numbers + block[i + 1] &= (char)0xFF; + + inUse[block[i + 1]] = true; + } + } + + private void DoReversibleTransformation() { + int i; + + workLimit = workFactor * last; + workDone = 0; + blockRandomised = false; + firstAttempt = true; + + MainSort(); + + if (workDone > workLimit && firstAttempt) { + RandomiseBlock(); + workLimit = workDone = 0; + blockRandomised = true; + firstAttempt = false; + MainSort(); + } + + origPtr = -1; + for (i = 0; i <= last; i++) { + if (zptr[i] == 0) { + origPtr = i; + break; + } + }; + + if (origPtr == -1) { + Panic(); + } + } + + private bool FullGtU(int i1, int i2) { + int k; + char c1, c2; + int s1, s2; + + c1 = block[i1 + 1]; + c2 = block[i2 + 1]; + if (c1 != c2) { + return (c1 > c2); + } + i1++; + i2++; + + c1 = block[i1 + 1]; + c2 = block[i2 + 1]; + if (c1 != c2) { + return (c1 > c2); + } + i1++; + i2++; + + c1 = block[i1 + 1]; + c2 = block[i2 + 1]; + if (c1 != c2) { + return (c1 > c2); + } + i1++; + i2++; + + c1 = block[i1 + 1]; + c2 = block[i2 + 1]; + if (c1 != c2) { + return (c1 > c2); + } + i1++; + i2++; + + c1 = block[i1 + 1]; + c2 = block[i2 + 1]; + if (c1 != c2) { + return (c1 > c2); + } + i1++; + i2++; + + c1 = block[i1 + 1]; + c2 = block[i2 + 1]; + if (c1 != c2) { + return (c1 > c2); + } + i1++; + i2++; + + k = last + 1; + + do { + c1 = block[i1 + 1]; + c2 = block[i2 + 1]; + if (c1 != c2) { + return (c1 > c2); + } + s1 = quadrant[i1]; + s2 = quadrant[i2]; + if (s1 != s2) { + return (s1 > s2); + } + i1++; + i2++; + + c1 = block[i1 + 1]; + c2 = block[i2 + 1]; + if (c1 != c2) { + return (c1 > c2); + } + s1 = quadrant[i1]; + s2 = quadrant[i2]; + if (s1 != s2) { + return (s1 > s2); + } + i1++; + i2++; + + c1 = block[i1 + 1]; + c2 = block[i2 + 1]; + if (c1 != c2) { + return (c1 > c2); + } + s1 = quadrant[i1]; + s2 = quadrant[i2]; + if (s1 != s2) { + return (s1 > s2); + } + i1++; + i2++; + + c1 = block[i1 + 1]; + c2 = block[i2 + 1]; + if (c1 != c2) { + return (c1 > c2); + } + s1 = quadrant[i1]; + s2 = quadrant[i2]; + if (s1 != s2) { + return (s1 > s2); + } + i1++; + i2++; + + if (i1 > last) { + i1 -= last; + i1--; + }; + if (i2 > last) { + i2 -= last; + i2--; + }; + + k -= 4; + workDone++; + } while (k >= 0); + + return false; + } + + /* + Knuth's increments seem to work better + than Incerpi-Sedgewick here. Possibly + because the number of elems to sort is + usually small, typically <= 20. + */ + private int[] incs = { 1, 4, 13, 40, 121, 364, 1093, 3280, + 9841, 29524, 88573, 265720, + 797161, 2391484 }; + + private void AllocateCompressStructures() { + int n = BZip2Constants.baseBlockSize * blockSize100k; + block = new char[(n + 1 + BZip2Constants.NUM_OVERSHOOT_BYTES)]; + quadrant = new int[(n + BZip2Constants.NUM_OVERSHOOT_BYTES)]; + zptr = new int[n]; + ftab = new int[65537]; + + if (block == null || quadrant == null || zptr == null + || ftab == null) { + //int totalDraw = (n + 1 + NUM_OVERSHOOT_BYTES) + (n + NUM_OVERSHOOT_BYTES) + n + 65537; + //compressOutOfMemory ( totalDraw, n ); + } + + /* + The back end needs a place to store the MTF values + whilst it calculates the coding tables. We could + put them in the zptr array. However, these values + will fit in a short, so we overlay szptr at the + start of zptr, in the hope of reducing the number + of cache misses induced by the multiple traversals + of the MTF values when calculating coding tables. + Seems to improve compression speed by about 1%. + */ + // szptr = zptr; + + + szptr = new short[2 * n]; + } + + private void GenerateMTFValues() { + char[] yy = new char[256]; + int i, j; + char tmp; + char tmp2; + int zPend; + int wr; + int EOB; + + MakeMaps(); + EOB = nInUse + 1; + + for (i = 0; i <= EOB; i++) { + mtfFreq[i] = 0; + } + + wr = 0; + zPend = 0; + for (i = 0; i < nInUse; i++) { + yy[i] = (char) i; + } + + + for (i = 0; i <= last; i++) { + char ll_i; + + ll_i = unseqToSeq[block[zptr[i]]]; + + j = 0; + tmp = yy[j]; + while (ll_i != tmp) { + j++; + tmp2 = tmp; + tmp = yy[j]; + yy[j] = tmp2; + }; + yy[0] = tmp; + + if (j == 0) { + zPend++; + } else { + if (zPend > 0) { + zPend--; + while (true) { + switch (zPend % 2) { + case 0: + szptr[wr] = (short) BZip2Constants.RUNA; + wr++; + mtfFreq[BZip2Constants.RUNA]++; + break; + case 1: + szptr[wr] = (short) BZip2Constants.RUNB; + wr++; + mtfFreq[BZip2Constants.RUNB]++; + break; + }; + if (zPend < 2) { + break; + } + zPend = (zPend - 2) / 2; + }; + zPend = 0; + } + szptr[wr] = (short) (j + 1); + wr++; + mtfFreq[j + 1]++; + } + } + + if (zPend > 0) { + zPend--; + while (true) { + switch (zPend % 2) { + case 0: + szptr[wr] = (short) BZip2Constants.RUNA; + wr++; + mtfFreq[BZip2Constants.RUNA]++; + break; + case 1: + szptr[wr] = (short) BZip2Constants.RUNB; + wr++; + mtfFreq[BZip2Constants.RUNB]++; + break; + } + if (zPend < 2) { + break; + } + zPend = (zPend - 2) / 2; + } + } + + szptr[wr] = (short) EOB; + wr++; + mtfFreq[EOB]++; + + nMTF = wr; + } + + public override int Read(byte[] buffer, int offset, int count) { + return 0; + } + + public override long Seek(long offset, SeekOrigin origin) { + return 0; + } + + public override void SetLength(long value) { + } + + public override void Write(byte[] buffer, int offset, int count) { + for (int k = 0; k < count; ++k) { + WriteByte(buffer[k + offset]); + } + } + + public override bool CanRead { + get { + return false; + } + } + + public override bool CanSeek { + get { + return false; + } + } + + public override bool CanWrite { + get { + return true; + } + } + + public override long Length { + get { + return 0; + } + } + + public override long Position { + get { + return 0; + } + set { + } + } + } +} \ No newline at end of file diff --git a/crypto/bzip2/src/CRC.cs b/crypto/bzip2/src/CRC.cs new file mode 100644 index 000000000..278a9f336 --- /dev/null +++ b/crypto/bzip2/src/CRC.cs @@ -0,0 +1,134 @@ +/* + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed with + * this work for additional information regarding copyright ownership. + * The ASF licenses this file to You under the Apache License, Version 2.0 + * (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +/* + * This package is based on the work done by Keiron Liddle), Aftex Software + * <keiron@aftexsw.com> to whom the Ant project is very grateful for his + * great code. + */ + +using System; + +namespace Org.BouncyCastle.Apache.Bzip2 +{ + /** + * A simple class the hold and calculate the CRC for sanity checking + * of the data. + * + * @author <a href="mailto:keiron@aftexsw.com">Keiron Liddle</a> + */ + internal class CRC + { + public static readonly int[] crc32Table = { + unchecked((int)0x00000000), unchecked((int)0x04c11db7), unchecked((int)0x09823b6e), unchecked((int)0x0d4326d9), + unchecked((int)0x130476dc), unchecked((int)0x17c56b6b), unchecked((int)0x1a864db2), unchecked((int)0x1e475005), + unchecked((int)0x2608edb8), unchecked((int)0x22c9f00f), unchecked((int)0x2f8ad6d6), unchecked((int)0x2b4bcb61), + unchecked((int)0x350c9b64), unchecked((int)0x31cd86d3), unchecked((int)0x3c8ea00a), unchecked((int)0x384fbdbd), + unchecked((int)0x4c11db70), unchecked((int)0x48d0c6c7), unchecked((int)0x4593e01e), unchecked((int)0x4152fda9), + unchecked((int)0x5f15adac), unchecked((int)0x5bd4b01b), unchecked((int)0x569796c2), unchecked((int)0x52568b75), + unchecked((int)0x6a1936c8), unchecked((int)0x6ed82b7f), unchecked((int)0x639b0da6), unchecked((int)0x675a1011), + unchecked((int)0x791d4014), unchecked((int)0x7ddc5da3), unchecked((int)0x709f7b7a), unchecked((int)0x745e66cd), + unchecked((int)0x9823b6e0), unchecked((int)0x9ce2ab57), unchecked((int)0x91a18d8e), unchecked((int)0x95609039), + unchecked((int)0x8b27c03c), unchecked((int)0x8fe6dd8b), unchecked((int)0x82a5fb52), unchecked((int)0x8664e6e5), + unchecked((int)0xbe2b5b58), unchecked((int)0xbaea46ef), unchecked((int)0xb7a96036), unchecked((int)0xb3687d81), + unchecked((int)0xad2f2d84), unchecked((int)0xa9ee3033), unchecked((int)0xa4ad16ea), unchecked((int)0xa06c0b5d), + unchecked((int)0xd4326d90), unchecked((int)0xd0f37027), unchecked((int)0xddb056fe), unchecked((int)0xd9714b49), + unchecked((int)0xc7361b4c), unchecked((int)0xc3f706fb), unchecked((int)0xceb42022), unchecked((int)0xca753d95), + unchecked((int)0xf23a8028), unchecked((int)0xf6fb9d9f), unchecked((int)0xfbb8bb46), unchecked((int)0xff79a6f1), + unchecked((int)0xe13ef6f4), unchecked((int)0xe5ffeb43), unchecked((int)0xe8bccd9a), unchecked((int)0xec7dd02d), + unchecked((int)0x34867077), unchecked((int)0x30476dc0), unchecked((int)0x3d044b19), unchecked((int)0x39c556ae), + unchecked((int)0x278206ab), unchecked((int)0x23431b1c), unchecked((int)0x2e003dc5), unchecked((int)0x2ac12072), + unchecked((int)0x128e9dcf), unchecked((int)0x164f8078), unchecked((int)0x1b0ca6a1), unchecked((int)0x1fcdbb16), + unchecked((int)0x018aeb13), unchecked((int)0x054bf6a4), unchecked((int)0x0808d07d), unchecked((int)0x0cc9cdca), + unchecked((int)0x7897ab07), unchecked((int)0x7c56b6b0), unchecked((int)0x71159069), unchecked((int)0x75d48dde), + unchecked((int)0x6b93dddb), unchecked((int)0x6f52c06c), unchecked((int)0x6211e6b5), unchecked((int)0x66d0fb02), + unchecked((int)0x5e9f46bf), unchecked((int)0x5a5e5b08), unchecked((int)0x571d7dd1), unchecked((int)0x53dc6066), + unchecked((int)0x4d9b3063), unchecked((int)0x495a2dd4), unchecked((int)0x44190b0d), unchecked((int)0x40d816ba), + unchecked((int)0xaca5c697), unchecked((int)0xa864db20), unchecked((int)0xa527fdf9), unchecked((int)0xa1e6e04e), + unchecked((int)0xbfa1b04b), unchecked((int)0xbb60adfc), unchecked((int)0xb6238b25), unchecked((int)0xb2e29692), + unchecked((int)0x8aad2b2f), unchecked((int)0x8e6c3698), unchecked((int)0x832f1041), unchecked((int)0x87ee0df6), + unchecked((int)0x99a95df3), unchecked((int)0x9d684044), unchecked((int)0x902b669d), unchecked((int)0x94ea7b2a), + unchecked((int)0xe0b41de7), unchecked((int)0xe4750050), unchecked((int)0xe9362689), unchecked((int)0xedf73b3e), + unchecked((int)0xf3b06b3b), unchecked((int)0xf771768c), unchecked((int)0xfa325055), unchecked((int)0xfef34de2), + unchecked((int)0xc6bcf05f), unchecked((int)0xc27dede8), unchecked((int)0xcf3ecb31), unchecked((int)0xcbffd686), + unchecked((int)0xd5b88683), unchecked((int)0xd1799b34), unchecked((int)0xdc3abded), unchecked((int)0xd8fba05a), + unchecked((int)0x690ce0ee), unchecked((int)0x6dcdfd59), unchecked((int)0x608edb80), unchecked((int)0x644fc637), + unchecked((int)0x7a089632), unchecked((int)0x7ec98b85), unchecked((int)0x738aad5c), unchecked((int)0x774bb0eb), + unchecked((int)0x4f040d56), unchecked((int)0x4bc510e1), unchecked((int)0x46863638), unchecked((int)0x42472b8f), + unchecked((int)0x5c007b8a), unchecked((int)0x58c1663d), unchecked((int)0x558240e4), unchecked((int)0x51435d53), + unchecked((int)0x251d3b9e), unchecked((int)0x21dc2629), unchecked((int)0x2c9f00f0), unchecked((int)0x285e1d47), + unchecked((int)0x36194d42), unchecked((int)0x32d850f5), unchecked((int)0x3f9b762c), unchecked((int)0x3b5a6b9b), + unchecked((int)0x0315d626), unchecked((int)0x07d4cb91), unchecked((int)0x0a97ed48), unchecked((int)0x0e56f0ff), + unchecked((int)0x1011a0fa), unchecked((int)0x14d0bd4d), unchecked((int)0x19939b94), unchecked((int)0x1d528623), + unchecked((int)0xf12f560e), unchecked((int)0xf5ee4bb9), unchecked((int)0xf8ad6d60), unchecked((int)0xfc6c70d7), + unchecked((int)0xe22b20d2), unchecked((int)0xe6ea3d65), unchecked((int)0xeba91bbc), unchecked((int)0xef68060b), + unchecked((int)0xd727bbb6), unchecked((int)0xd3e6a601), unchecked((int)0xdea580d8), unchecked((int)0xda649d6f), + unchecked((int)0xc423cd6a), unchecked((int)0xc0e2d0dd), unchecked((int)0xcda1f604), unchecked((int)0xc960ebb3), + unchecked((int)0xbd3e8d7e), unchecked((int)0xb9ff90c9), unchecked((int)0xb4bcb610), unchecked((int)0xb07daba7), + unchecked((int)0xae3afba2), unchecked((int)0xaafbe615), unchecked((int)0xa7b8c0cc), unchecked((int)0xa379dd7b), + unchecked((int)0x9b3660c6), unchecked((int)0x9ff77d71), unchecked((int)0x92b45ba8), unchecked((int)0x9675461f), + unchecked((int)0x8832161a), unchecked((int)0x8cf30bad), unchecked((int)0x81b02d74), unchecked((int)0x857130c3), + unchecked((int)0x5d8a9099), unchecked((int)0x594b8d2e), unchecked((int)0x5408abf7), unchecked((int)0x50c9b640), + unchecked((int)0x4e8ee645), unchecked((int)0x4a4ffbf2), unchecked((int)0x470cdd2b), unchecked((int)0x43cdc09c), + unchecked((int)0x7b827d21), unchecked((int)0x7f436096), unchecked((int)0x7200464f), unchecked((int)0x76c15bf8), + unchecked((int)0x68860bfd), unchecked((int)0x6c47164a), unchecked((int)0x61043093), unchecked((int)0x65c52d24), + unchecked((int)0x119b4be9), unchecked((int)0x155a565e), unchecked((int)0x18197087), unchecked((int)0x1cd86d30), + unchecked((int)0x029f3d35), unchecked((int)0x065e2082), unchecked((int)0x0b1d065b), unchecked((int)0x0fdc1bec), + unchecked((int)0x3793a651), unchecked((int)0x3352bbe6), unchecked((int)0x3e119d3f), unchecked((int)0x3ad08088), + unchecked((int)0x2497d08d), unchecked((int)0x2056cd3a), unchecked((int)0x2d15ebe3), unchecked((int)0x29d4f654), + unchecked((int)0xc5a92679), unchecked((int)0xc1683bce), unchecked((int)0xcc2b1d17), unchecked((int)0xc8ea00a0), + unchecked((int)0xd6ad50a5), unchecked((int)0xd26c4d12), unchecked((int)0xdf2f6bcb), unchecked((int)0xdbee767c), + unchecked((int)0xe3a1cbc1), unchecked((int)0xe760d676), unchecked((int)0xea23f0af), unchecked((int)0xeee2ed18), + unchecked((int)0xf0a5bd1d), unchecked((int)0xf464a0aa), unchecked((int)0xf9278673), unchecked((int)0xfde69bc4), + unchecked((int)0x89b8fd09), unchecked((int)0x8d79e0be), unchecked((int)0x803ac667), unchecked((int)0x84fbdbd0), + unchecked((int)0x9abc8bd5), unchecked((int)0x9e7d9662), unchecked((int)0x933eb0bb), unchecked((int)0x97ffad0c), + unchecked((int)0xafb010b1), unchecked((int)0xab710d06), unchecked((int)0xa6322bdf), unchecked((int)0xa2f33668), + unchecked((int)0xbcb4666d), unchecked((int)0xb8757bda), unchecked((int)0xb5365d03), unchecked((int)0xb1f740b4) + }; + + public CRC() { + InitialiseCRC(); + } + + internal void InitialiseCRC() { + globalCrc = unchecked((int)0xffffffff); + } + + internal int GetFinalCRC() { + return ~globalCrc; + } + + internal int GetGlobalCRC() { + return globalCrc; + } + + internal void SetGlobalCRC(int newCrc) { + globalCrc = newCrc; + } + + internal void UpdateCRC(int inCh) { + int temp = (globalCrc >> 24) ^ inCh; + if (temp < 0) { + temp = 256 + temp; + } + globalCrc = (globalCrc << 8) ^ CRC.crc32Table[temp]; + } + + internal int globalCrc; + } +} \ No newline at end of file |